Senior Game Developer of 20 years, Author, Speaker
Serious inquiries only please.
I am a highly experienced senior game and application developer and technical director, who started out 20 years ago programming games for the original Sony Playstation.
Since then, I've worked with many major clients on jobs ranging from apps, games, websites, mobile apps, and consultation.
I have developed games on many platforms, for many clients, including Disney, Shockwave, Arcade Town, MTV, NIKE, Discovery, Nickelodeon, MobScience, Lolapps and more.
I have developed applications and games in Unity (C#), Flash AS3, C++, with both frontend and backend development in PHP, ASP, MySQL and VB. As a CTO for nearly 6 years with a highly established company, I had to do it all.
I've also written or contributed to 12 books, which have all at some point been top sellers in book stores and online at sites like Amazon.com, and I've spoken at many conferences on various game development topics.
I bring many years of experience, creativity, and technical skill to the table in any project I take on - and I'm very, very fast. I have, over the years, experienced almost every type of development situation, task, etc.
From project planning, to acquiring art, architecture, programming, physics, collision, mood, ambiance, lighting, and general "fun" factor. I'm not just a programmer, I'm a creator of meaningful experiences.
I will make the game you envision, and then make it more than you could envision. I approach games like a filmmaker approaches film. I create scenes that captivate players and give them an experience that makes them forget they're playing a game.
My portfolio is available at: