Opengl Es Jobs

4 were found based on your criteria {{ paging.total|number:0 }} were found based on your criteria

show all
  • Hourly ({{ jobTypeController.getFacetCount("0")|number:0}})
  • Fixed Price ({{ jobTypeController.getFacetCount("1")|number:0}})
Hourly - Entry Level ($) - Est. Time: Less than 1 week, 10-30 hrs/week - Posted
Looking for an expert AR / CV developer who can quickly develop a prototype to use computer vision libraries like Vuforia or OpenCV. The objective of the prototype is to take a picture with augmented content on it. For example, taking a selfie with dinosaur 3d model. The 3d models can be provided. The work involves only the app development.
Skills: OpenGL ES OpenCV Vuforia
Hourly - Intermediate ($$) - Est. Time: 1 to 3 months, 10-30 hrs/week - Posted
Developing OpenSceneGraph-based classes that will be displayed in an Augmented Reality application.​ Developing OSG C++ classes to provided specs. Developing unit tests for these classes.​ 3-5 years experience Ability to think about and design software independently flexible work times scheduled and adhoc teleconferences (via skype)
Skills: OpenGL ES C++ Embedded Linux
Fixed-Price - Expert ($$$) - Est. Budget: $12,000 - Posted
Hello Developers, Please see this video --> https://www.youtube.com/watch?v=Ek1ZbGeYLbI and read a little bit about what is lazy eye, here is link for it https://en.wikipedia.org/wiki/Amblyopia There are many VR applications as simple as this https://www.youtube.com/watch?v=tK8uNVLWICY that lets user play the game to help fix the problem of lazy eye. The idea is that one eye is weak in vision compared to other eye, these apps uses VR to basically fade/blur the image/video/frames on the eye which is strong and basically use weaker eye more, this helps weak eye muscles to get better as user practice with time. Now I want you to develop a product that can run in background and user can enable the Lazy eye mode and select which is weak eye, based upon this any VR app which would run will fade/blur and do other effects on that side of video/frames. The VR app user could be running can be a simple app or a complex game. If you are interested in developing for this project, Please share your approach and how will you achieve it. I would be happy to provide more details about effects and object detection we can do. NOTE : It's very important for you to explain in your application what you understood about lazy eye and how are these games able to fix it, this would help me filter spam applications. Please also note, I would like to know your technical approach on how to solve this problem before starting the project. This is not about developing a new app or game for lazy eye but more on how can we make any VR game/app behave such that it can be used for people with lazy eye. I have mentioned budget to be $12000 but I am open to work on it once I understand what are technical challenges involved and how would you solve it and how can we prototype something asap. Budget is not a constraint for right candidate.
Skills: OpenGL ES Android Android App Development C++