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Last updated: July 1, 2015

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  1. Jose Antonio Garcia De León

    Jose Antonio Garcia De León

    Web & Game developer

    Mexico - Last active: 1 month ago - Tests: 1 - Portfolio: 2

    I got a big experience making 2d & 3d video games using: Unity XNA DirectX 9 & 11 OpenGL Shader (HLSL) Network programmnig (Sockets) Virtual Reality apps with Oculuss Rift with a large experience in: C C++ C# Visual Basic Java I am also a web developer with experience in: PHP, ASP.NET, Javascript, jQuery, AJAX, MVC, CSS, SQL Server, MySQL And a 2D and 3D artist, working with: 3Ds Max, Maya, Zbrush, Adobe Photoshop, Flash, Gimp, Blender, ToonBoom. I am a fan of video games, but what I really love is make video games. Greetings.

    $7.50 /hr
    0 hours
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  2. Colby Saddoris

    Colby Saddoris

    Software engineer degree w/ 12 years experience

    United States - Last active: 10/05/2013 - Tests: 1

    I always aim to satisfy both you (client) and myself with a highest level of quality I can provide. I can do most project from start to finish (design coding art) with out relying on others.. Most of the time this improves a projects quality and sustainability.. When I do need help I have the contacts to give me a hand.. Below are most of the things I have professional experience in.. Software engineering Experience in.. ------------------- C/C++, C#, flash, Java, php, ms office, android, windows phone .net, hibernate, entity framework, SQL * Graphics and game programming Direct x, openGL, physics. Electrical Engineering ------------------- Arduino, DIY.. Art and Design ------------------ Photoshop, Illustrator, Flash, 3D studio max Photo editing, Marketing design, Logos, 3D design and animations.

    $27.78 /hr
    0 hours
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  3. Martin Vasilev

    Martin Vasilev

    Engineer

    United Kingdom - Last active: 03/08/2014 - Tests: 2 - Portfolio: 2

    Background An aspiring and dedicated programmer, ready to experience new fields and environments in the interactive application development industry. Developer with interest in mobile applications and game programming A third-year studying Computer Games Technologies at the University of Abertay, Dundee, while working as a mobile/game developer and experimenting with personal projects. Also participating in Professional Project in which a game is developed for a client according to his needs. Education September 2011 – (ongoing until June 2015); University of Abertay, Dundee Modules including: Applied Mathematics, Console Development, OpenGL and Direct3D graphics, Networking Programming, Team Project Development, Scripting and Dynamics. Taking at the moment an online course “Programming Mobile Applications for Android Handheld Systems” from Maryland University Voluntary work 2011 – 2012 Games Development Society; University of Abertay Dundee A team of programmers, artists and designers creating a game prototype Preparing and presenting new ideas, progress reports and the finished product Keeping time frames, market standards and helping each other during the process Oct 2010 – March 2011 Internship at CopyLink Ltd Part of professional high school diploma Hardware and software support for computers, laptops and printers Assembling computer parts and managing software of various devices Key Personal Skills and Characteristics High competence in widely-used programming languages C/C++ - extensively used throughout most University and personal projects; C# - extensively used in the development of Unity games; JavaScript – used in the development of Unity professional project; Java – used for development of Android applications; ActionScript 3.0 – used for creation of a project during my study; Python – used for creation of a project during my study Experience with several Game Engines/Frameworks Unity – used for the Professional Project to create different types of puzzles such as platformer, 2D mazes and mind games ; Flixel flash framework – used for developing a tower defence style flash game for the Games Development Society project Experience with OpenGL and DirectX APIs OpenGL 3.0 – used in the development of an interactive 3D scene; DirectX 10/11 – used to develop a 3D world demonstrating different techniques of procedural generation including terrain landscape generation, planet generation and water dynamics. XAudio2 – used as part of the DirectX API to create an interesting audio-only game as part of my studies. The whole game can be played with just sound as feedback. Both projects also using C++ Network programming experience Developed a client-server architecture in C++ using Windows Framework. Allows clients to connect to a single host server and be part of the game as spectators and receive constant information for the gameplay. Languages Native Bulgarian speaker Native speaker level in English and Macedonian Intermediate level of Russian and Ukrainian

    $24.44 /hr
    0 hours
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  4. Franco Renato

    Franco Renato Agency Contractor

    Programmer

    Argentina - Last active: 09/25/2013 - Tests: 2 - Portfolio: 1

    I work at my company as a senior programmer and manager. TucmaGames, an Interactive Software Development Company headquartered in Tucuman, Argentina. We seek to offer innovative marketing resources to help other companies promote their products and services through the latest innovative and emerging technologies available in the market. We have previously worked with several local and foreign companies in programming, 3D design & animation, web development, mobile development (Android, iOS, BlackBerry, Windows Mobile). Visit our website, images are worth a thousand words! www.tucmagames.com.ar

    Associated with: TucmaGames

    $27.78 /hr
    0 hours
    0.00