Unity 3d Jobs

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Hourly - Intermediate ($$) - Est. Time: 1 to 3 months, 30+ hrs/week - Posted
Hi, I want to develop a cool FPS game for mobile devices. FPS zombie shooter is most popular these days so I want to develop such a game with new fresh idea. Please only bid if you have a great experience in 3d game development, otherwise I will reject you. I think it would be completed before the end of the next month. Please show me your top rated skills and nice examples when you bid on this job. The initial step of this game is offline and I think the next step with online mode. A good experience with IAP, social network sharing, Ads required.
Skills: Unity Android C# Game Development
Hourly - Intermediate ($$) - Est. Time: Less than 1 month, 10-30 hrs/week - Posted
Hi, I am looking for a proficient Unity developer + graphic designer who has prior experience with mobile games. Please reply if you fulfill the following: 1. Can communicate & write in English 2. Meet deadlines 3. Excellent at Unity + Photoshop and/or Illustrator 4. Can export to iOS and Android Please reply with "FUN" or else your submission will be omitted. Please reply with your portfolio or prior work to be reviewed. Thanks!
Skills: Unity Android App Development iOS Development iPhone App Development
Hourly - Entry Level ($) - Est. Time: 3 to 6 months, 10-30 hrs/week - Posted
Hello, I would like to have help in my project mainly for learn unity. I could pay you 15€/h and it would be 1 h two times a week. My idea would be to share my pc with skype so I can ask you question and change the code in real time. (I speak spanish and medium english) The porject will be a 2D android and ios aplication about organize you clothing and share them. I already bought "ultimate mobile" https://www.assetstore.unity3d.com/en/#!/content/20152 because I will need to use the camera and the gallery. The most difficult I think will be: 1. Select and cut a custom area of the image from the camera or gallery. 2. Send and import info and photos to the phone from the server (php,mysql). Send me a mp if you are interested. Thanks Arnau
Skills: Unity database programming PHP
Hourly - Intermediate ($$) - Est. Time: 3 to 6 months, Less than 10 hrs/week - Posted
We are looking for an experienced Unity Developer to work with our design team to bring our small-scope game vision to life. The ideal person will be an well-rounded developer capable of doing all development required to build the game with assets provided by us. The game is an story-based, 3D, educational game set on the planet Mars that teaches a portion of the skeletal system to students of biology. It takes place entirely within a spaceship on the planet's surface, where the player wakes up after a crash landing and must navigate the spaceship, working through various UI-based learning interactions that teach the high-level concepts of the skeletal system. Specifically, we will provide to you: - Extensive Documentation of features and interactions - Required art assets (environments, characters, props, UI) - Game Design and Creative Direction - Video content - Written story content - Frequent back-and-forth communication with the design team point-of-contact We will also need frequent (weekly) builds sent to us so that we can play it throughout the development cycle. These builds will give us an opportunity to provide feedback and make minor tweaks on any features that need fine-tuning during the project. Please provide a digital portfolio or any other showcase of your previous work for our review.
Skills: Unity C# Communications Game Development
Hourly - Entry Level ($) - Est. Time: 1 to 3 months, 30+ hrs/week - Posted
im looking for more help from 2d artists , im myself a 2d artist and i need one more artist to do more 2d content for my Android game , i attach a photo that show the grapichs i need someone to do SAME grapich and same level as i do , the work will be fast , i need mainly environment and charcters Animtion in flash it will be Great if someone know how to use Unity3d Skye : Natysoz2
Skills: Unity
Hourly - Expert ($$$) - Est. Time: More than 6 months, 30+ hrs/week - Posted
Looking for an experienced UE 4 Developer for a full-time & longterm job as a part of a content development team of a full-presence VR experience platform. Responsibilities: - working with Oculus, - working with external data from tracking, - physics and physical effects setup, - characters behaviour setup, - game level scripting based on the scenario, - client-server interaction configuration. Requirements: - hard-skills at C++ (in terms of UE 4), - expert knowledge of UE 4 (Unity as a plus). Time to Begin: ASAP
Skills: Unity C++ Game Development Game Programming
Fixed-Price - Intermediate ($$) - Est. Budget: $1,500 - Posted
This Job has been updated on 18th October 2016 :- We are looking for Artists / Animators who can provide us 2D Characters and Animations for a upcoming game of ours. Please download and play Episodes (http://apple.co/2e2tIRs) to understand the quality and type of animations we are seeking. It is important that the artist is very comfortable with 2d animations and mecanim in Unity3d. Given the subjective nature of the work, we prefer to work with animators who have had past experience working on similar projects. A detailed description of what we are require to be done is available in the attachment or alternatively at : https://www.dropbox.com/s/onm27qsyteai60w/FriendsForeverSpecsv2.0.pdf?dl=0 Please read the PDF , and if there are any questions or doubts, please feel free to ask as part of your Proposal. Once we've short-listed potential partners, we would sign an NDA to discuss more of the game's details, more references and files. We would commission the projects to start with a milestone of 1 character, and add milestones as the project proceeds. The final number of task we commission is dependent on the capacities of the partners.
Skills: Unity 2D Animation Animation Cartooning
Fixed-Price - Entry Level ($) - Est. Budget: $20 - Posted
Need a Unity developer with Note4 to help me solve a bug. Developers from Kolkata will be preferred.
Skills: Unity
Fixed-Price - Expert ($$$) - Est. Budget: $5 - Posted
Looking for an experienced 3d environment modeler. Preferably with some experience in modeling urban environments with extensive road networks. Should be well versed with optimizing the environments for mobile devices. We are going to develop a Truck Driving Simulation game and we need urban highway environment with detailed road network connecting 3 to 5 cities. These cities will not be full cities rather a small city like areas with small industrial areas, cargo lots, warehouses where the truck driver can go to take or deliver the job. Each city may have 2 such areas. The landscape in the environment need to look beautiful for example some the roads may be around water bodies or sea. Some parts may be gently rolling hilly areas etc. You can review this game to understand what camera angle we will be supporting so that we can organize the environment accordingly. Total length of road network could be 20KM to 25KM. You can take a look at the following screen shot to take an idea of road network complexity. This is from one of our older games but can give you an idea. https://www.dropbox.com/s/d6y19pecu812jui/MapRender.png?dl=0 Most of the game play will be on highways however we need to have gas stations evenly distributed in the environment where the trucker can go for fuel refill. We also need toll stations at the entry and exit point of city area You can also review following games to get an idea about game play https://play.google.com/store/apps/details?id=com.ovilex.eurotruckdriver https://play.google.com/store/apps/details?id=com.Pulsar.GrandTruckSimulator https://play.google.com/store/apps/details?id=com.DynamicGames.HeavyTruckSimulator The game will be developed on Unity 5.3 and is targeted for mobile devices hence the optimization is very important. Given below are some technical specs Camera Far: 300 Draw Calls: 50 Max Tris In Camera: 50K The environment has to be set up in Unity and should be light backed accordingly. Final deliverable will be a Unity package.
Skills: Unity 3D Design 3D Modeling 3ds Max
Fixed-Price - Intermediate ($$) - Est. Budget: $2,000 - Posted
We publish casual mobile games. Two of our popular games are Star Fashion Designer (https://play.google.com/store/apps/details?id=air.com.games2win.starfashiondesigner&hl=en) and Indian Fashion Stylist (https://play.google.com/store/apps/details?id=air.com.games2win.indianfashionstylist&hl=en). Please download and play these games, to get an understanding of the requirements. These games are developed in Adobe AIR, and we have the original source code and PSD art assets. >> Our Requirement << We are seeking a team that can re-develop the same games in Unity3d, using the live game and the original source code as references. Given that the two games have similar structures, ideally both games are done in parallel by the same team. >> Things To Look Out For << a) Both games have a multiplayer component, which requires players to be online to participate. This multiplayer component involves : i) Listing a set of dress-up events they can participate in ii) Allowing players to assemble their creations and submit them iii) Vote on other player's creations iv) Look at past winners v) Other features including registration and earning points for participating / returning to the game These APIs are JSON-based REST APIs. b) Star Fashion Designer has a single-player mode that does not require the player to be online. Levels unlock as players assemble dresses, and the inventory of clothes they get access to, increases as they progress through the game. c) The dress-up component of the game is basically an inventory of a wardrobe - all dresses belong to a type (e.g. Full Dress, Bottom, Top, etc.) and within each type, there are multiple items the player can select. Each item can be further customized by colour. In Star Fashion Designer, aside from choosing Items, the player can also add Prints, Patterns and Addons to the creations they make. d) The naming conventions for the inventory management must be adhered to. This is so that we can easily add more items to the inventory without requiring a major rewrite to the game. e) Note that due to layering, some items created need special positioning. For example, shoes can sometimes overlap some of the longer dresses, and their z-position needs to be tweaked for some dress + shoe combinations. >> DELIVERABLE << 1) We would expect a Unity version of the game with all the functionality of the Adobe AIR game in-place. 2) We would test the games to ensure it is working as per the live games. 3) The Unity version of the game will be developed on a Bitbucket/ Github URL so that we can review code and progress while the game is being built. 4) The unity3d equivalent for multiple plugins will be provided by games2win, and the Freeelancer will be expected to implement the same (for example, MoPub ads, push notifications, etc) 5) Developer should have required Unity3d licences to implement this project. 6) We will require both Android and iOS versions of the games ; therefore, the game will have to be programmed with required PRAGMAs and any special steps for switching platforms needs to be documented.
Skills: Unity Game Development Game Programming Mobile Programming