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3d Rigging Jobs

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Hourly - Est. Time: Less than 1 month, 10-30 hrs/week - Posted
We're seeking a 3D animator to create some character animations to be used for an upcoming / near finished mobile game: developed via Unity3D. The animations are being used for in game cutscenes, rather than gameplay. Facial animations will also be needed. A Maya rigged character will be provided, however experience in editing rigs in Maya would be preferred as the rig may need improving upon. The output would be a Maya / fbx file with a series of animations on the timeline. You will NOT need to worry with implementing into the engine. Looking for a reliable 3D animator that can demonstrate good animation principles, preferably worked on game animations before, & understand the process of making animation for games.
Hourly - Est. Time: More than 6 months, 10-30 hrs/week - Posted
I would like to record animation, modeling, rigging, that will be about 30 minutes to 2 hours long. These tutorials would be for discrete tasks that could be completed in around that amount of time. You would be capturing your screen and narrating what you are doing in real-time (or close to real time). You will need to be able to 1. Capture your screen (using a program like Camtasia or Screen-o-Matic) 2. Record clear audio narration in English describing what you are doing and why you are doing it 3. Deliver the files to us using Dropbox I'm looking for tutorials related to - Blender - Blender associated tools used in game development and motion graphics I am looking for both technical and design related tutorials Here is an example Blender tutorial: https://www.youtube.com/watch?v=DiIoWrOlIRw --- Please let me know in your reply 1. what skills that you know how to teach 2. what type of tutorial you're interested in doing (give me a subject for your first...
Hourly - Est. Time: Less than 1 month, 10-30 hrs/week - Posted
We are building a virtual reality experience on the power of exponential change. We currently have eight separate 3D animations with varying levels of complexity. We are open to working with multiple animators but we want a consistent design and feeling for each of the animations. Animators could all come from a single animation studio or independent animators could work together. Below is a very brief description of each animation. More detailed descriptions will be given to the final candidates. 1. Animated logo 2. Comparison of linear and exponential growth curves 3. A history of computing and computing power 4. A globe connected at different nodes 5. An ocean of data rising first to the height of a mountain and then into space 6. Mushroom cloud with data flying out of it 7. Riding an exponential curve 8. Venn-diagram We want to keep the 3D models relatively simple and low-poly, but with a polished professional look. The animations can be done in any program but all...
Hourly - Est. Time: Less than 1 month, 10-30 hrs/week - Posted
We're making a racing game and need a great low poly artist who can make really cute characters and fun environments for a racing game. We're thinking a simple racetrack type environment but are open to some ideas. It's a unique puzzle / racing / dressup game - you'll love the idea we're doing when we talk to you. Please link your portfolio and some of your previous experience with 3D modeling, animation, rigging, and environments for mobile games. You must be able to: Model Rig Animate
Hourly - Est. Time: More than 6 months, 10-30 hrs/week - Posted
We are an indie game company currently looking for an artist that has great skills in 3d artwork for RPG Game. Especially dynasty warriors style characters. Asian style environments etc. PLEASE PROVIDE links to your portfolio. Samples of CG characters would be an asset. We are looking for someone that can work on the project all the way through from start to finish. Someone that can meet dead lines A good communicator Offer suggestions for improvements and then follow through with them Someone that loves working with games PLEASE PROVIDE links to your portfolio. Samples of CG of male/female characters would be an asset. This will be a remote-work position, so you work from any where you want and choose your own hours (isn't that nice?) So if this is you please make sure you do the following: for two reasons one we will know you took the time to read this and not just send the generic Dear Hiring Manger letters and two so we know you can follow instructions....