Looking for an experienced dedicated 3D Artist to join a content development team of a full-presence VR experience platform.
- 3D-modeling and texturing of game characters & environment (objects and scenes), optimization for integration into the game engine (UE 4),
- delivery of the correct UV-coordinates and unwrapping,
- texture mapping,
- understanding of Hi and Low Poly modeling and texturing principles, the ability to optimize models,
- experience in developing his own concepts, the ability to precisely interpret provided concepts into models,
- perfect aesthetic sense,
- basic knowledge and experience in animation and rigging would be a plus.
Work: 30+ hours per week or full time job.
Time to Begin: