I am looking for someone to help me finish a model of a person's face and head. I've used Agisoft Photoscan to create a 16.4 million poly mesh with a texture map.
Using Zbrush, I need to retopologize it down to smaller poly count, cleanup the mesh, do some sculpting, fill in the back of the head and under chin, and be able to reapply the texture map to the retopo'd mesh. A screengrab is attached with the unfinished model. Please let me know if this is something you're interested in working on.
Also let me know if you have experience working with Agisoft Photoscan and Pixelogic Zbrush. Can turn into a ongoing project (we have over 60 scans that will need to be processed). Thank you, best regards, Robert.