Game Development Jobs

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Fixed-Price - Expert ($$$) - Est. Budget: $5,000 - Posted
FB app game (mobile enabled) Delivery : 30th november Objectives - Increase fan acquisition on Facebook - Allow fans (and non-fans) to interact through fun related mini games and augment AirAsia’s fun and bold personality through gamification. Timeline: To be advised Overview and concept of game - Similar to Bishi Bashi (Example: ) or the mobile version of ‘Hardest Game Ever 2’ - 5 levels of mini simple games + 3 bonus levels where players can earn points to proceed to the next level User journey (map of journey)- Step 1: Fans will go to FB and view contest post - which will link to the app/tab (has to be mobile enabled) Step 2: Login using FB account Step 3: Play the game(s), go through each levels. - Player has to complete a certain amount of points to unlock the next level. I.e. once the player passes the 1st round, they can unlock the 2nd round and continue playing - If the player is unable to pass the round, they cannot unlock the next round and can have the option of sharing the game on their wall to earn more points or recommend it to 10 friends to win points and Leader-board comes up - If players are unable to reach to the next level, they can recommend/share the game with up to 2/3/4/5 and so on friends and win points. - The more points a player gets, the higher chances of winning the prizes (leaderboard has to be set up) - Once the players unlock all 5 levels, they have to hit a certain amount of points to unlock 3 bonus levels - Completing any bonus levels will allow them to win DOUBLE points Step 4: If player finishes game, leaderboard appears, and they can replay any levels to beat the high score. Players can also share/recommend the game to more friends to earn more points. Look and feel of the game - Birthday themed - Fun, interesting illustrations like ‘The Hardest Game Ever 2’ 5 mini games : Level 1 - Fill up the Balloons - Tap the Red button repeatedly to fill the Balloon up in the shortest amount of time (mobile/desktop) - Can look something like Level 2 - Blow-out the candles! - Blow out the candles (based on the colours) as fast as possible - Candles have to be in red, pink, (one more colour) (no yellow or orange) Level 3 - Avoid the Morning Crowd - Tap left and right alternatively to avoid the morning rush at the airport and get to your gate! - Obstacles will be be ‘people’ - Users do not have to collect anything as they avoid people Level 4 - Stamp the passports! - Stamp for exactly 37 passenger’s passport in the shortest time possible. Level 5 - FINAL - Use alternate (left and right) to climb up the stairs to reach the plane! BONUS Level 1 (WIN DOUBLE POINTS) - Fill up the seats in the shortest time possible, based on the colours of the passenger’s shirt and the colour of the seats - 3 colours: Red, White, Green BONUS Level 2 (WIN DOUBLE POINTS) - Fill the dotted luggage piles as fast as you can! BONUS Level 3 (WIN DOUBLE POINTS) - Match the bears collections based on the colour of the boxes
Skills: Game Development facebook games development Game Design Game Programming
Fixed-Price - Intermediate ($$) - Est. Budget: $650 - Posted
Hi, i need a/a couple of developers for some works in our project. Works are: Ai variants(will chase enemy and hunt) ui(main menu,option menu) iap option for basic settings in-game logics level optimization As this is a 3d project, we will expect someone with experience in 3d development. Rest off the details will be given to chosen developers.
Skills: Game Development C# Game Programming GUI Design
Fixed-Price - Intermediate ($$) - Est. Budget: $1,500 - Posted
Do you want to work on a great strategy MMO ? We have been developing this strategy MMO for a while, and would like to continue with a Unity developer who is capable of creating good UI work. We have completed up to a certain point; here is the latest in game video: Our UI artist is completing his latest work and these will be imported and implemented in the Unity project: Current scope of work: Implementing these UI into the Unity project. Making a generic panel that can be used accross platforms. Current platform focus is PC, later mobile. Please share your previous works; links to completed projects on app stores or Steam will be considered as a huge plus. Other parts of the project is done by us. We now need a UI developer (hopefully with UI experience) We are open to longer relations if this goes well. This is the 4th version of the game and there will be hopefully other future versions and future work.
Skills: Game Development C# Unity
Fixed-Price - Intermediate ($$) - Est. Budget: $50 - Posted
I am looking for a Unreal Production Modeling Specialist who can create environments using provided assets into Unreal and export finished environments back to me. All assets will be provided to you, you are only tasked with taking the assets and designing the level or environment needed. Bonus if you are also able to import animated rigs, camera and export renders using Unreal Sequencer. We are looking to produce videos at the level of quality of the Unreal test Fight Scene: If my team is satisfied, this has a potential to be considered for future videos. These videos will be distributed on YouTube. Please attach any links to any projects you have done similar to this.
Skills: Game Development Game Design
Fixed-Price - Intermediate ($$) - Est. Budget: $150 - Posted
Ballista Entertainment working on Mobile Game project. We want to hire freelance services of experienced UnityPark Suite Developers for the MMO RPG mobile game who will teach us approximately 10 hours . General features: 1- UnityPark Suite Service ( More 5+ years experience) 2- C# ( More 5+ years experience) 3-Worked on many mobile projects 4-Network and Multiplayer Experience(More3+ years experience)
Skills: Game Development Android App Development C# iOS Development