I am looking for maya particles expert for one day job, who setup guns firing system. it has 6 guns (3 on each side). which fires in sequence.
Gun system specification.
1- animator can turn on Firing Switch, which turn on bullets going in direction from plane(but not inhereted.
2- animator can adjust speed, or rate of fire
3- scale of bullets axis (for ease of use), instanced etc
4- as bullets will be rendered in separate pass (for glow etc) , so shape need to slightly rough rather than stright line. if this can be inporated
5- bullets can have small smoke trails (which can be turned on) for some closeup shots
6- separate muzzle flash or integrated (switch capability) can be semi sphered meshes appearing at gun holes for single frames as when firing effect.
what i will provide, a sabre model, guns firing points(mesh) separately placed at correct location.
what i expect(delivery) sabre model back (maya, ma file) with guns system working, so i can integrate it back to final model for animation.