Pixologic Zbrush Jobs

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Hourly - Expert ($$$) - Est. Time: 1 to 3 months, Less than 10 hrs/week - Posted
Hi Friends, I have project about boobleheads. I will be scanning my clients face in 3d and will be applying their face to 3d model. this 3d models are needed like bobblehead. I will give more details in chat. Final products are printing with projet 660 pro full color. Thanks Yigit
Skills: Pixologic Zbrush 3D Modeling 3D Printing Blender3D
Hourly - Expert ($$$) - Est. Time: More than 6 months, Less than 10 hrs/week - Posted
We are looking for a talented 3D Modeler and Animator for a PC game we are in the early stages of developing. You must have broad exposure to 3D game art including high/low poly modeling, texturing, texture baking, UV mapping, creating LOD, 3D landscapes and working with game engines (Unity, UE4). Experience with various types of lighting and particle systems is preferred. You should have an excellent portfolio that demonstrates the skills above.
Skills: Pixologic Zbrush Adobe Photoshop Autodesk Maya Unity
Fixed-Price - Intermediate ($$) - Est. Budget: $50 - Posted
We are looking for an experienced, creative 3D/2D Animator to create scientific videos. Although, not a requirement, but animators with Biology background are preferred for this position. Knowledge of Autodesk Maya, ZBrush, Adobe CC Suite of programs (After Effects, Flash, Photoshop and Illustrator) and other software that are essential to create animation is required.
Skills: Pixologic Zbrush Adobe After Effects Autodesk Maya
Fixed-Price - Entry Level ($) - Est. Budget: $25 - Posted
I am looking for someone to do a some sculpts of various characters, ultimately to be 3D printed. The characters are from various games, and/or movies. Ultimately this is not a commercial job for me. This will not be a commercial project for me, rather simply characters that I would like to have models of in my collection. As such, I cannot pay large amounts for each sculpt. While I cannot offer high rates per sculpt, I do have (as of now, as I'm sure I will come up with more) 5 sculpts to be done. I am offering $25 for reach sculpt, and forfeiting overall rights to the end product. I am doing this so that you may sell/post your work in other places for sale, to increase the potential profit you may earn. I will NOT post any of the renders for sale. Again, because I know that the financial backing is not great, I am not looking to put short deadlines on these projects. If interested we can discuss a rough timeline/expectancy for reach sculpt, as well as the current characters I have in mind. Additionally, for what it is worth, whomever is ultimately hired, will be the sole artist I work with for this project, and I will always contact you before posting any other projects prior to posting it as a public job offer. Thank you for your time.
Skills: Pixologic Zbrush 3D Modeling
Fixed-Price - Intermediate ($$) - Est. Budget: $600 - Posted
We are in need of a highly skilled Marvelous Designer user (Or equivalent) to create several mesh outfits for men: Jeans, shorts, jackets, tops, etc.; with an emphasis in high-poly realism. Photos of your work is absolutely necessary to ensure your skills are up to our required standards, upon verification of this, we would request 6 outfits immediately, with more projects in the near future. We will pay per model. -Must be able to retop the geometry for use in Maya/3ds max -Must be able to produce clear UV maps with absolutely no stretching *This means, when we apply a checker-board texture to your model, the checkerboard should not stretch. -Finished clothing must be retopped, UV'd, and ready for us to rig *The model should not break or glitch during character movement.
Skills: Pixologic Zbrush 3ds Max Adobe Photoshop Autodesk Maya
Fixed-Price - Expert ($$$) - Est. Budget: $300 - Posted
Looking for a experienced 3D character artist that has experience with materials for Unreal Engine 4. You should know the full highpoly to low poly workflow, preferable sculpting in Zbrush, PBR materials and have the ability to import and check materials/models for errors in engine rather then just in the 3d application. These characters are focused on hyper realistic, "for video games not production" must have strong knowledge of human anatomy and detailed artist. Platform is PC so high quality is a must. Nothing is cartoony or mobile so please only send portfolio items that relate to this job. Zbrush Topogun 3ds Max Photoshop/Quixel Substance Painter/Designer Unreal Engine 4 Long term contract for the right candidate.
Skills: Pixologic Zbrush 3D Modeling 3ds Max Adobe Photoshop
Hourly - Intermediate ($$) - Est. Time: Less than 1 month, Less than 10 hrs/week - Posted
Hi, We are looking for a animation specialist that is able to create a great animation of futurist icons dazzling around my head. We also want to use the head & body for VR purposes. https://goo.gl/photos/AJRgAqJRJ9nCRNZF8 Bad example of print page of speaker magazine https://www.dropbox.com/s/ujt1ia9v5c0p6oo/Schermafdruk%202016-06-19%2016.05.56.png?dl=0 The picture will replace the big picture on the home page of my website. We would like to have different versions of the animation. If you want we are able to make a video of this picture. And look into the camera, left, right, big eyes and other poses. https://www.richardvanhooijdonk.com/ Fee free if you want to send a sample if have idea you would like to present. Would you be able to send us a pricing proposal (or indication)? We wil contact you afterwards. With inspirational regards, Richard van Hooijdonk Trendwatcher & Futurist
Skills: Pixologic Zbrush