Procedural "character" model, rendering and animation in OpenGL

Web, Mobile & Software Dev Game Development Posted 1 year ago

Fixed Price

Delivery by August 7, 2014

$350.00

Budget

Details

I need someone to develop the procedural algorithm and opengl to efficiently render and animate the abstract characters for a 3D space story/strategy game. You'll also need to write code to demonstrate it working. I would prefer that part to be in Java but some other language that would be easy to port to Java would probably be acceptable.

We'll start with one of the items as a trial project. If that goes well, we'll continue onto the other items.

This project does not include any programming of the game itself. It is only about developing the procedural/algorithmic rendering/animation for these items. We'll need special effects like HDR, whatever makes sense. You'll need to be expert writing appropriate shaders for this.

See attachment for specs.

Concept art:
https://www.facebook.com/quipnebula/photos/pb.599115780172871.-2207520000.1406376922./605472179537231/?type=3&theater

Teaser video:
https://www.youtube.com/watch?v=XdWEHxpHv4o

Open Attachment

Skills Required:

Client Activity on this Job

Last Viewed: 1 year ago

Applicants: 2

Hired: 1


About the Client

(4.85) 38 reviews

United States
Camas 08:34 PM

64 Jobs Posted
69% Hire Rate, 1 Open Job

Over $10,000 Total Spent
90 Hires, 1 Active

$6.28/hr Avg Hourly Rate Paid
2,288 Hours

Member Since Aug 21, 2006