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Fixed-Price - Intermediate ($$) - Est. Budget: $4,000 - Posted
Project Overview Port an existing iOS ObjectiveC app to Xamarin to support Android, iOS (and Windows if the extra effort is minimal). Port has one custom home screen with UITableViews throughout the app. Follow on phases and projects exist and shall be awarded to the freelancer based on the successes of each phase. Client Background We are a small company with a proven stream of revenue over the last 20 years. In addition to running a successful business, we have over 50 years of combined experience as developers in the IT industry using a wide variety of technologies. In short, we understand what it takes to be a good developer and understand what said developer goes through day to day. While we have not worked with Upworks in the past, we have years of success outsourcing several large projects through several other avenues. Freelancer Requirements: - Desire to produce good code and learn new things. - Must have delivered an Android and iOS app using Xamarin. Windows app a plus. - Freelancer must have excellent verbal and written English and needs to be available for several short (15-20 minute) touch base audio and/or screen sharing meetings as needed during 7:30-9:00a EST time slot. We do not expect many over all meetings. - Must be available during the month of October 2016 for emergency support on defects. - Freelancer must show examples of high quality code that reflect knowledge of the prerequisite skills. Prerequisite Skills: Xamarin iOS (including the ability to interpret ObjectiveC and iOS api) Android MVVM architecture pattern XAML Parse Xamarin SDK Git Further Required Skills (to complete the project): MoPub ad serving (animating in ads asynchronously as they become available) Flurry analytics collection Web views Xamarin testing (functional and unit) Nice to Have Skills (which may be used later on/others on the team have): Parse SDK Splat Heroku Parse Server node.js MongoDB Parse Dashboard Technologies not used at this time but nice to have as they may be required for future efforts: Push Location services In App purchases ReactiveUI User login Windows Phone Groovy port to .Net using Parse SDK DLL Windows Mac Groovy SQL Server VMWare or Parallels Deadlines No later than July 14, 2016. Freelancer Selection Process - If interested, Freelancer will provide a portfolio with: --- Projects --- Example source code - Selected Freelancers shall provide a NON-BINDING +/- 100% sizing estimate for each phase of the project. - Based on non-binding estimates, Client will select applicants to interview. - After a successful interview, selected applicants will sign an NDA. - Client will provide the Freelancer access to the iOS source code. - Based on the source code the Freelancer will provide a binding bid for each phase along with any details that could be helpful in understanding how the Freelancer will implement the port. - If needed there may be second interview to review the bid and proposed implementation of the port. - Client will select a Freelancer. Scope of Effort Current iOS implementation has: -Around 10 View Controllers - (All but the home page and a WebView screen are UI UITableView driven screens). - View controllers average 250 lines of code. - All but the home page is a UITableView or UIWebView. All but one UITableView will port to a Xamarin ListView. - Around 15 View Models - Around 10 parse tables (heavily denormalized to simplify client side logic so there is only one or zero queries per screen) - Around 3 Custom Views - There will be several small changes from the original code but most of these are code simplifications or minor enhancements resulting in less over code than the original code base. - In addition to the full functionality port, we require limited test coverage (NOT percentage based, we believe in value driven automated test coverage not religious automated test coverage). That mean ViewModel tested for non-trivial edge cases of ViewLogic accessing already existing Parse Server data (this will simplify test data creation efforts). We don’t expect unit tests of trivial getter and setter methods! - Unit testing for those ViewModel edge cases not covered by the existing Parse Data. - One or more PageObjects created for each screen. - Basic flow functional tests mostly designed to verify view bindings and basic navigation. Specifications Full source code will be provided during the freelancer selection process. These shall be considered the specifications to the cross platform ports. That said, some helpful aids understanding the code base (including screen shots) are in the attached document. All the screens are shown here along with references to its single Parse table used to source the screens are located here: https://docs.google.com/presentation/d/1VSZuE2rvh77ah79yG8C1-t3B-NQLpnJSOmwSu0zePlw/edit#slide=id.g140f720d81_2_0 Minimum OS’s with all popular devices sizes. Jelly Bean iOS 8
Skills: Windows Phone Android App Development Apple Xcode iOS Development
Fixed-Price - Intermediate ($$) - Est. Budget: $500 - Posted
Hello, We are looking for cocos2dx Expert (team or individual). Please start your bid with cocos2dx to understand that you are bidding after reading job description. Knowing Spine is must. The game is all about integrating spine animations and iAP. Those who don't work with git please do not apply. Some requirements of the job are 1))Must be expert in cocos2dx 2))Must have experience to port app on on android/iOS/Windows is plus 3))We follow some process to make app/design multiple screen resolution and you must be aware of such kind of issue and must be ready to work according to it. 4))We have our own customized cocos2dx code (with integration of many libraries /ad network) and you should build app on top of that customized code (feel free to ask any question) . We did customization in cocos2dx to reduce overall app development time. for example to do facebook/gplus/twetter integration or admob/tapjoy/chartbuster integration is just one line of code 5))Must be able to code such a way that app becomes easily re-skinable . all designs are separate from content/texts all logic or variables should come from plist or database. (We will explain style of coding to developer) We will provide you existing code of our apps which we will manage via bitbucket and we will also be able to guide you to some of the queries of the framework, but we expect expert to understand the framework and code accordingly. To start with we will provide you some small modification into existing app so that you get grip on our project Please ask ask many questions as you wish to ask. I will provide more detail about app to be produced after you sign NDA and agreement with us. Thank you very much.
Skills: Windows Phone Android Android App Development Cocos2d
Hourly - Entry Level ($) - Est. Time: 1 to 3 months, 30+ hrs/week - Posted
Looking for Lead Sencha developer guru. Not looking for average programmer, looking for top shelf UI/UX, Javascript, CSS, HTML that understand Sencha and EXT.JS inside and out, as well as native applications. You will need to pass an interview and test on Sencha; no problem for the right candidate.
Skills: Windows Phone Android App Development iOS Development
Hourly - Intermediate ($$) - Est. Time: More than 6 months, 30+ hrs/week - Posted
We are looking for a rocks star cocos2dx C++ developer to join our team on a full time basis. Requirements: * You must be a TOP Cocos2d-x / C++ game developer * Spoken english * Great communication * Time Zone from GMT to GMT +5. Initially you would be involved in developing social casino games We are a leading company with cross platform apps on iOS, Android, Amazon and Windows Phone 8. You should be able to develop and test games on at least iOS and Android The salary range is between $600 - $2500 (possibly more), depending on a variety of factors, including experience and location. 1A - What devices & OSs do you have for testing? 1B - What OSs and IDE's do you have for developing? 2A - Link to 2 of the best games you developed, in what framework? 2B - What was you role in the development process? 3A - What is your current job? (i.e. which company, or freelancing full time, etc?) 3B - Expected monthly salary 3C - What Time Zone are you in? 4 - How much experience do you have with Cocos Studio? What is Cocos Studio used for? What version of Cocos Studio are you using? 5 - Out of 10 (1 being lowest, 10 being highest) rank your C++ skills
Skills: Windows Phone Android App Development C++ Cocos2d
Hourly - Expert ($$$) - Est. Time: Less than 1 week, Less than 10 hrs/week - Posted
We are developing a calling app on windows phone however we want open the add new contact window in windows phone 8.1 I have an add contact button in an app which I want it to open the add new contact task of windows phone and return the added contact like android I already know I can add contact throw the code from the question Adding contacts to People on Windows Phone 8.1 in C#.
Skills: Windows Phone Windows App Development Windows Mobile
Fixed-Price - Entry Level ($) - Est. Budget: $150 - Posted
We want to update our windows phone app, the tasks are: 1. Remove the current ad banner. 2. Add a new banner & interstitial using mediation to support these ad networks: Microsoft, AdDuplex, Smaato, Inneractive. 3. Cross promote our other app (as a backfill when there are no ads to fill the banner & interstitial). 4. Fix a bug when the app is running on Windows 10. Where Metacafe is loading all the time and doesn't open. Please check the attached Xap to test the app.
Skills: Windows Phone Windows Mobile
Hourly - Expert ($$$) - Est. Time: Less than 1 week, 10-30 hrs/week - Posted
Looking for an expert level Cordova/Windows Phone developer for help with a quick issue. We have a Cordova application that we've created that does barcode scanning. We are currently having an issue with the scanning on Windows Phone (8 and 10) and need some help resolving the issue and packaging the app for distribution.
Skills: Windows Phone Apache Cordova JavaScript PhoneGap