Unity 3d Jobs

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Fixed-Price - Intermediate ($$) - Est. Budget: $550 - Posted
Good Afternoon, We are working on a endless runner, tappy type game where level changes. We are looking for an experienced Unity developer that will have the correct background, and knowledge to finish our game in Unity. We are looking for someone who has demonstrated ability to work around difficult problems and not just hit a wall and stop there. We want someone who is looking for a potential long term opportunity. Should you be the right fit you will already have shipped games out on the marketplace that are not just mere clones and reskins that demonstrate proper coding techniques and that people generally enjoy. The game we are making is not particularly difficult in nature, but there are a several challenging tasks still ahead to complete. You must communicate regularly, and respond to messages within a timely manner. To be paid, project MUST be completed to our satisfaction on the agreed price and helped to ship product. We still need completed: -15 levels for launch, each level has a different challenge, enemy, and mechanism. best to think of them like mini games in a continuous game. -main menu -store -social sharing -friend challenges -sprites for animation -coin/currency system -ads -settings -daily play wheel spin to win prizes, etc I need all of this done within 3 months or less. Will pay bonus if less time spent.
Skills: Unity Android App Development C++ Game Development
Fixed-Price - Intermediate ($$) - Est. Budget: $500 - Posted
Hello there! We need a designer/developer/programmer that will be able to create an augmented reality app/software in which a user can fill with their very own colored 3d creations. ***. We have already created an app for both android and ios that transform colored drawings to augmented reality AR 3d characters. BUT now We need the support of multi-screen. We need one screen for marker view and second for the 3d scene view. PLEASE have a look at the video concepts and attachment image. A user paint on a marker and the application/software will recognize/scan your painted marker and in real time turn it into a 3D model that swims around in real-time. We will supply you with 5 3d models, the 3d animation, mappings, the 3d scene and the markers. The app/software scans the texture directly of the page/marker that has been colored in and applies it to a 3D model that appears and moves on the 3d scene. You can use unity3d, vuforia, ARToolkit, holographi or any SDK/software that you think will help or its capable to recreate this. Our technical ideas: 1) 1 PC with vuforia holographi and web camera + TV screen or projector. 2) 1 mobile device with vuforia + 1 PC connected to a TV screen or projector + Wi-Fi network (Wi-Fi card on PC as Wi-Fi Spot) ***. HAVE IN MIND WE ARE OPEN TO YOUR TECHNICAL IDEAS AND SUGGESTIONS. The application/software must have the ability to be updated with new markers and new 3d models in the future. ***. PLEASE HAVE A LOOK AT Similar to this project: https://vimeo.com/167976750 https://www.youtube.com/watch?v=9tp7xI58NV8 Thanks in advance Adella
Skills: Unity 3ds Max Android Android App Development
Hourly - Expert ($$$) - Est. Time: More than 6 months, 30+ hrs/week - Posted
Hello, I am representing a multi million dollar company that is looking to stand up one of it's marketing courses that is currently be used at a major college in Holographic Computing environment with Microsoft Hololens. We also have the worlds largest vendor neutral email marketing summit every year in Las Vegas. We would like to see the possibility of using Hololens live on the stage to showcase some marketing techniques etc. We need someone who can develop for Hololens. This is a long term well paid project for the right person. Best,
Skills: Unity
Hourly - Entry Level ($) - Est. Time: Less than 1 week, Less than 10 hrs/week - Posted
We are looking for a game developer with strong skills on unity mecanim system and c#. The main plot is add new features like charge attack, jump attack and running attack in an existent a third person controller and implement a solid gameplay system based in games like Dark Souls. We are using a asset called Invector Third Person Controller, and will be necessary change some animations and new ones.
Skills: Unity C#
Fixed-Price - Intermediate ($$) - Est. Budget: $250 - Posted
I am new here but i will fund some milestone, so you can trust me and work with peace of mind! Our budget is extremely low on this as we lost double of this budget with previous developer. He is not willing to work with us anymore and we have no more contacts with him, only we have .apk, check here > https://www.dropbox.com/s/gddhzidyzmrsoz0/RaceGame-10-18-2015.apk?oref=e&n=333491499 We can provide some designs/Car models for the game but no tracks (as we used our own designer) Not may be 100% but all UI, so whatever our designer did, she will send us the files But unfortunately we don't have the code as i mentioned. Also app has : admob banner admob interstitial etc social sharing features Please respect budget, if you can't, don't waste your time.
Skills: Unity Game Development
Fixed-Price - Intermediate ($$) - Est. Budget: $250 - Posted
Looking for an experienced Unity developer to make a Lifeline type game with notifications and the ability to have branching scripts and play MP3s for the user. https://play.google.com/store/apps/details?id=com.threeminutegames.lifeline.google&hl=en Script should in XML and have ability to branch the story out depending on the choices the user makes. The app should have the ability to display text from the script or play an MP3 depending on a type attribute on the XML element at a time in relation to the last response. (IE: If a response was just played the next one will play in 2 minutes if the time is equal to 2) Example: <Script> <Response Type="Text">Hello, is anyone there?</Response> <UserPrompt> <Prompt ID=1> Yes, I'm here</Prompt> <Prompt ID=2> Ugh, what do you want?</Prompt> </UserPrompt> <Response Type="Text" Prompt="1" Time="0.5">Oh Thank Goodness</Response> <Response Type="Text" Prompt="2" Time="0.5"> Don't be so rude </Response> <Response Type="Audio" Time="2">audiofiles/voicemail.mp3</Response> </Script> The UI Should be easily changed(Colors and assets) as well. Code quality: Well Documented Meaningful variable names Repeated Code should be minimized Code should be split into small meaningful units 3rd Party APIs and Frameworks are acceptable as long as the license allows for use in business applications free of charge.
Skills: Unity C#
Fixed-Price - Intermediate ($$) - Est. Budget: $500 - Posted
Please check out our project online at http://www.gearsofeden.com I am working on creating a demo for a space exploration / resource gathering game A successful applicant will be able to: Implement a very good player movement control script to our satisfaction. The model has parts that will need to animate and move (wheels, cameras, tools, etc). Implement player action scripts that allow the player to open inventory, scan for resources, and gather a resource. Implement player power management script (all tools and movement use power, solar panels recharge power). Gravity script. The player is a robot on a 3D asteroid. We need a gravity script that keeps the player drawn to the asteroid, allowing them to drive around the asteroid completely. Player objects will need to move on top of a large irregular shaped mesh object, that will act as ground/terrain. Materials for gathering will need to be randomly or node distributed. Player will need to be able to switch to a heat-map/spectrometer view to locate materials. Player will need to be able to gather materials by deploying tools. There needs to be an inventory system, an experience point system, and level system. Most of these scripts are already in place, but they need to be cleaned up or improved upon. So, you are not starting from scratch. You will be given a current copy of the demo game and then we are looking for someone to help us clean it up and improve the function. More details will be provided once these basic conditions are understood and discussed.
Skills: Unity 3D Rigging Game Design Game Development