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Unity 3d Jobs

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Fixed-Price - Intermediate ($$) - Est. Budget: $20 - Posted
We need an expert unity developer to complete the existing game . The AI needs to be implemented which uses Augmented Reality. We have used Vuforia plugin to implement the AR functionality. All additional designs assets will be provided by us. The code will be shared via github when we will select the appropriate candidate. Thanks
Skills: Unity Android App Development Artificial Intelligence Augmented Reality
Hourly - Intermediate ($$) - Est. Time: 1 to 3 months, Less than 10 hrs/week - Posted
We are looking to hire an Augmented Reality Mobile Application Developer to join our team for a full time contracted period of 1 to 2 months. We are willing to offer a competitive contractor rate for your services. Our team is small but on the grow and as such, the initial contract period has scope to be extended given the success of the product and the developer in the role. We are seeking a developer with a passion for building first class customer facing user experiences and the ability to craft 3D models, animations and a polished UI in Unity for mobile devices. The successful applicant will be able to utilise the Vuforia SDK to turn 3D scenes into Augmented Reality experiences whilst also be able to add interactivity to the scenes through C# scripting / coding. The app will utilise a custom web-based RESTful API so you must have experience consuming RESTful web services including optimising code for the web. Experience with Xcode (iOS) and Apple’s App Store submission process is essential, whilst familiarity with Android (Java) and Google Play would be a plus. If interested, please send full resume, relevant portfolio, and typical hourly rate for service, by Friday, February 12th, to: hire@happygoon.com
Skills: Unity Augmented Reality C# iOS Development
Hourly - Entry Level ($) - Est. Time: Less than 1 month, 30+ hrs/week - Posted
Kupid's Play is creating an innovative and inspiring mobile game app called "I Am Light". The app is designed and conceptualized, and partly modelled. We need a programmer to join our creative team for about a week to get the app completed. The game is 3D, third person (non-locked) perspective, and consists of three levels and multiple realms. Excellent performance could lead to being re-hired for the sequel app coming up this spring, or other future projects.
Skills: Unity Game Development Game Programming
Fixed-Price - Intermediate ($$) - Est. Budget: $300 - Posted
I want to make a game , so I need someone to help me with the following things: 1. Game design and prepare a full Document containing the: They plan and define all the elements of a game: its setting; structure; rules; story flow; characters; the objects, props, vehicles, and devices available to the characters; interface design; and modes of play. Once the game is devised, the Game Designer communicates this to the rest of the development team who create the art assets and computer code that allow the game to be played. 2-Help me follow programmer and designer until I finish the game.
Skills: Unity 3D Modeling Game Design Game Development
Hourly - Intermediate ($$) - Est. Time: Less than 1 week, Less than 10 hrs/week - Posted
Need to build a small prototype for a game, should be fast and easy to do.
Skills: Unity C#
Hourly - Expert ($$$) - Est. Time: Less than 1 month, 30+ hrs/week - Posted
WHAT Our new Unity3D game can use all of the features in our existing Unity3D game, but needs to have TCP/IP feature which accepts x, y, z coordinates that are connected to a plane gameobject (game will be a client). We already have all of the game objects and game levels, but the plane is now going to move based on the received x, y, z values. In Screen 1 of the new game, the user configure game settings, and attempt to make a TCP/IP connection to a server. If the connection is successful, the game will begin. During the game, the user can pause or exit at anytime - our existing game has this implemented. At the end of the game, the data recorded must be printed to a text file. *see attached document below for details WHY This is a project in collaboration with a research lab with high potential for future work. We believe in simple software that real people use in a lab setting to gather data on their performance. HOW We want the new game to have this flow: the user launches the game and sees a Settings Screen. He selects the type of movement (x, y, z) that he wants a plane gameobject to have, and he inputs 6 numbers for max and min values for the chosen x, y, z movements. When he clicks start, the game makes a TCP/IP connection with a server, and starts receiving x, y, z values for the plane each frame. The plane moves according to those values, scaled based on the max/min from settings, and the goal is to move it through hoops on the screen. The game will level up based on performance - making the game faster and making it harder for the user to go through hoops. We already have all of this behavior implemented in the existing game EXCEPT the networking to be implemented in the new game. We also want the game to record data (x, y, z values each frame and level statistics each level) and print a text file with that data at the end. PERKS We are looking for a long-term relationship with a great developer. If this is well built, we will have many more features to add. We also have another Unity projects and would love to start a long-term developer relationship. We will pay hourly and would like to start ASAP.
Skills: Unity C# Game Development TCP/IP
Fixed-Price - Expert ($$$) - Est. Budget: $3,000 - Posted
This is what is needed for the detection and AR experience: (1) User comes in front of the screen and what he sees is the camera (kinect) view as a mirror view (2) He is given a can or a bottle to hold in front of the screen (3) Three or Four different cans or bottles need to be identified as different markers (4) The app detects the specific marker and shows up some 3D objects on / around the can or bottle OR the user's body turns into a 3D object OR the user's face transforms into a 3D object (5) A photo is taken with a nice frame and an option is given to email the photo. When the photo is emailed, links to share on social media go along with the photo to the user's email The content Examples could be : 1. when a fruit drink can is pointed at the screen, a huge bunch of fruits fall from the top 2. The person turns into a fruit 3. His face turns into a fruit with a face or a smiling fruit etc 4. When a fruit beer bottle is pointed, some interesting object comes out of the bottle like a genie or something else 5. Or when the user holds one of the cans, he automatically gets a nice hat and sunglasses on himself and when the can moves away they disappear 6. Similar ideas can be explored such as these 7. Number of ideas and markers depends on your ability to develop this in the timeframe > 3D Content can be bought from repositories, thus there is no need as such to create 3D assets > Exact content details will be given to you > You will need to make image prototypes of how the augmentation will look, we will approve it asap Most importantly, the timeframe: Testing to be done by 18th feb Project will be confirmed by tomorrow or max day after. So you have around 10 days only.
Skills: Unity Augmented Reality Microsoft Kinect Development
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