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Opengl Jobs

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Fixed-Price - Est. Budget: $ 1,000 Posted
I have raw streams of H264 frames which I would like to display in my app on iPhone. There are two views where I need them. 1. One is a live view from a camera. It needs to have small delay (at most 2 seconds). 2. A long list of short video clips (a list of ~50 clips 5-15 seconds each). The clips need to play all the time, also when user is scrolling the view. The view needs to scroll smoothly. Notes: 1. In view 2, given the dimensions of clips, only 3 or 4 are visible at a time. 2. As far as I know, Apple's AVPlayer cannot play the videos smoothly. Moreover scrolling AVPlayers is a nightmare. Also AssetReader cannot be used to decode the frames, because it does not seem to support H264 stream on iOS. 3. The solution probably needs to use a software/hardware decoder and OpenGL layer to display the frames. Similar approach works on our app on Android. Using hardware decoder is preferred. 4. Supported phones: iPhone 6 and iPhone 5s with iOS 8 are required to work;...
Fixed-Price - Est. Budget: $ 200 Posted
This job consists in updating a project released for iOS 5 to iOS 7/8/9. The project has 2 targets, that generates 2 apps. Both have the same functionality and use the same source base and 3D engine, changing only the subject data and graphics. So when app A is working, app B should work as well. Both targets should be tested for iOS 7/8/9. iOS 7 and 9 can be tested on the Simulator, iOS 8 should be tested on a device. The apps should be targeted for iOS 5.1. They were last submitted to the App Store in october 2012. The apps are formatted for iPhone (not iPad yet), with a tabbed ViewController. One tab is an interactive OpenGL view and the others are standard iOS interfaces. You can check them out here: http://www.maya3d.mobi/ http://www.kin3d.mobi/ The main problem is updating the old XIB interface files to the current standard iOS interface. The apps share the same XIB files, 6 in total. 2 of them are localised for en/es/pt. Deprecated frameworks should also be exchanged...
Fixed-Price - Est. Budget: $ 1,200 Posted
Do you know Android camera API V1 ? Do you know how to render the preview to a texture in OpenGL & record a video in the same time? If you can do the same on IOS , we would pay double! Please contact us with answers to the above. Project runs now and due by 26th Aug. App would Beta launch during the Lange Nacht Der Museen in Berlin.
Hourly - Est. Time: Less than 1 week, 30+ hrs/week - Posted
1. Given a living room 3D model with texture dataset in the attachement(it can be loaded in meshlab http://meshlab.sourceforge.net/), developer should pick up some certain points on the 2D layout(refer to the picture) , for each points, generate cube maps(http://wiki.polycount.com/wiki/Cube_map) and stitch each cube map, just like http://www.navvis.com/iv.esa-parisairshow/#?image=69&core.init.lon=6.36&core.init.lat=-0.35 , and the demo in https://matterport.com/try/ ; the cube map should adapt to the 3D model boundary. 2. After cube maps stitch, developer should trying to fuse the mesh/point cloud infor(depth information) with the pixel, then we can still do some dimension even with the 2D cube map. you can refer to http://www.cis.rit.edu/DocumentLibrary/admin/uploads/CIS000202.PDF 3.vivid example can be seen in unity3D: Rendering and cubemap generation can be achieved by using unity3D http://docs.unity3d.com/Manual/class-Cubemap.html ; developer can use some open source...
Hourly - Est. Time: More than 6 months, Less than 10 hrs/week - Posted
Pls only apply if you have extensive experience in working with data acquisition software (similiar to Labview or Matlab). THIS IS NOT A WEB BASED OR MOBILE DEVICE APPLICATION AND HAS NOTHING TO DO WITH THE WEB. Software Developer with C++ Experience Job Description We are a rapidly growing entrepreneurial engineering/high-technology company located in Madison, NJ seeking a Software Developer for contract work. We are a world leader in the niche market of tactile surface sensors – sensors that measure physical contact between two objects. This position will expose the candidate to a myriad of industries and applications in the engineering world ranging from complex aerospace projects to medical device products. The candidate will be responsible for writing, testing and troubleshooting all our code required to interface and drive all our various sensors. The candidate will also play an instrumental role in designing the GUI for our array of software products. All software...
Fixed-Price - Est. Budget: $ {{ job.amount.amount | number:0 }} Open to Suggestion Hourly - Est. Time: {{ [job.duration, job.engagement].join(', ') }} - Posted
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