I am an architectural visualizer and 3D artist. I started my own visualization company specializing in VR walkthroughs after working in an architecture firm and seeing the need. Now, the amount of projects has outgrown a one-man team and I am looking to add to and build relationships with freelancers that have similar skills. I currently have too many projects to give the attention they need, and also want to continue finding more work to continue to grow. Ideally, I would like to establish a long-term relationship with one or two skilled visualizers at this time.
We are looking for someone who can complete any phase of a project, or a full project alone, up to our quality and standards. This includes low-poly modeling (preferably 3ds max, but any software is fine), texture creation, UV layout, and most importantly an Unreal Engine expert that knows how to setup the file, create materials, setup realistic lighting (interior and exterior), and program interactivity (BP or C++). If you only know portions of these requirements, we may still have some work for you, but the ideal long-term hire will understand these things and be ready to go at it on their own. A background in architecture is highly desired, but not necessary. We often receive CAD plans and full CDs that we interpret ourselves to create an accurate representation. We also need someone who knows how long it takes them to complete projects for accurate deadlines.
This work is mostly for fully interactive architectural spaces that the client and walk through and understand the full interior and exterior space. Please, only apply if you understand what it takes to creates these spaces and have work to show that is similar. I'm looking forward to meeting a hard-working, knowledgable 3d artist.