Autodesk Maya Jobs

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Hourly - Expert ($$$) - Est. Time: Less than 1 week, Less than 10 hrs/week - Posted
Hello, I'm looking for someone who can take an existing snowmobile hood and recreate it in a 3d model. I can get exact specifications from the manufacturer but would need it to be precise so that I can get them manufactured.
Skills: Autodesk Maya AutoCAD
Hourly - Expert ($$$) - Est. Time: Less than 1 week, Less than 10 hrs/week - Posted
Hi All, We are looking for someone to do a exploded animated render of our product showcasing all the features of the product in a simple, quick, and beautifully engaging video. It is part of a kickstarter video we will be launching for our second gen product and we need this part to really showcase the tech we have put into the machine. We are looking for the best so please send portfolios of other products you have done. Thanks! This needs to have a 3 day turnaround so quick work is required. Appreciate it. EXAMPLE: https://www.youtube.com/watch?v=jOZ4tZ3lzyg
Skills: Autodesk Maya 3D Animation Animation
Hourly - Intermediate ($$) - Est. Time: More than 6 months, 30+ hrs/week - Posted
Hello there! Our team is currently seeking a 3D general artist that is capable of producing particle FX for magic spells. 3D work will include 3D modeling and texturing for props and characters. Characters will require rigging. Our game is being made in Unity, so particle effects will probably be made in Unity as well. Below is our concept art and a 3D model by our current 3D artist. Concept - https://www.dropbox.com/s/0biaxjqmseu8xe1/Male.jpg?dl=0 3D - https://www.dropbox.com/s/ljfxkrorziw8gsd/Male.jpg?dl=0 Perspective - https://www.dropbox.com/s/vehoa45l48tvg5k/Perspective.jpg?dl=0
Skills: Autodesk Maya 3D Animation 3D Modeling 3D Rigging
Hourly - Intermediate ($$) - Est. Time: Less than 1 month, Less than 10 hrs/week - Posted
Im looking for someone to develop six animation sequences for use in unity, each sequence will require several different versions to take into account characters body types. Experience with Unity or Unreal would be good but not essential. further information about project: https://docs.google.com/document/d/1mDxuVgHOodwgctWhlFPnPBIKvypo3ZbHFby2VRG22mw/edit?usp=sharing
Skills: Autodesk Maya 3D Animation 3D Rigging 3ds Max
Hourly - Expert ($$$) - Est. Time: More than 6 months, 10-30 hrs/week - Posted
3D Hair Grooming Expert Needed. Preferred 3d Software package: Maya Preferred Hair System: xGen or similar Show samples of your work Experience with Hair Shading is a must. Provide Examples of realistic 3D Characters showing your Hair and Grooming work.
Skills: Autodesk Maya 3D Modeling
Hourly - Expert ($$$) - Est. Time: More than 6 months, 10-30 hrs/week - Posted
3D Render Specialist needed. Preferred 3D Software: Maya 2017, 2016, 2015, 2014. Preferred Offline Renderer: Arnold, VRay, Mental Ray Preferred Real-Time Renderer: Marmoset Toolbag Experience with SSS skin shading is a must. Provide Examples of realistic 3D Characters showing Skin, Eyes work.
Skills: Autodesk Maya 3D Modeling 3D Rendering Chaos Group V-Ray
Hourly - Intermediate ($$) - Est. Time: 3 to 6 months, Less than 10 hrs/week - Posted
Job Details - Startup software development company in is hiring Unity Engineers for a variety of upcoming projects. You will be developing Unity products for multiple VR / AR / mobile platforms for enterprise clients. Job Title: Vr Developer Pay: Based on Experience Hours per week: 20 - 30 Hours Hours Required Skills: C# , UNity Job Description: As a virtual reality programmer within the VR team, you will have an incredible opportunity to create and influence the future of authoring, rendering, VR, AR and storytelling. Responsibilities: The primary function of the Unity/C# Technical Developer position is to create scalable, repeatable Virtual Reality experiences in Unity. The Unity/C# Technical Developer is expected to be a vital component to the Tepia product development process. This position works within the VR Product Development team to create new content that will be web and possibly mobile-oriented. Qualifications: Proficient experience in C# And Unity. Basic experience with Animation, physics functions, story boarding, games and experiences.
Skills: Autodesk Maya 3ds Max Blender3D C#