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Game Development Jobs

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Hourly - Est. Time: Less than 1 month, Less than 10 hrs/week - Posted
++++ PLEASE READ CAREFULLY BEFORE APPLYING! ++++ I am looking for a developer with experience in all three languages Libgdx, Unity and xCode to further to help me expand on my iOS and android games. 1.) Developer MUST me able to log in and work remotely to my mac to make changes. 2.) After changes are made developer will be required to publish changes to App Store and Google Play. 3.) ASO experience is a plus but not required. Experiences Needed: - XCode - Libgdx - Unity
Hourly - Est. Time: 1 to 3 months, Less than 10 hrs/week - Posted
(Programming) -Programmer: Must be familiar with Unity3D. Able to work with lead programmer to assess and perform external tasks toward Ataxia’s development. (3 Requested) - Location preferably in the united states based on time zones. Desired skills in addition to programming- Level Design and 3D animation. (Preferred but not required) We are looking to create a playable alpha that shows off at least one stage and contains a playable character that is able to demonstrate our core gameplay functions. We will provide a Unity Pro license if requested. For more information and all inquiries please email us with a sample/portfolio of your work at: Ondayo.Studios@me.com Follow us on Facebook: www.facebook.com/projectataxia Follow us on Twitter: www.twitter.com/Ataxiagame Subscribe to us on youtube: www.youtube.com/OndayoLLC
Hourly - Est. Time: More than 6 months, 30+ hrs/week - Posted
Do you like video games? Alchemic Dream is a fast-growing company that offers a wide range of remote positions on five continents. Pioneers & Leaders for over ten years, we have been the premier international provider of services for companies that publish and develop MMOs, virtual worlds, social games, casual games, mobile games and transmedia content. We also provide services to online payment and virtual goods providers. We are currently looking for a German/English Customer support agent which main tasks will be to assist players in troubleshooting their account issues and help them with their ingame problems. Complete training is provided internally. Interested? Apply here! : https://alchemicdream.com/careers/application-form
Hourly - Est. Time: More than 6 months, 10-30 hrs/week - Posted
I am looking for someone to RESKIN a number of Unity APPS. I need someone who is experienced in Unity to RESKIN already developed mobile apps and games. Experience with Unity, ad networks and Facebook SDK would be helpful. We will provide source code and 3D models as needed. App Description: Mobile Games, Kids Apps, Games Requirements: ‐Someone who has Unity experience ‐Someone who has at least 100 hours on oDesk ‐Someone who has excellent ratings ‐Someone who takes pride in their work and makes polished looking products. -Someone who speaks English well We are looking to build a large portfolio of apps and games on all app stores. We are wanting to hire someone that can be given a Unity project, they can change ad codes, change graphics or models, take screen shots and upload to stores. Here's what you need to do next: *Please reply with examples of work you have done before. ***IMPORTANT: When you reply, start by using the code word: RESKIN APPS. This way...
Hourly - Est. Time: Less than 1 week, 10-30 hrs/week - Posted
The following game development is based on "Mole's Quest" platform. The idea is to use this platform for a suicide prevention campaign called "open your door" and the purpose is to adapt the "Mole's Quest" to the campaign's animation, its characters and storyline. Basically, the mole, the world, and the obstacles are to be adapted to the animated film’s world, characters and obstacles. Therefore, the mole would be represented by the two characters of the animation that should always go together and have to surpass all the obstacles presented in the platforms until they get to the other end and recollect a life symbol. After they have recollected the life symbol, both characters have to make all the journey back to the initial point so they are able to pass the level. With each level that passes, the platforms go quicker, have more obstacles and are subject to time limit. The total number of levels should be between 10 and 20. I should provide both the illustration of the world,...
Hourly - Est. Time: 1 to 3 months, Less than 10 hrs/week - Posted
Hi There Welcome to Heymans Inc. We are launching a competition for freelancers, to make a name for themselves and earn some stacks of money. Your task is to create any android app that will get downloaded as soon as possible. The first app that gets 10 000 downloads, will get the job. We are going to hire this developer for a huge project. He will get the chance to work at Heymans Inc. Your task is as follows: 1. Create a small application that can be used by any person. 2. The app must be well designed, with a GUI that is easy to understand. 3. The size limit of the program is 40 MB. 4. You are free to choose the topic of the app. 5. It must work on android. 6. Get 10 000 downloads as soon as possible. Please provide the source code with your app. Use comments everywhere. The app must be submitted by the 16 October 2015. Good Luck. Kind Regards, Walter Heymans (CEO of Heymans Inc.)
Hourly - Est. Time: Less than 1 month, 30+ hrs/week - Posted
We are looking for an experienced, self-starter programmer to help us develop a VR experience. The Unreal Developer is responsible for implementing Oculus Rift in a sequence of scenes created by our 3D department. Key Responsibilities: • Work with 3D artists to implement assets in-engine. • Research innovative ideas to improve efficiency and satisfy technical requirements. • Contribute advice and support around implementation of the project with innovative solutions. • When needed, work with producer(s) and technical and creative lead(s) to provide input for the budgeting process for technical elements. • Draw upon technical understanding to practically solve client problems alongside the art department Preferred Languages: C++ (strong) C# Key Skills and Experience: • Solid 3D understanding. • Knowledge of Realtime rendering, Rasterization, skinning, animation, etc. • The ability to script and utilize unique VFX animation in UE4 Personal Attributes: • Solves...
Hourly - Est. Time: 3 to 6 months, 30+ hrs/week - Posted
We are in the market to build and launch a new mobile/tablet game. We like it to be setup using the Unity Game Engine. We have the complete story for the game. Will provide you with a story board, designs and wanted features. The animatins will be provided as well, including sounds on point scores and other. We like YOU to make it all happen, setup our game in Unity, in many aspects very similar to the setup of Subway Surfer and Temple Run. We like you to do: 1. Add artwork, graphics, sounds and animations (they are or will be made) 2. Level design (setup the repeating environment) 3. Setup menu’s (GUI's) 4. Implement Upgrade System with In-App Purchases (buy features, etc.) 5. Leaderboard System (Score and High-Scores) 6. Mission System (Complete challenges to increase scores, features, etc.) It’s important that you have skills and knowledge setting up games. Possible you are connected to an agency, capable of covering all aspects. We like a rough budget from you,...
Hourly - Est. Time: More than 6 months, 30+ hrs/week - Posted
Looking for Full Stack Developers with several VR development experience like with unity 3-D and Unreal Engine 4 experience and other VR tools to develop Interactive VR environment with independent User interface for educational games. The interface will be used to design various tasks to be executed and experienced by the user in VR. c++ full stack