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Fixed-Price - Expert ($$$) - Est. Budget: $800 - Posted
10 level shooter, like Sturmwind, see here: https://www.youtube.com/watch?v=3zy2k_iwJDY Graphics are ready for development to start. See tools and how-tos for basics here: http://www.gamedev.net/page/resources/_/technical/game-programming/making-games-for-the-dreamcast-using-standard-g-r1368 and here http://www.neogaf.com/forum/showthread.php?t=916501 and here https://www.reddit.com/r/dreamcast/comments/1wh1zt/a_starting_list_for_developing_on_the_dreamcast/
Skills: GNU Octave OpenGL
Fixed-Price - Expert ($$$) - Est. Budget: $1,000 - Posted
I'm looking for a solution, which will be used as a live game. The idea is to measure how strong the player is, and with how much strength is he / she pushing. Please see: http://tiny.cc/qacwfy I want to replicate something like that, what is needed from you: > Full software solution to measure and display the score > Multi-player (2 players) ability, so, the same system should take 2 inputs or optionally 2 pcs can be connected on a network to display the outputs > Needs personalization - thus ability for the system to add player names to be displayed on the screen with score > Suggestion of hardware to be used to at-least have 70-80% accuracy (since its just a game for fun) > If needed, you may have to ship the hardware (If you plan to use Raspberry pi or Arduino) or in the other case, let me know exactly what hardware to purchase and how to integrate > Graphical assets in specific sizes etc, I will create the graphics and videos for it
Skills: GNU Octave Arduino C C++
Fixed-Price - Intermediate ($$) - Est. Budget: $100 - Posted
I have the code & analysis related to this paper in a MatLab format as I don't have a licence to it. I am planning to use octave which is very similar to matlab. For model approach (SVM,KNN,Neural Networks and Decision trees) I am planning to use weka model based approach.
Skills: GNU Octave Statistics Weka