Unity 3d Jobs

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Fixed-Price - Expert ($$$) - Est. Budget: $100 - Posted
In progress making a mobile game for android/IOS and would like to know if you would be interested in making the characters for the game. The game is a simple throwing game and I need cute kid characters (elementary/middle school age). The characters should be 3D low poly (at max 4,000 vertexes), rigged (if not rigged, my developer will try to rig it), also output format should be compatible with Unity preferably .fbx format but .obj will also work. I need a boy and a girl character for now. Please let me know if you meet the requirements. Pay is less than $100 per character, price is negotiable. Thank you
Skills: Unity 3D Design 3D Modeling 3D Rigging
Hourly - Entry Level ($) - Est. Time: 1 to 3 months, Less than 10 hrs/week - Posted
I am needing a Unity developer to assist with a variety of small tasks as needed. This will range from helping to modify templates to small custom tasks. Strong communication skills is highly desired, as I often appreciate input and creative ideas on how to make a given template fit a certain need. Since this is 'as needed' work, I appreciate you will have other projects you are working on. I'm easy to work with and flexible so long as we can get things done in a reasonable amount of time. It is advantageous if you have experience applying Unity to VR and AR applications. Also it is advantageous if you have basic 3d modeling skills. Thank you for your application.
Skills: Unity
Fixed-Price - Expert ($$$) - Est. Budget: $750 - Posted
INTRO We're a software development house that's build a sales platform application for a client of ours. We have built some regular business dashboards for them, but we'd really like to do something special. THE PROJECT We want to create a realtime visualisation of live sales data, as sales are being made in different cities across Scandinavia. We will provide the realtime data feed (architecture to be determined) and you will make the visualization. Because we have web+javascript background we looked at doing this with http://examples.webglearth.com/#animation MAIN ADVANTAGE OF WEBGL EARTH: * We can use real world lat/lng coordinates to plot sales events. * Same for overlaying heatmap data etc MAIN DISADVANTAGE * We want really, really, *really* awesome graphics and animation and for this we think we should go with a specialist. TARGETS 1. MVP – to be delivered by 28 August latest and "production strength"; note the project budget is for MPV 2. Iteratations thereafter – we'll improve and enhance this until it's awesome. TECHNICAL(ISH) REQUIREMENTS (MVP) 1. The visualisation shall run fullscreen 1080P. 2. The visualisation shall run off a Windows box. 3. The kind of map animation effect we're looking to create is similar to the BBC weather report ( watch this youtube from ~0:45 to 1:30 https://www.youtube.com/watch?v=TZly6LCDscM ). The panning would be a bit swifter (moving to where sales actions are occurring) and the easing a little bit "bouncier") 4. As live sales data is received the map should pan to the location of the sale and some animated "points" should rise out of the location (the points indicate the commission earner by the seller). We will discuss the above in more detail so that you have a full understanding of what we're trying to achieve. IDEALLY 1. It would be great if we could plot live sales data on the map using regular lat/lng coordinates. If not, we'll have to fake it. LONGER-TERM REQUIREMENTS 1. Tiled overlays displaying various data 2. Animated environment features (e.g. ocean, clouds etc) 3. Animated display of other events (gamification style, e.g. badges and awards as certain sales thresholds are exceeded) 4. Even better... (basic) weather overlay for real world weather now ABOUT YOU We really need someone that has: * Strong development background (we can explain what we'll POST and how the visualisation should react, but we'll need a steer on the best way to stream the data and you'll need to be able to build the interface to consume and act on it) * Strong visual/aesthetic sense (we need this to look awesome) * Strong animation ability (e.g. someone that knows better than us what kind of easing effects to use to make the whole thing look awesome) * Bonus: work with previous real-world terrain/mapping
Skills: Unity 3D Animation 3D Design Data Visualization
Hourly - Intermediate ($$) - Est. Time: 1 to 3 months, 10-30 hrs/week - Posted
Unity3D- definable assests, meeting with the animated or video message on location based. there will be word based puzzles and a emotion feedback. Backend- definable routes and stories with related assests, timing etc. This Urban Trips Gaming Platform will analyse players' concepts (provided by word puzzles) and emotions on a specific location (related with routes, story, concepts, atmosphere graphics, assets) we have 2 months. thanks from now.
Skills: Unity Android App Development Augmented Reality C#
Hourly - Intermediate ($$) - Est. Time: 1 to 3 months, Less than 10 hrs/week - Posted
Trying to develop a VR app using google cardboard that teaches attention deficit disorder kids how to have focus ​ Build sample app ​ Technical skills good communication
Skills: Unity C#
Fixed-Price - Intermediate ($$) - Est. Budget: $4,000 - Posted
Hello, I am thinking of something that is pretty simple in terms of explaining but I guess the implementation is not that easy. In simple terms, I want something that is pretty similar or close to Fruit Ninja. Please download the game if you have no idea before applying. Basically, there are some items or things coming towards the user and the user needs to use their hands or some object in the hand to destroy these items. Some items need to be ignored by the user to get maximum points. The game needs to detect using the Kinect sensor, so experience with this is a huge advantage. Having (or ability to borrow) a Kinect sensor is a must ! Huge advantage if you can do the art as well, and the graphics / art needs to be close to something like this: - https://dribbble.com/shots/1487726-Ios-Game/attachments/222771 - https://dribbble.com/shots/1481064-Time-to-attack-or-run/attachments/221376 - https://dribbble.com/shots/1969536-Spells - https://dribbble.com/shots/990886-Ninja-Games - https://dribbble.com/shots/2505169-Ninja-Equipment - https://dribbble.com/shots/1915409-medieval-sword-2 - https://dribbble.com/shots/2699908-Bumbas Recommendations for laptop to run the game and kinect sensor used is a must as well. Please apply with examples of similar work you have done and use the key word "Kinect Fruit Ninja" when applying Please let me know if we can achieve this in 5 - 7 weeks (sooner the better). Thanks
Skills: Unity Game Design Game Development Game Programming
Hourly - Intermediate ($$) - Est. Time: 1 to 3 months, Less than 10 hrs/week - Posted
We are looking for an experienced unity developer who has strong 3d skills and is good in UX. If this job goes well we have other projects in VR as well.
Skills: Unity 3D Design