Mobile game Project targetting multiplatform(iOS & android only) is 70% done, with all assets and gameplay done, but requires implementation of Multiplayer elements. Basically, we need a professional coder, who is well equipped with Corona SDK(lua coding), and all forms of related skills towards server side, database side.
Have to be able to propose the BEST solution towards which cloud service/ which multiplayer service provider/ or even better, set up amazon web services and do whatever is needed.
The simplest way to put, I will need to get, a 1v1, 2v2, 3v3 matchmaking arena-based gameplay to work with the least possible latency.
Please briefly suggest your plan, to use what and which and how you will go about doing this. Best solutions provided will be shortlisted.
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