opengl es2 shader for water simulation

Closed - This job posting has been filled and work has been completed.
Web, Mobile & Software Dev Game Development Posted 2 years ago

Fixed Price

Delivery by December 25, 2012

$500.00

Budget

Details

I'm looking for someone to implement simple water surface effects in OpenGL ES 2.0. Nothing fancy like reflection or refraction, just a basic ripple/wave effect that modulates over time. Performance is critical.

The result opengl shader need to be integrated to Rajawali framework in Android.

The framework already contain a prebuild water ripple shader, but we want to make it more realistic.

Shader link below
https://github.com/MasDennis/Rajawali/blob/master/src/rajawali/filters/TouchRippleFilter.java

Please refer to below link for implementation reference
http://www.fabiensanglard.net/fluide/
http://youtu.be/H3Kp4W3Wke0


Please only reply to the job if you have previous opengl es experience.

Thanks


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