Texture Artistry Jobs

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Fixed-Price - Intermediate ($$) - Est. Budget: $300 - Posted
Hello, we are looking for an additional 3D modeller that can help us out with modelling and texturing buildings and game objects for a mod/standalone game. We will pay on a per task basis and have a budget between $100-300$ per model. We will give you details on the models we need in addition to references if available. Models need to be properly scaled, textured in correct sizes and low-poly (game-ready) models. We can provide gametextures.com account if necessary. This will be an ongoing project if we are happy with the work you submit. Let me know if you are interested! Please send portfolio or screenshots of previous (finished) work!
Skills: Texture Artist 3D Modeling
Fixed-Price - Intermediate ($$) - Est. Budget: $150 - Posted
Looking for an experienced 3D modeler to translate my character from illustration to 3D. • T-pose • The Figure • Clothing separate meshes -- Trench Coat -- Mask -- Sweat Shirt with hood -- Shoes -- Pants -- Gloves
Skills: Texture Artist Character Design
Fixed-Price - Intermediate ($$) - Est. Budget: $10 - Posted
Hi guys I am looking for several creative people/artist with grafic skills or painter skills. I am about to make a webshop where you can buy and download different kind of posters, similar to this poster shop www.digitalartdk.dk and http://byplayart.dk/print-selv-plakater/ Go have a look at these sites/webshops I pay between 1-15 dollar per poster file in A4 or A3 size, and feel free to make as many designs as you like. I only buy if I find it suitable for the shop. I am looking for poster for both adults and kidsrooms, also I would like to sell printable cards, you know like baby month cards, templates for invitations etc. What ever you can imagine would be great for this type "Print your self webshop." So let me know if you're interested, show me your designs and we will agree on a fair price pr job/design. I will ofcourse have the full rights to sell the posters ones I buy them, but you can also sell them yourself, that's fine with me :-) Looking forward to hearing from you all <3
Skills: Texture Artist Graphic design Poster Design
Fixed-Price - Intermediate ($$) - Est. Budget: $50 - Posted
This is a duplicate job for people who do not have much experience in character modeling but would like to try to move into that area. If you already have experience with character modeling please see my other job. We are looking for qualified 3d artists to create models and textures of realistic humans for real-time on PC (not mobile) Experience with 3ds MAX, UV layout, some basic understanding of rigging, biped and zbrush is a plus. The first model will be an 11 yr old, we'll provide photos from all angles. Just the head needs to be modeled with texture, normal and roughness maps for use in Unity 3d. We use Substance painter and Photoshop. Must have: -3ds max --character modeling --UV layout --basic understanding of biped --basic understanding of skin modifier -Photoshop -PBR painting package (Subtance, Quixel, 3d Coat) Some experience but not required: -Substance painter -Zbrush We will provide videos of our workflow to help make sure the characters fit into our pipeline. We do medical training for web and VR. Our final models run about 20,000 polys. Thank you, Sam NOTE: again this posing if for people who would like to move into character work, if you think you can do it but haven't ever tried it. That is the reason for the low pay. If we have an interview and it seems like your able to do it I'm paying you to take a test. If you are already confident in your modeling and painting skill please apply for the other job.
Skills: Texture Artist 3D Modeling
Fixed-Price - Intermediate ($$) - Est. Budget: $5 - Posted
An (very) small indie studio is looking for a Graphic designer/Artist for the software version of a board game. The game is a "Civilization" type game. I'm interested in it having a cartoon style - think Boom Beach in the Bronze Age. Most of the work will be GUI related assets, but there will also be some textures, particle effects and possibly some 3D modelling. Bonus points if you: - know Unity 5. - have some experience with UX/UI design. - have some experience as a "technical artist". - are in/near NYC. Edit: This is a fixed price contract with the cost to be determined. Please send me some approximation of your expected compensation based on price/asset.
Skills: Texture Artist 3D Modeling Graphic design GUI Design
Fixed Price Budget - Intermediate ($$) - $5 to $100 - Posted
Hello, see the following 3d models: https://sketchfab.com/models/92d70f4d9e56436abcc3ba460982e64a https://share.allegorithmic.com/libraries/1633 Need a professional 3D Model Texture Artist that knows Substance Painter / Substance Designer to add textures/paint to our models. Quality must match those in above sample links! Send your quote and links to your portfolio showcasing your high quality texture renders to be considered. I will not reply to you if you do not send portfolio example. Thank you
Skills: Texture Artist 3D Modeling Autodesk Mudbox
Fixed-Price - Expert ($$$) - Est. Budget: $1,000 - Posted
We are looking for an experienced or even hobbyist Nintendo 64 programmer that can alter an existing game for personal use. A small amount of graphics work required (new menus, game modes) but few additions. Work could include fixing existing game bugs found. Scope depends upon experience and will be agreed to prior to job start. Job will be paid upon satisfactory completion of agreed upon goals/objectives. Test cartridge would be an advantage so you can test your code properly. You can use an emulator if need be but ideally you will dump the game to a new test/blank cartridge upon completion so it can be used with the Nintendo 64. Any questions ask. Up to $1000 paid...depends on what you think you can do. 6 month time frame ideally.
Skills: Texture Artist 3D Animation 3D Modeling Assembly Language
Fixed-Price - Entry Level ($) - Est. Budget: $25 - Posted
I need one textured model of each component of a modular analog synthesizer, plus no more than five custom components not normally found on synthesizer, but in use in electronics, such as VU meter, found on control panels such as these:http://www.popularmechanics.com/technology/g2129/best-control-panels-list/ For instance, knobs, switches, toggles, lights, patch cords & their inputs, as well as the panels they are mounted on, an enclosure/case to mount panels in, and the graphics for the panels (volume notches for a rotary dial, waveform type, etc.). See the attached image for an example of a synth with these components. There will be a total of about 20 very simple low/medium poly3D models, which will need to be in FBX, 3ds, or OBJ format, to be loaded into Unity and Unreal Engine 4.
Skills: Texture Artist 3D Modeling