Concept artist, 3d modeller and programmer
Last active: 1 month ago
My name is Timen Dillema and I'm a 20 year old software/game developer from The Netherlands.
I have been using Adobe Photoshop for digital painting for 6+ years, 3d software such as Blender3d and Maya for 5 years, and I have been programming in c# and c++ for 3 years.
My ultimate goal always was to be able to create a game from start to finish, and in my learning process I have picked up many other things as well. I am now able to create concept art, production art, map designs, 3d character/map models, game logic, and I can even create a basic game engine in DirectX.
Besides game development I did a lot of work in c# WPF applications, low level debugging software in c++, software hacks (mostly games), and CGI c++ scripts for web development.