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Opengl Jobs

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Fixed-Price - Est. Budget: $ 700 Posted
Having to re-post this job as upwork were unhappy about the links to the components we need to use. We're testing a vending machine and need to monitor the pressure switches (these are just simple switches, 4 of them). These triggers would simply be high/low inputs on the GPIO's. We'd like to use a raspberry pi to take the triggers (as they occur) and then send the info via SMS with the Pi's MAC ID. This will allow us to see if the machine has overpressured. We already have the 3G routers so just need the raspberry pi code to monitor the pressure switches and send SMS or email when they're triggered. we've used temboo for this in the past and it's pretty good. If this project goes well, I have at least 3 other projects that will be much more challenging and with bigger budgets. This is a guaranteed project for the right applicant. ADDITIONAL NOTE Hi everyone, Some more info that may help you. We'll be using a proroute H685 3g router. it connects to the ethernet...
Fixed-Price - Est. Budget: $ 99 Posted
Hi, I have a simple programming homework task involving Java and OpenGL. I am looking for someone to complete it and I will pay a fixed price upon completion. The task is due on 12th September. Let me know if you're interested to do this. Thanks. Homework 2 Description For this exercise you will be building a 3D world . The aim of this homework is to test: Your ability to work with 3D transformations Your ability to generate meshes from mathematical descriptions of objects. Your ability to render 3D scenes with a perspective camera Your ability to use OpenGL lighting Your ability to use textures and MIP mapping. Furthermore, the homework is open-ended, allowing you to make additional improvements of your own choice. Task Your task is to complete the implementation of a 3D world. In this world you control a camera moving around a landscape which includes trees, hills and roads. Files Download a set of base classes here. These classes implement...
Fixed-Price - Est. Budget: $ 1,000 Posted
I have raw streams of H264 frames which I would like to display in my app on iPhone. There are two views where I need them. 1. One is a live view from a camera. It needs to have small delay (at most 2 seconds). 2. A long list of short video clips (a list of ~50 clips 5-15 seconds each). The clips need to play all the time, also when user is scrolling the view. The view needs to scroll smoothly. Notes: 1. In view 2, given the dimensions of clips, only 3 or 4 are visible at a time. 2. As far as I know, Apple's AVPlayer cannot play the videos smoothly. Moreover scrolling AVPlayers is a nightmare. Also AssetReader cannot be used to decode the frames, because it does not seem to support H264 stream on iOS. 3. The solution probably needs to use a software/hardware decoder and OpenGL layer to display the frames. Similar approach works on our app on Android. Using hardware decoder is preferred. 4. Supported phones: iPhone 6 and iPhone 5s with iOS 8 are required to work;...
Fixed-Price - Est. Budget: $ 200 Posted
This job consists in updating a project released for iOS 5 to iOS 7/8/9. The project has 2 targets, that generates 2 apps. Both have the same functionality and use the same source base and 3D engine, changing only the subject data and graphics. So when app A is working, app B should work as well. Both targets should be tested for iOS 7/8/9. iOS 7 and 9 can be tested on the Simulator, iOS 8 should be tested on a device. The apps should be targeted for iOS 5.1. They were last submitted to the App Store in october 2012. The apps are formatted for iPhone (not iPad yet), with a tabbed ViewController. One tab is an interactive OpenGL view and the others are standard iOS interfaces. You can check them out here: http://www.maya3d.mobi/ http://www.kin3d.mobi/ The main problem is updating the old XIB interface files to the current standard iOS interface. The apps share the same XIB files, 6 in total. 2 of them are localised for en/es/pt. Deprecated frameworks should also be exchanged...
Fixed-Price - Est. Budget: $ 1,200 Posted
Do you know Android camera API V1 ? Do you know how to render the preview to a texture in OpenGL & record a video in the same time? If you can do the same on IOS , we would pay double! Please contact us with answers to the above. Project runs now and due by 26th Aug. App would Beta launch during the Lange Nacht Der Museen in Berlin.
Hourly - Est. Time: Less than 1 week, 30+ hrs/week - Posted
1. Given a living room 3D model with texture dataset in the attachement(it can be loaded in meshlab http://meshlab.sourceforge.net/), developer should pick up some certain points on the 2D layout(refer to the picture) , for each points, generate cube maps(http://wiki.polycount.com/wiki/Cube_map) and stitch each cube map, just like http://www.navvis.com/iv.esa-parisairshow/#?image=69&core.init.lon=6.36&core.init.lat=-0.35 , and the demo in https://matterport.com/try/ ; the cube map should adapt to the 3D model boundary. 2. After cube maps stitch, developer should trying to fuse the mesh/point cloud infor(depth information) with the pixel, then we can still do some dimension even with the 2D cube map. you can refer to http://www.cis.rit.edu/DocumentLibrary/admin/uploads/CIS000202.PDF 3.vivid example can be seen in unity3D: Rendering and cubemap generation can be achieved by using unity3D http://docs.unity3d.com/Manual/class-Cubemap.html ; developer can use some open source...
Hourly - Est. Time: More than 6 months, Less than 10 hrs/week - Posted
Pls only apply if you have extensive experience in working with data acquisition software (similiar to Labview or Matlab). THIS IS NOT A WEB BASED OR MOBILE DEVICE APPLICATION AND HAS NOTHING TO DO WITH THE WEB. Software Developer with C++ Experience Job Description We are a rapidly growing entrepreneurial engineering/high-technology company located in Madison, NJ seeking a Software Developer for contract work. We are a world leader in the niche market of tactile surface sensors – sensors that measure physical contact between two objects. This position will expose the candidate to a myriad of industries and applications in the engineering world ranging from complex aerospace projects to medical device products. The candidate will be responsible for writing, testing and troubleshooting all our code required to interface and drive all our various sensors. The candidate will also play an instrumental role in designing the GUI for our array of software products. All software...