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Microsoft Kinect Development Jobs

5 were found based on your criteria

Fixed-Price - Est. Budget: $ 1,000 Posted
I need a 3D Soccer game developed in Unity 5, something like: http://www.sportgamesarena.com/game/euroheader/ https://www.youtube.com/watch?v=ZP1sy5lEKZY (a considered good design) Requirements: - We need a special model for the soccer player that is playing against us, it need´s to be a Model with a Human Face, in order to put whenever we want. this model can be changable. - The cpu player must have a kind of predective algoritm to play against, also a set of predifined gestures for cheering (if he makes the goal) or regrets (if he misses). - C# and Unity 5 - The kinect is placed so it hits the human by the side. - Heach play duration will consist of a game to 5 goals. - A good design will be needed - The player on the screen must be the boundary of the player body If you have some software developed that looks like this, will be taken into account.

Fixed-Price - Est. Budget: $ 1,000 Posted
I need a 3D Soccer game developed in Unity 5, something like: https://www.youtube.com/watch?v=D8hkwRVNox0 (take in care that only will be the goalkeeper) https://www.youtube.com/watch?v=ZP1sy5lEKZY (thinking in a design a little more like this) Requirements: - We need a special model for the soccer player that is shooting, it need´s to be a Model with a Human Face, in order to put whenever we want. this model can be changable. - The model need to go from the predifined animations: Shoots, waits, cheers (if he makes the goal) or regrets (if he misses) - C# and Unity 5 - The shootings must be random force. - Heach play duration will consist of 5 penalties. - A good design will be needed - The goalkeeper must be the boundary of the player body - The player in order to get to the side of the goal and to move the goalkeeper, need to throw herself like to the side. That kind of movements are needed If you have some software developed that looks like this, will be taken...

Fixed-Price - Est. Budget: $ 1,000 Posted
I need a 3D Soccer game developed in Unity 5, something like: https://www.youtube.com/watch?v=-Zj260_-jlg Requirements: - We need a special model for the goalkeeper. it need´s to be a Model with a Human Face, in order to put whenever we want. this model can be changable. - The model need to go from the predifined animations: Waits, throws, lamentates or cheers. - C# and Unity 5 - The goalkeeper must be random catches - Heach play duration will consist of 5 penalties. - A good design will be needed - The penalty kicker must be the boundary of the player body - The position of the foot with the floor must be taken into account th If you have some software developed that looks like this, will be taken into account.

Fixed-Price - Est. Budget: $ 1,000 Posted
I need a 3D Soccer game developed in Unity 5, something like: https://www.youtube.com/watch?v=ZP1sy5lEKZY Requirements: - We need a special model for the soccer player that is shooting, it need´s to be a Model with a Human Face, in order to put whenever we want. this model can be changable. - The model need to go from the predifined animations: Shoots, waits, cheers (if he makes the goal) or regrets (if he misses) - C# and Unity 5 - The shootings must be random force. - Heach play duration will consist of 5 penalties. - A good design will be needed If you have some software developed that looks like this, will be taken into account.

Hourly - Est. Time: Less than 1 month, Less than 10 hrs/week - Posted
First, I'm a data guy - who knows python, java, c# and utilize the cloud and big data solutions for my company daily. I take videos of my sons in batting practice (baseball). I want to start using Kinect for tracking: 1) his head movement 2) his Arms/hands 3) his waist 4) his feet And given that my sons vary in height i need something to standardize things. For example, when they swing there hands should be at a certain distance away from their waist - so i need to make sure i'm tracking where there waist is - things like that Thank you