Unity 3d Jobs

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Hourly - Entry Level ($) - Est. Time: Less than 1 week, Less than 10 hrs/week - Posted
We are looking for a game developer with strong skills on unity mecanim system and c#. The main plot is add new features like charge attack, jump attack and running attack in an existent a third person controller and implement a solid gameplay system based in games like Dark Souls. We are using a asset called Invector Third Person Controller, and will be necessary change some animations and new ones.
Skills: Unity C#
Fixed-Price - Intermediate ($$) - Est. Budget: $250 - Posted
I am new here but i will fund some milestone, so you can trust me and work with peace of mind! Our budget is extremely low on this as we lost double of this budget with previous developer. He is not willing to work with us anymore and we have no more contacts with him, only we have .apk, check here > https://www.dropbox.com/s/gddhzidyzmrsoz0/RaceGame-10-18-2015.apk?oref=e&n=333491499 We can provide some designs/Car models for the game but no tracks (as we used our own designer) Not may be 100% but all UI, so whatever our designer did, she will send us the files But unfortunately we don't have the code as i mentioned. Also app has : admob banner admob interstitial etc social sharing features Please respect budget, if you can't, don't waste your time.
Skills: Unity Game Development
Fixed-Price - Intermediate ($$) - Est. Budget: $250 - Posted
Looking for an experienced Unity developer to make a Lifeline type game with notifications and the ability to have branching scripts and play MP3s for the user. https://play.google.com/store/apps/details?id=com.threeminutegames.lifeline.google&hl=en Script should in XML and have ability to branch the story out depending on the choices the user makes. The app should have the ability to display text from the script or play an MP3 depending on a type attribute on the XML element at a time in relation to the last response. (IE: If a response was just played the next one will play in 2 minutes if the time is equal to 2) Example: <Script> <Response Type="Text">Hello, is anyone there?</Response> <UserPrompt> <Prompt ID=1> Yes, I'm here</Prompt> <Prompt ID=2> Ugh, what do you want?</Prompt> </UserPrompt> <Response Type="Text" Prompt="1" Time="0.5">Oh Thank Goodness</Response> <Response Type="Text" Prompt="2" Time="0.5"> Don't be so rude </Response> <Response Type="Audio" Time="2">audiofiles/voicemail.mp3</Response> </Script> The UI Should be easily changed(Colors and assets) as well. Code quality: Well Documented Meaningful variable names Repeated Code should be minimized Code should be split into small meaningful units 3rd Party APIs and Frameworks are acceptable as long as the license allows for use in business applications free of charge.
Skills: Unity C#
Fixed-Price - Intermediate ($$) - Est. Budget: $500 - Posted
Please check out our project online at http://www.gearsofeden.com I am working on creating a demo for a space exploration / resource gathering game A successful applicant will be able to: Implement a very good player movement control script to our satisfaction. The model has parts that will need to animate and move (wheels, cameras, tools, etc). Implement player action scripts that allow the player to open inventory, scan for resources, and gather a resource. Implement player power management script (all tools and movement use power, solar panels recharge power). Gravity script. The player is a robot on a 3D asteroid. We need a gravity script that keeps the player drawn to the asteroid, allowing them to drive around the asteroid completely. Player objects will need to move on top of a large irregular shaped mesh object, that will act as ground/terrain. Materials for gathering will need to be randomly or node distributed. Player will need to be able to switch to a heat-map/spectrometer view to locate materials. Player will need to be able to gather materials by deploying tools. There needs to be an inventory system, an experience point system, and level system. Most of these scripts are already in place, but they need to be cleaned up or improved upon. So, you are not starting from scratch. You will be given a current copy of the demo game and then we are looking for someone to help us clean it up and improve the function. More details will be provided once these basic conditions are understood and discussed.
Skills: Unity 3D Rigging Game Design Game Development
Hourly - Intermediate ($$) - Est. Time: Less than 1 month, Less than 10 hrs/week - Posted
Hi, we need to customize a couple of virtual reality games with a Brand (CLARO), so if you have a game that you have developed that can be Branded with CLARO, please contact me and let me know how much would you charge for the version with this brands name. Thank you, Eric Michiels
Skills: Unity Virtual Reality
Fixed-Price - Intermediate ($$) - Est. Budget: $50 - Posted
I'm looking for someone to create 50 original multiple choice questions on Unity3D. The questions should be practical / application based. You should create questions with your own experience and should not be copied from the Internet. You also need to identify a topic that the question belongs to (you can make up whatever topics you want). The topic should be mentioned for each question.
Skills: Unity
Fixed-Price - Intermediate ($$) - Est. Budget: $100 - Posted
Hello, We need a Unity Hololens Script that will Spin a collection of objects with an Air-Click. And move the same collection of objects with a voice command. 'Air-Click' to Spin Object in place on the Z axis Say 'Move Object' to move and place on the spatial mesh.
Skills: Unity 3D Design