Unity 3d Jobs

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Fixed-Price - Intermediate ($$) - Est. Budget: $100 - Posted
We have a number of historic iconic building models (.max) which need texturing, optimising and output as .fbx for import to Unity3D and finally used in a VR project. Attached is a typical example of the types of model we will provide and a photo of the real building. The models we will be using are all recognisable but do not need to be textured exactly, we are ultimately looking for a style and level of detail similar to that seen on the prefabs in this video. https://www.youtube.com/watch?v=G78aP0106-I Please in your reply state how quickly you can deliver a job like the example attached, your availability to work on others and of course your price. For the right candidate(s) we have at least 30 models of varying size and complexity. We require a very fast turnaround on this project so this job will be awarded quickly.
Skills: Unity 3D Design 3D Modeling Texture Artist
Fixed-Price - Expert ($$$) - Est. Budget: $5 - Posted
I need someone or a team to build a racing game similar to F-zero GX from Nintendo. The game has to achieve 60fps with beautiful particle effects and intense graphics on vehicles and environment. The game would include 20 different tracks with beautifully rendered environment that plays a small part in overall success of the racing track. I have attached a youtube link for reference. https://www.youtube.com/watch?v=dQ8vMW4QOOc Regards, Amir
Skills: Unity 3D Animation 3D Design 3D Modeling
Hourly - Expert ($$$) - Est. Time: 3 to 6 months, 30+ hrs/week - Posted
We're looking for game environment aritst who can use Unity engine fluently to create top-class 3D game maps comparable to this -https://www.assetstore.unity3d.com/cn/#!/content/4136 We'll provide the models and shaders, all you need to is to build the terrain based on the game map we provided, and polish the details the best you can.
Skills: Unity 3D Design Game Design
Fixed-Price - Entry Level ($) - Est. Budget: $200 - Posted
Hello, I need almost a copy of this game: https://itunes.apple.com/us/app/a-dark-room/id736683061?mt=8 The difference is that it will be located in the space instead than a dark room (going from planet to planet instead from room to room and so on). More details later. The source has been released on GitHub, so this could be a good starting point. https://github.com/doublespeakgames/adarkroom Please, check the game and let me know timing and price.
Skills: Unity Apple Xcode Corona iOS Development
Fixed-Price - Intermediate ($$) - Est. Budget: $34 - Posted
Hi, We are looking for a mobile game developer with experience in Unity game engine. Developer will be responsible for designing and programming a submarine simulation-shooter game. We already have a basic simulation that includes directional and accelerational controls and shooting functions. We'll provide the basic game and related documents to developer. The game in question is an underwater themed 3rd person android mobile game. https://play.google.com/store/apps/details?id=com.project.submarine The expected work in this post is about the improvements of the in-game powerup elements. The powerups spawn randomly throughout the virtual environment, and what we need here is to implement suitable 3D models. There'll be three types of powerups and each powerup serves a different purpose. Each powerup will float in the water and will have an indicator image that shows up what that powerup means. PS : Budget is as described in the job posting.
Skills: Unity Android App Development Game Design
Fixed-Price - Intermediate ($$) - Est. Budget: $50 - Posted
I am looking for someone to help setup the base for a 2D Mobile game that I am developing. I need the UI to be structured and coded to work. I have some basic UI elements, I need them setup in a nice design as well as the creation of animated screen menus, title screens and other such screens. Basically, all the menu and game UI design to be completed. That way I can focus on the core game coding and development. It would be preferable to have graphic designs experience, to help polish some UI designs and make the project suitable and pretty. ~Summary~ I have most of the UI elements, I need them to be placed nicely, touched up and then I need some of the screens and menus added and animated. All done inside a Unity 3D Project 2D To be Done: UI Placement -Main Screen Menu Creation -Menu Sliding Animations
Skills: Unity C# Graphic design JavaScript
Fixed-Price - Entry Level ($) - Est. Budget: $10 - Posted
Currently have an asteroid like game. Spaceship flies around shooting asteroids with bullets. I'd like to add a new type of weapon - laser. Something similar to; https://www.reddit.com/r/Unity2D/comments/3977ew/added_a_laser_beam_to_my_2d_space_shooter/ Laser can't go through objects and deals damage.
Skills: Unity C#
Fixed-Price - Intermediate ($$) - Est. Budget: $15 - Posted
Need a joystick mobile script to control a spaceship in asteroids game. (top down 2d) -spaceship has to follow the direction of the joystick controller -only 3 movements allowed; forward, rotate left, rotate right -pc controller script will be provided -attached is the unity file with keyboard controls
Skills: Unity C#
Fixed-Price - Intermediate ($$) - Est. Budget: $150 - Posted
Are you good at 3D character animation, especially in Unity environment? Do you have in-depth understanding of both technology and business? If you answered “yes” to the questions, then here is a project that may interest you. The expected cost is only a placeholder. The final payment will depend on the milestones we agree on. Looking for long-term cooperation if proper. Please contact me for more details.
Skills: Unity Game Development