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Unity 3d Jobs

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Hourly - Est. Time: More than 6 months, 10-30 hrs/week - Posted
I am looking for someone to RESKIN a number of Unity APPS. I need someone who is experienced in Unity to RESKIN already developed mobile apps and games. Experience with Unity, ad networks and Facebook SDK would be helpful. We will provide source code and 3D models as needed. App Description: Mobile Games, Kids Apps, Games Requirements: ‐Someone who has Unity experience ‐Someone who has at least 100 hours on oDesk ‐Someone who has excellent ratings ‐Someone who takes pride in their work and makes polished looking products. -Someone who speaks English well We are looking to build a large portfolio of apps and games on all app stores. We are wanting to hire someone that can be given a Unity project, they can change ad codes, change graphics or models, take screen shots and upload to stores. Here's what you need to do next: *Please reply with examples of work you have done before. ***IMPORTANT: When you reply, start by using the code word: RESKIN APPS. This way...
Hourly - Est. Time: 3 to 6 months, 30+ hrs/week - Posted
We are in the market to build and launch a new mobile/tablet game. We like it to be setup using the Unity Game Engine. We have the complete story for the game. Will provide you with a story board, designs and wanted features. The animatins will be provided as well, including sounds on point scores and other. We like YOU to make it all happen, setup our game in Unity, in many aspects very similar to the setup of Subway Surfer and Temple Run. We like you to do: 1. Add artwork, graphics, sounds and animations (they are or will be made) 2. Level design (setup the repeating environment) 3. Setup menu’s (GUI's) 4. Implement Upgrade System with In-App Purchases (buy features, etc.) 5. Leaderboard System (Score and High-Scores) 6. Mission System (Complete challenges to increase scores, features, etc.) It’s important that you have skills and knowledge setting up games. Possible you are connected to an agency, capable of covering all aspects. We like a rough budget from you,...
Hourly - Est. Time: 1 to 3 months, Less than 10 hrs/week - Posted
https://developers.everyplay.com/documentation Everyplay lets users share recordings of gameplay footage. It's surprisingly effective at driving virality (if the game is good!). I need someone who can create an extension to interface with the iOS SDK. Objective C and GameMaker: Studio knowledge will be required. I need from you: - Time estimate - Cost estimate - Examples of relevant work you've done This is something that we could sell on the GM Marketplace, and I'd be willing to discuss terms for that. Alternatively, I would pay for it in toto and publish it myself.
Hourly - Est. Time: 1 to 3 months, 30+ hrs/week - Posted
I have some game project and I'm looking for Unity3D expert. The candidates should list all the game apps(Unity3D apps) in the cover letter. For the interesting and attractive apps, I will check if they're really done by that candidate. My idea doesn't belong to any specific category. I just want to work with Unity3D expert who can give me the high-quality result.
Skills: Unity
Hourly - Est. Time: 1 to 3 months, Less than 10 hrs/week - Posted
Da immer mehr Kunden von der Qualität unserer Arbeit überzeugt sind, sind wir derzeit auf der Suche nach "Labor-Experten" mit Unity3D-Erfahrung zur Verstärkung unseres Teams in Nürnberg und Wiesbaden. Ob in Vollzeit, Teilzeit oder auf Freelancer-Basis ist zweitrangig – wichtig ist Leidenschaft & Spaß an der Softwareentwicklung/-umsetzung. Ausführliche Informationen gibt es auf unserer Webseite unter: http://www.realtimelabs.de/jobs/
Hourly - Est. Time: Less than 1 week, 10-30 hrs/week - Posted
I need skilled developers that know how to use unity and unity's version of Java. The game I want to be developed is based off of the Game Iinto Space 2 (found here: http://armorgames.com/play/14107/into-space-2), but without the upgrades and story line. I would prefer the graphics to be simple pix-elated 16 bit. No sounds or sound effects are required, I can do those. And when done, I need the game to be exported as a unity file so I can add ads and other things. The obstacles should just consist of airplanes flying by in the atmosphere and asteroids when you reach space. A high score system is optional, I can do that and any animations that are needed. Best Regards, Hayden
Hourly - Est. Time: Less than 1 week, 10-30 hrs/week - Posted
Looking to Build a Unity App that uses Web API to display data. Need a senior level developer for an 1-2 hour conversation on how to get started on the project and scope.
Hourly - Est. Time: Less than 1 week, Less than 10 hrs/week - Posted
I need you to have knowledge of SteamWorks. I can give you tutorials but I am not going to pay you to learn it but I will give you the information and tools to learn SteamWorks. I need you to have knowledge of DOS and how to work with DOS Box. My game was compiled with GCC Compiler and it is in C coding. If you can change the coding or update this game with me that would be great! I just need a couple things fixed with the game and it shouldn't take too long. If we can turn this game into an App that would be great also. Its a really simple game. It has been through the Greenlight process on Steam and I just need a little help with SteamWorks and some development.