Game Programmer and Graphic Designer with Network Security background.
I am a network administrator / computer technician with copious experience maintaining medium to large networks, administering Windows/Linux servers, troubleshooting software issues and servicing hardware components for PC's, laptops, video game consoles, smartphones and tablets.
In addition I am the creator of several popular products in the Second Life marketplace. My crowning achievements have earned #1 best seller several times and my pride, the Master Particle Studio HUD, continues to be the defacto tool for making advanced particle systems in SL. I excel in UI design, 3D modeling in Maya, Mental Ray rendering, programming, scripting, and many other game-design related tasks.