Opengl Jobs

26 were found based on your criteria {{ paging.total|number:0 }} were found based on your criteria

show all
  • Hourly ({{ jobTypeController.getFacetCount("0")|number:0}})
  • Fixed Price ({{ jobTypeController.getFacetCount("1")|number:0}})
Fixed-Price - Intermediate ($$) - Est. Budget: $3,500 - Posted
The Job Need You Develop A Basic Navigation App Using OSM(OpenStreetMap) Data. The Required Features Are Here: # Offline Navigation: Use OSM And Stored On-board # Optimize For Target Chip I.MX 6 Quad Cortex A9 # 2.5D Landscape / Perspective View When Navigation Begins # Voice-guided / Turn-By-Turn Directions With Recorded Voice For Alarm / Hint # Lane Indicator Arrows / highway Exit Sign / Geoinformation # Speed Indicators Including Speed Limit Voice Alarm and Speedometer # Dead Reckoning And Other Inertial Approach To Improve Navigation Experience # Local Search For Places Of Interest (POIs) Find Nearest Parking Lot / Gas Station # Automatic Smart Rerouting # Accurate ETAs Let User Knows When Will Him Reach The Destination # Based On OpenStreetMap (OSM) Data / POIs Contributed By Users # Map Finder Support User Download Local Map And Matched Language Like OSMAND # Statistic Feature To Record: Point-To-Point Traveled Time / Point-To-Point Fuel Consumptions / Most-Traveled Paths Day By Day And Always Show Latest Record In First Row # Customize POI When End A Navigation - Ask User To Save A Travel With Default Category And Customizable Annotation / Tag As Metadata Eating Spot Playing Spot Shopping Spot Parking Spot Company Home ADD SPOT Basically The Job Is A Normal Navigation App Running On Android For Experiment. You Can Use OSM And Other Open Source Projects (MIT / BSD Will Be Better) To Have A Rapid Development. Then We Will Keep On Developing And Optimizing It / Dealing With UX Ourselves. You Don't Need Any Document Nor Specification For It Since We Just Want An Experienced Developer To Help Us Develop Basic Features And The Features Are Just As Same As General Navigation Device's.
Skills: OpenGL ES Android App Development JavaScript OpenLayers
Hourly - Expert ($$$) - Est. Time: More than 6 months, 30+ hrs/week - Posted
Job Purpose: The iOS Engineer is responsible for building advanced applications for the iPhone and iPad. The candidate is required to work closely with Development, QA, Project Managers, Designers, and other team members daily to ensure the timely and cost effective delivery of the final product that exceeds client expectations. Essential Duties & Responsibilities: Responsible for developing, enhancing, and designing a world-class mobile application for our platform Implement and enhance the iPhone and iPad application alongside a team of world-class developers, designers and software architects Responsible for choosing libraries and frameworks to best meet the needs of the application Translate technical designs into quality-engineered code using industry best practices and standards-based development Perform extensive unit testing, system testing, and regression testing Assist in the deployment to testing, staging, and production environments Update technical documentation as needed Updated and maintain automated build environments Work with fellow engineers, developers, designers to create a secure, seamless mobile experience Qualifications, Experience, Education: BS/MS degree in computer science, or equivalent Total 10+ years of software development experience and design patterns. 8+ years of experience with iOS platform (UI, Core Data, threading, xmpp, animation, Strong oops knowledge, xml, etc.) building apps that have been successfully delivered to customers. Demonstrated ability to develop logic code Ability to work with versioning tools (GIT, SVN, etc.). Exceptional analytical aptitude and attention to detail. Cognizant of threading issues, performance and caching techniques. Excellent organizational and problem solving skills. Strong verbal and written English communication skills. Ability to multitask in a fast, dynamic environment and maintain a professional and positive attitude with team members.
Skills: OpenGL iOS Development iPhone App Development Live Chat Software
Hourly - Expert ($$$) - Est. Time: More than 6 months, 10-30 hrs/week - Posted
An absolute condition is that you have used Vireio Perception before and know all about geometry/pixel/vetex shaders and the world/ atransformation/projection matrix. You should be able to download and understand the source code of Vireio (http://www.mtbs3d.com/new-vireio-site) We require some low level poking around with the Vireio Perception open source code to try the following to bring games into virtual reality and share them: See if you can force the game to render more than the FOV, up to 360° Then: Modify the code to record the graphics API calls from any game supported by Vireio to hard drive * Build a Windows10 app to play back this recording and recreate the original graphics output of the game. When this works successfully , there will be many more things to try and achieve.
Skills: OpenGL DirectX Game Development Graphics Programming
Fixed-Price - Intermediate ($$) - Est. Budget: $750 - Posted
Injection molding manufacturing company looking to add capabilities to a website to identify potential problems early in the 3D CAD part design process: These files will be submitted by potential customers that want to have a part made. Software acts like a filter, and identifies problems in customer files. We are looking for an automatic or semi-automatic software/api to add to company website. We prefer a software that has already been designed and needs updated to work with magento/php backend. We do not wish to design from scratch. Automatic(semi-automatic) checks (and identify) for draft, undercut, and wall thickness issues in 3d cad files. Customers intend to make injection mold tooling. Draft Analysis—Determine if a part is drafted sufficiently considering the material selected for removal from the mold or forging tool Undercut Analysis—Determine if an undercut feature is present in a part so it can be understood and fixed, or removed (if undesired), or designed into the tooling so that the undercut feature can be produced Parting Line Analysis—Review the part line selection for the target direction of pull for plastic, cast, or forged parts Thickness Check—Automatically calculate and graphically display part thickness so the designer can focus on areas where molding problems are likely to occur Symmetry Check—Run symmetry checks that help streamline tooling construction by helping engineers select preliminary gating locations and common areas that can be manufactured together Reference: https://www.solidworks.com/sw/products/3d-cad/interference-check.htm Image: This image identifies an undercut in the color red:
Skills: OpenGL 3D Modeling Java JavaScript
Fixed-Price - Intermediate ($$) - Est. Budget: $1,000 - Posted
Looking for an developer who has an experience in OpenGL or any other framerendering technology. Currently, we are working on a project in which one part is rendering frames on android screen.
Skills: OpenGL