Unity 3d Jobs

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Hourly - Entry Level ($) - Est. Time: Less than 1 month, 10-30 hrs/week - Posted
I am looking for an engineer familiar with the Unity game engine, especially its audio processing capability. I need a panel of compressions from a couple of test files to determine what the ideal compression settings are for a project… Then I need you to set up a pipeline so that I can compress many other files using the same settings.
Skills: Unity Audio Production
Fixed-Price - Expert ($$$) - Est. Budget: $300 - Posted
Hi, I am looking the programmer who can make a game which similar like Lep world Game. Make it on Unity with 2 Platform: Android, iOS. send me pm to discuss more Thanks.
Skills: Unity C#
Hourly - Expert ($$$) - Est. Time: More than 6 months, Less than 10 hrs/week - Posted
Hi, I'm looking for skilful Unity3d dev for our games. You will be working on mobile project so you should have good knowledge and experience in both iOS and android. You will mostly perform following task: 1. editing/adding new feature to exiting project 2. integrating various 3rd party plugins like ads 3. integrating store specific things like IAP, leaderboard(both iOS and android) Let me know! Thanks, Jack
Skills: Unity
Fixed-Price - Entry Level ($) - Est. Budget: $100 - Posted
Looking for a Unity developer (end product on HTC Vive) to create a visual fields test game. Visual fields: The player fixates their eyes on a central target as stimuli come from the 4 cardinal directions. Their L and R eyes will be tested. Purpose: The purpose of this project is to test the visual field of the subject. Design: Design actually needs to be bare bones, so that the subject will not be distracted-perhaps a starry sky and a comet as the stimulus. Input/Output data: I would like to link this to some retrievable database that has (1) subject identifier [can be entered on the computer externally] (2) the 8 scores will populate a excel sheet unique to the subject identifier. Please watch this short Youtube video and the attached powerpoint! Thank you-please do not hesitate to contact me for further questions! https://www.youtube.com/watch?v=yLxT6GMZ-wo
Skills: Unity Game Design Game Development Game Programming
Fixed-Price - Expert ($$$) - Est. Budget: $3,000 - Posted
I am looking for a developer to develop a VR game that I will be running on oculus cv1 or htc vive along with leap motion as I want to add hands support as well in virtual reality. I will be having these kind of projects on regular basis, this is the small one and description for project is mentioned below At the beg of games user will enter into a elevator that will take him on 200 floor of a building & on arrival of 200 flor wen doors will open user will see a wooden plank of 2 meter long, one side of plank will be attached to building on which user will walk and other side will be in air with the view of an open city world. On the plank thr will be a kitten and user will have to save him.initially kitten will be seated in middle of plank but as user will move forward to pick him he will be moving back to the ledge of plank. For more details you can email me directly Thanks
Skills: Unity Game Design Game Development Game Programming
Fixed-Price - Expert ($$$) - Est. Budget: $5 - Posted
We need an expert in Unity developer in gaming to add Real-time shadows and Special effects in the already made buggy racing game. The game needs to be highly optimised after the addition of effects and shadows so that FPS does not drop. Things needed to be added and optimised: - Realtime sharp shadows on the racing cars. - max texture quality that can be achieved on mobile devices - a good looking skybox that has a horizon effect with a flare effect as in the image attached - there is a cave in the environment, we need the headlights effect in the cave as shown in attached image (already implemented in the project) - Water effects in waves - Water effects waterfall properly falls in a pool of water - Wind, dust, mist, rain effects - Brake smokes and skid marks - Some effect on Collision - Work on the environment lighting to make it a lively look and feel. - Water splashes and drop appears on screen. - Improve Camera angle - Rain in the environment Main Goal is to achieve 50-60 FPS on mobile without any issue with effects. Link for a reference game. https://play.google.com/store/apps/details?id=com.vectorunit.purple.googleplay&hl=en Please share your relevant work Budget will be shared with you later.
Skills: Unity Game Design Game Development
Hourly - Intermediate ($$) - Est. Time: Less than 1 month, 10-30 hrs/week - Posted
We're developing an Augmented Reality Unity application for IOS & Android. We're wanting someone with experience in Artoolkit & Unity to help with technical aspect of the project. We have an animation team working on 3d assets and in house developers, however, we haven't had much specific unity / AR experience and would like help... Development advice and assistance in testing concepts and building the app Trouble shooting AR / unity / app issues we have along the way Helping to develop and test so we have a robust, stable, bug free app at launch Experience in Artoolkit and unity is essential and best if you've have numerous apps you've worked on live in the market. Communication via chat / skype.
Skills: Unity Augmented Reality