Unity 3d Jobs

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Fixed-Price - Intermediate ($$) - Est. Budget: $100 - Posted
i am looking for someone who can help me create a 3d model of a lone scottish bagpipe player, similar to the piper in this youtube video, https://www.youtube.com/watch?v=IrisHtMau60 The finished model is going to be integrated onto an augmented reality app that is required to play on most android/ios devices so the level of detail will be reasonably basic, maybe 25-30k poly. the animation of the model, a bit like in the video will be some slight wind movement, the pipers hands and the pipers face with maybe his foot tapping in time to the tune. I have a rigged model of a bag pipe but will need a humanoid dressed like a piper ( like the video), i will need this model rigged and then 60 second basic animation.
Skills: Unity 3D Animation 3D Rigging 3ds Max
Fixed-Price - Entry Level ($) - Est. Budget: $20 - Posted
Hi I need someone who has expertise in Xcode. The programmer will have to help us upload 2 different xcode projects to our itunes connect page. I will be giving you the xcode project files for both the projects, you will just need to download them, archive them and upload it to our itunes connect via application loader. We need this to be done within a day.
Skills: Unity Apple Xcode iOS Development
Fixed-Price - Expert ($$$) - Est. Budget: $500 - Posted
Work with Art Director, and Lead Programmer to upgrade existing Urban Hyper-real models Zone with Normal Maps, PBR and Procedural Materials to create Hyper real AAA zone for mobile. Adding details. To include; all aspect of Environmental design; Modeling Retexturizing Maya Substance Designer Normal Maps PBR Lighting Unity Package delivery Larger Follow on work to follow upon successful Zone Delivery and integration test.
Skills: Unity 3D Design 3D Rendering Autodesk 3D Studio Max
Hourly - Entry Level ($) - Est. Time: Less than 1 month, Less than 10 hrs/week - Posted
Hello, I'm looking for a freelancer qualified in 3D animation and graphics for a mobile game. The coding of the game is underworks, but my team needs someone for the animations and graphics. *More information will be given upon hiring* Here are a few examples of things needed: - Building customizable "avatars"/characters in a game. The characters will ideally look similar to ones from the Xbox Avatar ("cartoony"). The main character is completely customizable, while the other characters are "fixed" while they have different jerseys. - In-app store is implemented in the app in which the character is able to wear customizable outfits. - The game has Google Maps implementations (similar to Pokemon GO) but needs special designing of the surroundings objects. - I will personally give you sketches of what we're looking for once you are hired. - Need Logo designs as well Thanks!
Skills: Unity 3D Animation 3D Design 3ds Max
Fixed-Price - Intermediate ($$) - Est. Budget: $100 - Posted
Im looking to experiment with unity and require two sequences that can be used with various models, being switched out in game. The sequences are kiss on bench and couple walk in a circle holding hands. Quality of the model can be fairly low, primarily looking to get the rigging and animation down.
Skills: Unity 3D Animation 3D Modeling 3D Rigging
Fixed-Price - Expert ($$$) - Est. Budget: $12,000 - Posted
Hello Developers, Please see this video --> https://www.youtube.com/watch?v=Ek1ZbGeYLbI and read a little bit about what is lazy eye, here is link for it https://en.wikipedia.org/wiki/Amblyopia There are many VR applications as simple as this https://www.youtube.com/watch?v=tK8uNVLWICY that lets user play the game to help fix the problem of lazy eye. The idea is that one eye is weak in vision compared to other eye, these apps uses VR to basically fade/blur the image/video/frames on the eye which is strong and basically use weaker eye more, this helps weak eye muscles to get better as user practice with time. Now I want you to develop a product that can run in background and user can enable the Lazy eye mode and select which is weak eye, based upon this any VR app which would run will fade/blur and do other effects on that side of video/frames. The VR app user could be running can be a simple app or a complex game. If you are interested in developing for this project, Please share your approach and how will you achieve it. I would be happy to provide more details about effects and object detection we can do. NOTE : It's very important for you to explain in your application what you understood about lazy eye and how are these games able to fix it, this would help me filter spam applications. Please also note, I would like to know your technical approach on how to solve this problem before starting the project. This is not about developing a new app or game for lazy eye but more on how can we make any VR game/app behave such that it can be used for people with lazy eye. I have mentioned budget to be $12000 but I am open to work on it once I understand what are technical challenges involved and how would you solve it and how can we prototype something asap. Budget is not a constraint for right candidate.
Skills: Unity Android Android App Development C++
Hourly - Entry Level ($) - Est. Time: Less than 1 month, Less than 10 hrs/week - Posted
Looking for an experienced Unity programmer who can help us complete some tasks for in development game project. These tasks will consist of different things in Unity including helping us setup customer shaders with inputs. An example of what we need is a shader that will allow us to LERP between 3 different materials and be optimized for mobile. These are tasks along the line of what you'd be accomplishing for us. If interested, please apply with a portfolio or examples of previous work. There is a possibility for repeat work.
Skills: Unity C++ Game Programming