Looking for an ongoing relationship with a 3D artist with a broad range of 3D modelling, animation and room design skills for a Unity3D based serious game.
Typical skills required are:
Optimisation of models created in 3dsMax ready for use in Unity3D
Animation of models
Prototyping interaction and animations
Lightmapping, texture baking
Extensive knowledge of everything Unity3D except software development
You must have solid experience of working in Unity3D and not of just producing pre-rendered walk throughs/vid from Max.
Skills: design, prototyping