Pixologic Zbrush Jobs

32 were found based on your criteria {{ paging.total|number:0 }} were found based on your criteria

show all
  • Hourly ({{ jobTypeController.getFacetCount("0")|number:0}})
  • Fixed Price ({{ jobTypeController.getFacetCount("1")|number:0}})
Hourly - Intermediate ($$) - Est. Time: More than 6 months, Less than 10 hrs/week - Posted
Hi, we are a gift design and producing company. We are looking for talented experts in Z BRUSH & RIHNO. 1. We will need you to create models for us every once and while 2. We want our designers to be able to get online lessons as we want the ability to change files with the customer itself. So if you are an expert and willing to give online lessons please apply for this job. Thanks Yariv
Skills: Pixologic Zbrush Rhinoceros 3D
Fixed-Price - Intermediate ($$) - Est. Budget: $300 - Posted
Greetings and respect Guys and Gals i am making a short 3D animated film of 7 minutes and i am looking for Environment Artists who can make excellent Environment models and texturing of locations for my film... i shall provide you detailed notes, rough sketches and reference images for the locations. This is a very tight budget project.... There will be around 5 - 6 locations You need to create excellent realistic environments slightly stylized... Software preference is MAya 2015 i need excellent detailed attention to Texturing and surface The main location will be recreation of this Fort (check Link) https://www.google.com.pk/search?q=umerkot&source=lnms&tbm=isch&sa=X&ved=0ahUKEwijveuNrvHNAhUJOhoKHS8aD2YQ_AUICCgB&biw=1366&bih=643#tbm=isch&q=umerkot+fort I am attaching images of the quality level i need You will be working alongside a team consisting of 1. 1 Character Rigging Artist 2. Character Modelling Artist 3. 3D Maya Generalist VFX Animator and Simulations manager. 4. 1 Character Animator You will be a part of skype discussion group and will be expected to post updates to the group almost daily so we can keep track of progress. Time allowed to you will be 2 Months MAXIMUM!
Skills: Pixologic Zbrush 3D Modeling Adobe Photoshop Architecture
Hourly - Expert ($$$) - Est. Time: 1 to 3 months, Less than 10 hrs/week - Posted
We are looking for experienced highpoly modeler to help our team with developing characters for cartoon mobile game. You will be tasked with modeling highpoly characters, based on concepts we will provide. You will have to respond and act on feedback from Art Director. We would like someone who is able to communicate freely and has no problems with delivering previews of work in progress. Ability to create cartoon textures is a plus. Requirements: - passion and creativity are a must - minimum 2 years of professional game development and/or similar media experience - excellent knowledge of zBrush - experience in cartoon style - efficiency, communication and punctuality is a key - full understanding of English and ability to communicate fluently is a must
Skills: Pixologic Zbrush 3D Modeling Texture Artist
Fixed Price Budget - Expert ($$$) - $5 to $100 - Posted
Hello, See images : http://i.imgur.com/w1LbPHG.jpg http://i.imgur.com/tY6h1Wk.jpg Copy only the head exactly. No deviations. Copy it exactly and make high resolution textures with Substance Painter. Here is the quality we are looking for: https://share.allegorithmic.com/libraries/1633 Send your quote and links to your portfolio showcasing your quality 3d models and Substance Painter texturing to be considered. I will not reply to you if you do not send portfolio example. Thank you
Skills: Pixologic Zbrush 3D Design 3D Modeling 3D Rendering
Fixed-Price - Intermediate ($$) - Est. Budget: $200 - Posted
For our work we need a specialist who can convert a 2D picture in a 3D model. Source is a 3d ultrasonic photo from an unborn baby. Because these „3D Photos“ are still have no depth an therefore are 2D pictures they have to convert manually in a 3D model which can be print out on a 3D printer. We are sure this will work in ZBrush, Blender, Maya,…. but for us it is very important how long this converting will take and how it works. The aim is a convertion in faster than 30 minutes. As the 3d ultrasonic photos do not have so much details, there is also no need for a detailed 3d model. Here you will find an example of such kind of 3d ultrasonic photos. http://www.liedtke-drewes.de/data/HP/www.liedtke-pb.de/3D-Gesicht-neu.JPG Here you will find an example from a similar face mask. http://cdnau.ibtimes.com/sites/au.ibtimes.com/files/styles/v2_article_large/public/2015/05/08/3d-printed-ultrasound-lets-blind-mother-be-see-her-unborn-baby.jpg So what we expect from you. You should show us the result and show us also a video how you do it. We will decide us for the fastest (max 30 minutes) in a quality like the example. Further we plan to consider a service sending 2d pictures and you convert it priced by piece.
Skills: Pixologic Zbrush Autodesk Maya Blender3D
Fixed-Price - Intermediate ($$) - Est. Budget: $100 - Posted
Hello, We are a new start up toys/ dolls manufacturer in China. We are looking for freelancer as our a long term 3D sculptor. Here are the main requirements for the freelancers who will be interested in the job: - Graduated from art, design majors. - Strong aesthetic, has rich experience in character sculpture - Above 2 years working experience in ZBrush, Maya software - Please provide the past design pictures as reference Looking forward to a long term cooperation. Best Regards, Jersey
Skills: Pixologic Zbrush 3D Modeling 3D Rendering Autodesk Maya
Fixed Price Budget - Expert ($$$) - $5 to $100 - Posted
Hello, See images : http://i.imgur.com/w1LbPHG.jpg http://i.imgur.com/tY6h1Wk.jpg Copy only the head exactly. No deviations. Copy it exactly. This project mainly focuses on hard surface modelling. please only apply if you have experience with quality hard surface modelling. Send your quote and links to your portfolio showcasing your quality 3d sculpt hard surface models to be considered. I will not reply to you if you do not send portfolio example. Thank you
Skills: Pixologic Zbrush 3D Modeling Autodesk Maya Autodesk Mudbox
Hourly - Intermediate ($$) - Est. Time: 1 to 3 months, 10-30 hrs/week - Posted
Job Overview We at Distinctive Games are looking for an experienced 3D Character Artist to model, texture and rig characters based on concept art we provide for our upcoming iOS and Android game titled DEAD RUNNER 2 - the sequel to our critically acclaimed mobile game. Responsibilities Ability to translate character concept art into fully realized characters. Create highpoly and lowpoly character models from concept art provided in 3D Studio Max and ideally ZBrush. Create semi-photorealistic textures for the characters, including diffuse, normal map and specular map. Clean and efficient UV Maps. Rig the models using biped ready for the animation process. Experience Skilled in 3D Studio MAX & ZBrush. Experience with Unity Game Development experience. Experience in modelling, texturing and rigging game-ready characters. Good understanding of the human form. Very high standard of work and an eye for detail. Technical Specifications Each character will require a maximum polygon count as well as Level Of Detail (LOD) versions. 5000 triangles maximum per character 2500 triangles LOD version 1250 triangles LOD version 1 Diffuse Map at 4096x4096 resolution 1 Normal Map at 4096x4096 resolution 1 Specular Map at 4096x4096 resolution Distinctive will provide the following Character concept art. Skeleton to be rigged to the 3D character. Scale (units) to work to. Useful Link For Preparing Models for Unity https://docs.unity3d.com/Manual/Preparingacharacterfromscratch.html
Skills: Pixologic Zbrush 3D Modeling 3D Rigging 3ds Max
Hourly - Expert ($$$) - Est. Time: Less than 1 month, Less than 10 hrs/week - Posted
Looking for a rigger- animator to rig a model made in Zbrush and create a short 1min animation. I am looking for someone who can create human realistic motion. Knowledge of Maya, Zbrush and potentially MARI would be great. Very fast turn around.
Skills: Pixologic Zbrush Autodesk Maya