Initially the contractor will be working on porting or recreating existing racing games like these to WebGL
1. For the First Milestone, we will just convert a Unity 3d Racing game with multiple camera angles, laps to WebGL 3d App. Up on the contractors performance, he will be engaged to port multiple such games in future
2. Simulation Data such as Position Rotattion, Angle of the Car, Track will have be retrieved from a live feed.
3.The game should run on modern UI browsers
4. Adequate Unit tests need to be provided
5. All Unity Code, Assets, Art work will be provided, so no game art management is needed.
Effiecient in using WebGL rendering techniques and shaders to provide rich visual expereince.