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Game Development Jobs

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Hourly - Entry Level ($) - Est. Time: Less than 1 month, 30+ hrs/week - Posted
Kupid's Play is creating an innovative and inspiring mobile game app called "I Am Light". The app is designed and conceptualized, and partly modelled. We need a programmer to join our creative team for about a week to get the app completed. The game is 3D, third person (non-locked) perspective, and consists of three levels and multiple realms. Excellent performance could lead to being re-hired for the sequel app coming up this spring, or other future projects.
Skills: Game Development Game Programming Unity
Hourly - Expert ($$$) - Est. Time: Less than 1 month, 30+ hrs/week - Posted
WHAT Our new Unity3D game can use all of the features in our existing Unity3D game, but needs to have TCP/IP feature which accepts x, y, z coordinates that are connected to a plane gameobject (game will be a client). We already have all of the game objects and game levels, but the plane is now going to move based on the received x, y, z values. In Screen 1 of the new game, the user configure game settings, and attempt to make a TCP/IP connection to a server. If the connection is successful, the game will begin. During the game, the user can pause or exit at anytime - our existing game has this implemented. At the end of the game, the data recorded must be printed to a text file. *see attached document below for details WHY This is a project in collaboration with a research lab with high potential for future work. We believe in simple software that real people use in a lab setting to gather data on their performance. HOW We want the new game to have this flow: the user launches the game and sees a Settings Screen. He selects the type of movement (x, y, z) that he wants a plane gameobject to have, and he inputs 6 numbers for max and min values for the chosen x, y, z movements. When he clicks start, the game makes a TCP/IP connection with a server, and starts receiving x, y, z values for the plane each frame. The plane moves according to those values, scaled based on the max/min from settings, and the goal is to move it through hoops on the screen. The game will level up based on performance - making the game faster and making it harder for the user to go through hoops. We already have all of this behavior implemented in the existing game EXCEPT the networking to be implemented in the new game. We also want the game to record data (x, y, z values each frame and level statistics each level) and print a text file with that data at the end. PERKS We are looking for a long-term relationship with a great developer. If this is well built, we will have many more features to add. We also have another Unity projects and would love to start a long-term developer relationship. We will pay hourly and would like to start ASAP.
Skills: Game Development C# TCP/IP Unity
Hourly - Entry Level ($) - Est. Time: 1 to 3 months, 10-30 hrs/week - Posted
Looking for someone experienced with designing with mesh looking for someone familiar with the virtual game called secondlife someone who is familiar with building mesh houses on secondlife and using low prims to do it someone who can work quickly and efficiently this will be a long term job for the right person
Skills: Game Development 3D Animation 3D Design 3D Modeling
Hourly - Intermediate ($$) - Est. Time: Less than 1 month, Less than 10 hrs/week - Posted
Hi, I want to create a Virtual Reality experience recreating this scene from 2001: A Space Odyssey. https://bestmovieshots.files.wordpress.com/2015/08/13.gif https://www.youtube.com/watch?v=1wJQ5UrAsIY https://www.youtube.com/watch?v=iol-beYiq9Y I have the 3d environment and I am looking for the developer. Thanks, Brian
Skills: Game Development Unreal Engine
Hourly - Intermediate ($$) - Est. Time: 1 to 3 months, Less than 10 hrs/week - Posted
Our team is building a racing title in Unity (version 5), and we're looking for one freelance dev to help with some of the components. The major tasks are: 1. Clean up the way the car drives 2. Help with car selection and customization 3. Connect with multiplayer functionality We have a good bit of work completed, but we'd like to have someone else come alongside and help with these and possibly additional tasks to get the title released sooner. We are not in search of an agency, we really want someone who will prove him or herself as someone we can trust with future projects. In this project we're working with Git, so you should be comfortable with at least the concepts of version control. Communication and a positive work ethic are two important things for our team. This project is also targeted for mobile devices, so knowledge of enhancements for iOS and Android will make you stand out. Interested candidates should provide a resume, and a link to previous work.
Skills: Game Development Game Programming Unity
Hourly - Expert ($$$) - Est. Time: More than 6 months, 30+ hrs/week - Posted
Find a Top Unity Game Developer for Racing Game like Run Sheldon - Must Individual Developer - Require High Skill - Over 6 years of experience In Unity Must High talented in Unity. Dont apply if you low leve in unity. Plz dont waste your time. It prefers have experience in online(photon or app42 or parse)
Skills: Game Development Unity
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