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Game Development Jobs

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Fixed-Price - Intermediate ($$) - Est. Budget: $1,500 - Posted
Unity developer need to make a tabletop wargaming style game (example image attached) for mobile platforms rendered in full 3D. This is to be a turn based strategy game built on a grid with units of unique character models (up to 100 on the field at a time) with 3D terrain features. Units have customizable characters, armor, weapons and abilities during battles. When not battling, the units are represented by trading cards that can be collected and traded via the in-app marketplace. All music, 2D art, and 3D artwork/animations will be provided. Extensive experience in Unity 3D game development for Android/iOS. Must also know how to integrate GameCenter, music, cut scene animations, title menu, single player tutorial, multiplayer connectivity, social media, in-app purchases, reminders. Please describe your related experience in detail, timeline for completing a polished functional product. Please also provide your price for completing the project, feel free to ask additional questions as needed. Can be paid as milestones though we are also open to freelancers who wish to partner in the project.
Skills: Game Development Android App Development iOS Development Mobile App Development
Fixed-Price - Expert ($$$) - Est. Budget: $1,000 - Posted
We need an individual who is highly proficient in SourcePawn language to assist us in creating a unique sourcemod plugin for numerous private game servers. We require a soucemod plugin to be created which enables our existing website to automatically download / receive the results of numerous games hosted on our suite of private servers. Further details will be given to appropriate individuals and it is likely that the selected candidate will be offered a full time role with our company in the near future.
Skills: Game Development Game Programming Software Testing
Fixed-Price - Intermediate ($$) - Est. Budget: $1,500 - Posted
Development of the game Territórios! (single and multiplayer quiz), according to the specifications and documentation provided. Development consists of the main game mechanic and an administrative area where multiple content can be created for the game. The game consists of a Multiplayer/Singleplayer quiz that takes place in a board, where players can conquer spaces by answering the questions correctly. More information: https://drive.google.com/file/d/0B8y6wRqFw1CRS3Q3Z1BKaFJ0NVU/view?usp=sharing The game must work in the browser and mobile devices, in an HTML (AngularJS + Bootstrap) context . Phaser (game framework for html5) can be used, however pure HTML+Javascript is preferable. Data will be saved and loaded through our API, therefore, no need to worry about persistency layer. Game design document as well as assets (images/layout guidelines) and screen flow will be provided. The game will be integrated into a platform and must use a JS API to load game content, save user information and game progress. The game must be compatible with web browsers and mobile devices.
Skills: Game Development AngularJS HTML5 JavaScript
Fixed-Price - Intermediate ($$) - Est. Budget: $250 - Posted
You place a bet in credits & then the game starts. Once the game starts the mutliplier starts going up, you can pull out of the game at any time & you will have your credits multiplied to whatever the multiplier is on when you pull out of the game. If the game busts you'll loose everything. Theres a website that already has this & I want to replicate it, we can discuss further where I can show you the website & can discuss a proper quote.
Skills: Game Development Bitcoin
Fixed-Price - Intermediate ($$) - Est. Budget: $500 - Posted
I would like a Scorm 1.2 or 2004 compliant board game. The game should consist of its own game engine which I wish to re-use in the future. you will design the game to work with mobile, tablet and PC. The game will start with a stinger/opening screen which will then allow the learner to select a character. Once selected the game will start by showing a 360 animation of the board. The graphics should look modern and nice and ideally with a 3D style to them. There will be sections where there's tips and help/rules that pop up. The learner will roll a dice and it will randomise the selection. The character will bounce from each section of the board to the correct number of rolls. The character will then land on either a generic question or chance card which could deduct points or make them move or improve points. Again this must be randamised. Once the game ends, it must have an end screen with the points gained and a summary of what they have achieved and a 5 what they can improve on. This should also be full screen to improve the feel of the game. It should also have basic sounds like dice roll, bounces and swipe of an animated card which displays a question. This is to develop a concept for potential work. This should also be developed in an easy way to update.
Skills: Game Development Graphic design HTML5
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