Unity 3d Jobs

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Fixed-Price - Expert ($$$) - Est. Budget: $80 - Posted
I am a game developer looking for someone to complete a task that I do not have much time to spend on. The game is being build using Unity 2D and the unity physics system. Here is what I need done: I have game objects that I need to behave and move naturally. The game is today so the game object should be able to rotate and go in any direction using physics velocity..MOVEMENT BY TRANSFORM is not allowed. Only movement by setting the velocity in for the physics. One of the major criteria is that if an object wants to go in another direction, lets say...It is going right and wants to go left. The object should do a rotation first to that direction in whats to go in but, while still moving in each direction it is facing. I attached a image of what I want to happen when the object changes directions. The direction it can go can be any direction, up, down, diagonally up or diagonally down in any direction. The directions should be random. The script should be written in C# and should be commented on each line so it is easier for me to edit in the future.
Skills: Unity C# Mobile Programming
Fixed-Price - Entry Level ($) - Est. Budget: $10 - Posted
Hi, We need a UI and animation developer for a mobile submarine simulation game for android platforms. Developer will be responsible for functional button implementation (i.e menu, aim, shoot, directional and accelerational controls buttons) and development and animation of certain game assets. Please check out the attachment for details. Feel free to contact us. Thanks.
Skills: Unity Android App Development
Fixed-Price - Intermediate ($$) - Est. Budget: $1,500 - Posted
I already have game, but i want to edit it, add some more features in it and also change the design. The game is already built up so most of the job is already done. The game is made with Unity. I need someone who can help me with this and it is really important that the job is done with quality. Further information about the game will be given after contact.
Skills: Unity Android App Development Game Design Game Development
Fixed-Price - Entry Level ($) - Est. Budget: $20 - Posted
- Rate Me pop up after 2 wins (arcade and classic mode) - and remind after another 2 win (arcade and classic mode) - don't show rate me pop up agian I also have graphics and trying to add to unity see image in attachment
Skills: Unity Android
Fixed-Price - Entry Level ($) - Est. Budget: $300 - Posted
I am looking for a Free Lancer to Edit an App that i have source code for. The App display the hardware sensor information of my game control. I need input method (IME) and android controller-input to be installed on the app i also want the frame-ware to be edited to receive this new information. Project Requirement App 1. Input Method 2. IME 3. Controller input 4. Option to let user choose between analog Joystick and D-pad control Controller input 1. Support Joystick like commands 2. Analog control 3. D-Pad Control 4. Touch Pad of the control must set as the Action button 5. Long press of the Volume down Button is to navigate to Previous Menu 6. Long Press of the Volume up button is to navigate to home menu Input Method (IME) 1. can select the game controller from system settings and use it across the entire system 2. The IME lifecycle must remain until the game controller is disconnected from the android device 3. Option to let user choose between analog Joystick and D-pad Frame-ware 1. frame ware to be edited to fit this information if it is necessary. The source code and the App along with the Frame-Ware will be provided
Skills: Unity JavaScript Microcontroller Programming Mobile App Development
Fixed-Price - Expert ($$$) - Est. Budget: $300 - Posted
Hi, I want to reskin this games, i have the source code and the documentation of this games. https://itunes.apple.com/us/app/marve-arcade-cube-hopper/id1073346663?mt=8 ***Please show me your portfolio and link to your previous mobile games that you have developed**** VERY IMPORTANT: 1. I Need you to be able to meet the deadline that we agree on 2. Update Me Daily 3. Available in Skype for 24 hours. I need you to help me setting up some accounts like Adcolony, Admob, Applovin, Heyzap & Unity Ads, Revmob, Chartboost, Admob do some placement for the ads in the game, like reward video system to obtain more coins or obtain character, in app purchase, we will decide this later,. I also need you to help me in submitting the games. Regards, Stephanus
Skills: Unity 3D Modeling 3D Rigging
Fixed-Price - Expert ($$$) - Est. Budget: $500 - Posted
General information for the business: Android Game Kind of development: New program from scratch Description of requirements/functionality: Budget: $500 Your requirement: qualification Game Design and Development Skill is needed. The app is to create a game similar to The Greddy Cave. Please show me the similar Game that were done by you. Price is to include artwork and assets make-over/reskin inluding character,map,sound and game setting. I wont paid any cents unless the make-over assets do not have copyright issue. In-App purchase is to be included in this app as well as Admob. Can the game appear both IAds and Admob together in the game? And what are the option to have multiple ads on it? Answer me with the question show me that you are not simply quote me without reading carefully. Long-term partnership: Do not bid if you are not interested in long-term partnership Do not bid if you have not design any game before, i am not interested for apps programmer/developer and i need a mobile game developers. Escrow: 100% escrow before project starts Payment: full payment will be released to you within 24 hours, once the app is approved on Google Play Store. Serious programmers only. This is for my Android app project 1. My iPhone app project 2 is planned to start (6 weeks from now/ End of June / Two days after app 1 is approved by Google Play Store). If you win this project, you will have the highest chance to work on my future projects.
Skills: Unity 2D Animation 2D Design Cocos2d
Fixed-Price - Intermediate ($$) - Est. Budget: $500 - Posted
Looking for an experienced Unity (5.3 or higher) developer to help take an idea from sketches and notes and create a convincing prototype to demo. The prototype will consist of about 3-5 scenes and will be light on scripting with no complex physics or game mechanics. Simply put, the idea is to allow users to shop for products in VR. You will need to understand VR environments, cameras, reticle controls, etc. Ultimately, this prototype will be used for creating an animation/video and needs to be very convincing and allow for navigation through a handful of scenes. The build will be tested on Mac/PC as well as VR Headsets like Occulus, Vive, and Google Cardboard. Most scenes will contain a 3D UI with images applied to tiles within the UI and accompanying text for each tile. Subtle animations will be used when tiles are interacted with. The final scene will display a 3D object that the user can view in space and potentially move/scale. Fairly basic. Think shopping on Amazon but using VR and from the comfort of your couch (no physical moving around in space, just head tracking). The camera/player will be fixed and use VREyeRaycaster, VRInput, and VRInteractiveItem to interact with the UI and environment. I'm looking to replicate the SelectionRadial and SelectionSlider controls likes found in the Unity VR sample scenes: https://unity3d.com/learn/tutorials/topics/virtual-reality/interaction-vr?playlist=22946 Experience using Blender would be helpful but not required. This work, if executed correctly and efficiently, will spawn continuing work as we continue to build out our prototype into a full-fledged product. An example of the 3D UI can be seen in the attachment below.
Skills: Unity Augmented Reality C# JavaScript
Fixed-Price - Intermediate ($$) - Est. Budget: $200 - Posted
Game studio using Unity 5 needs some User Interface animation setup. A small text box will load up with text and we need the animation built in Unity 5's canvas system. The UI elements are already designed and closely resemble the attached animation file. We want to take our slightly different user interface design and have it replicate the attached animation. The sliding bar on the bottom of the screen won't be apart of the animation. Just the loading animation. If the animation is well done, we have a large amount of UI work to be done. Please apply with examples of your Unity 5 Canvas animation and include the time required to complete this project.
Skills: Unity 2D Animation