We are looking for an experienced level designer to work on our new puzzle game. Our game is currently under development and we have just finished the pre-production phase.
We have all the art assets, as well as a level editor that can be used for creating the levels.
The game is being made in Unity3D.
Your job will be to create fun & interesting levels based on the criteria of the level. Some levels will need the player to collect something, accumulate a certain amount of point or perform some task in the level. We are looking for someone who is setting up the actual logic behind the puzzles.
We are only looking for people with experience in level design for mobile puzzle games.
You will be required to provide 3-5 examples of how you will design the levels, before the entire project are granted to you.
For the start we are aiming to have 200 levels at release (Planned for late Q1-2017).
Working hours, milestones etc will be agreed upon.
The person hired for the job will need to sign an NDA contract, but after release of the game that person will of course be free to include it in their portfolio.