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Game Development Jobs

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Hourly - Est. Time: 3 to 6 months, 30+ hrs/week - Posted
Hello, We are in need of talented artist and animator who is capable of illustrating and animating zombie and human characters who will act as enemies in a PC game. our engagement with the freelancer will be a long term engagement because we will require many characters to be illustrated and animated. We'd like to finish character per week or less if possible. Animating software required: esotericsoftware Spine2D. Kindly, if you’re not a Spine2d animator, don’t bother applying for the job. Illustrating Software: Adobe Illustrator or Adobe Photoshop. Required Files: Spine Project file + Adobe illustrator/Photoshop file The art vibe should be serious, scary and should be matching this character (game hero) in the attached document . Example of how the zombies we want it to look will be attached. Animations Required: Idle (standing + Screaming) Moving (whether it’s walking or Running) Attacks (2 different attacks) Death Please make sure that are all the parts...
Hourly - Est. Time: 1 to 3 months, 30+ hrs/week - Posted
OVERVIEW - Developed with Vicious Cycle Software for Playstation Network. Looking for console developers. Poker Bash is a Texas Hold’em poker game focused on the multiplayer aspect of it. Of course a single player portion is present but this part serves more as a training space for the real challenge that is playing against other flesh and bones players. But poker has been done to death I hear you say. True and that is why we focus on the aspect of the game that separates the boys from the men, the tells, the bluffs and the way people deal with stress. PokerBash adds gameplay elements to the “downtime” between player’s turns. During this previously boring downtime, the player will need to keep his stress level in check by performing tricks with his chips, or quite simply unloading it on a competitor by punching him in the face. He will be able to look at his adversaries to try to discern the tells that crop up. But is it a true tell or is the the dastardly opponent bluffing?...
Hourly - Est. Time: More than 6 months, 30+ hrs/week - Posted
I am looking for a good Unity coder that can join my team in developing a few games in unity. Please have experience in developing games on the unity platform. This is not an artist position. As a Game Developer, you will work with a team of artists, designers, and audio engineers to create games in Unity 3D for a wide range of platforms. The games will work with a Microsoft SQL server backend and will get all results from the database for the games output.
Hourly - Est. Time: Less than 1 week, 10-30 hrs/week - Posted
We require 1 or more game testers to help us with our 2.5D mobile game. Our beta release is already available on Google Play, but we want to find out how to improve it, as well as detect any obvious bugs. There is a set of heuristics that can be used as a guideline for reporting opinions about what might help to improve the game. It isn't necessary for the tester to follow them exactly, but they might be helpful for reporting. We will provide access to an issue tracking system where testers can report issues.
Hourly - Est. Time: 3 to 6 months, 30+ hrs/week - Posted
I am building website and potential product to beta that needs to have a set of online games (2D) deployed/supported on all major platforms so must play through responsive website. HTML5, WebGL examples of options -- you must propose delivery platform as well as framework/environment to make it happen -- must be web-standards-based solution and without any required plugins, etc. -- without exception. You MUST have worked previously within your proposed dev and deployment environment. Please include samples as well. Thanks.
Hourly - Est. Time: 1 to 3 months, 10-30 hrs/week - Posted
We are looking for Unity 3D Game Developer to join our team to work on new exciting projects. The Game Programmers will work directly with the Executive Producer, and with our partners to create framework for creation of new Unity games using various new input methods (VR headsets, motion tracking devices such as Leap Motion). The successful candidate will be part of the Digital Assets of our new venture BiB VR. BiB VR will provide the platform and services to individuals and groups to create a world of possibilities for gaming, personalized 3D cinema, virtual conferencing, remote training and even therapy. The developer will be responsible for the overall implementation of all game-play mechanics. The ideal team member will have prior game development experience, have formidable verbal and written communication skills, be well-organized, and have an excellent analytical sense. We look for seriousness, creativity, unity, uniqueness and quality. No Copy-Paste references. The Scope & Role...
Hourly - Est. Time: More than 6 months, 10-30 hrs/week - Posted
We are an indie game company currently looking for an artist that has great skills in 3d artwork for RPG Game. Especially dynasty warriors style characters. Asian style environments etc. PLEASE PROVIDE links to your portfolio. Samples of CG characters would be an asset. We are looking for someone that can work on the project all the way through from start to finish. Someone that can meet dead lines A good communicator Offer suggestions for improvements and then follow through with them Someone that loves working with games PLEASE PROVIDE links to your portfolio. Samples of CG of male/female characters would be an asset. This will be a remote-work position, so you work from any where you want and choose your own hours (isn't that nice?) So if this is you please make sure you do the following: for two reasons one we will know you took the time to read this and not just send the generic Dear Hiring Manger letters and two so we know you can follow instructions....
Fixed-Price - Est. Budget: $ {{ job.amount.amount | number:0 }} Open to Suggestion Hourly - Est. Time: {{ [job.duration, job.engagement].join(', ') }} - Posted
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