2D/3D Artist and Animator (Video Games)
2D/3D Graphic Artist and Animator with over 16 years experience in the video games and animation industry.
Previous Studio work and Clients include: Blitz Games, Data Design Interactive, Lucas Arts, Nickelodeon, Hasbro, Microsoft, Nintendo, Sony, SG Gaming, Games Media, Universal Interactive, Disney Interactive, Fox Interactive and Vivendi Games.
3D Specialties: Animation and Dynamics systems
-Low-Polygon "In-Game" and Subpatch model creation
-UV Mapping and Texture Creation
-High resolution modelling and sculpting using ZBrush
-Morph Targets / Blend Shapes
-Cloth, Soft Body, and Rigid Dynamics
-Rigging and Skinning
Graphic Design Specialties: Character design and Concept artwork
-Game and Level Design
-Photoshop / After Effects CS5