I want to create skeleton application in libgdx for Desktop and Android devices.
- good game template with entities, screens, etc packages
- splash, menu, game and game over screens (only game screen is important)
- flying object - controller by player (rocket) in endless world. Controls: acceleration and left/right directions
- randomly appearing (without visible part of world) objects like coins
- collisions between rocket and coins
- texture (256x256px) repeating and scrolling in the background (sense of movement). The speed proportional to the speed of the rocket.
- adapting to different screen resolutions (desktop / mobile)
This should be only simple game skeleton. I will work on it.
Important: The budget can be negotiated.