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Pixologic Zbrush Job Cost Overview

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Upwork Pixologic Zbrush Jobs Completed Quarterly

On average, 38 Pixologic Zbrush projects are completed every quarter on Upwork.

38

Time to Complete Upwork Pixologic Zbrush Jobs

Time needed to complete a Pixologic Zbrush project on Upwork.

Average Pixologic Zbrush Freelancer Feedback Score

Pixologic Zbrush Upwork freelancers typically receive a client rating of 4.73.

4.73
Last updated: July 1, 2015

Popular Pixologic Zbrush Searches

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  1. Vance Wu

    Vance Wu

    Senior 3D Artist

    United States - Last active: 05/18/2014 - Tests: 2 - Portfolio: 1

    I am a 3D artist with 6+ years of experience working with web, mobile, and AAA game projects. I specialize in establishing and maintaining 3D pipelines, whether it's for existing IP or brand new IPs and projects. My key expertise lie in character/environment modeling, texturing, sculpting, lighting, rigging and tools development with Python/PyMel, as well as leading outsource and internal artist management. 1 Tech Crunch Crunchie Award: "CityVille" - Best Time Sink (2010) 1 Academy of Interactive Arts & Sciences Award "CityVille" - Social Networking Game of the Year (2010) Skills: • Proficiency in: Maya • 3ds Max • Photoshop • ZBrush • Unreal • Unity • Motionbuilder • Flash • Illustrator • After Effects • MEL/Python • Javascript • HTML/CSS • SVN/Perforce • Git • 3D hard surface and organic art creation for characters and environments, modeling, UV mapping, texturing, rigging, lighting, rendering, animation and tools development with MEL/Python • Internal/outsource art management, scheduling and creating comprehensive art style guides • UX development, art direction and artist mentoring • Fluency in English and Chinese Mandarin Working Titles: • TinyCo Project (TBA) - 2015 Shipped Titles: • Volt-Air (Android) - 2014 • The Sims 4 (PC) - 2014 • Battlestone (iOS, Android) - 2013 • Germ Smash (iOS) - 2013 • CityVille (Web, iOS) - 2010 • YoVille (Web) - 2009 • PlayStation Home (PS3) - 2009

    $50.00 /hr
    885 hours
    0.00
  2. Randy B.

    Randy B.

    Fine and Digital Arts, Unity Game Dev Technical Director/Engineer

    United States - Last active: 9 days ago - Tests: 1 - Portfolio: 24

    Since 2009 working daily commercially with the Unity game engine as a coder, developer and team leader and art assets producer. Full understanding of game mechanics and can produce any kind of system or subsystem needed within the confines of the technical limitations of the Unity engine. Involved in sound and video/film recording, advertising, artwork, illustration and sculpture for 20+ years. Involved in web design for 15+ years. Experience extends from CEO and Apple Developer of Unity game engine based games company, Creative Designer/Director in the advertising field, Editor/Art Director of Science Fiction publications through Industrial Design, Theatrical Costume and Stage Set Design to most aspects of Web Design and implementation. Have a full skill set in all multimedia formats and have been behind as well as in front of the camera, have recorded top 10 musical outfits and played onstage in a number of musical outfits from The North American Gypsy Theatre to several Hard Rock and Neo Classical stage bands. I am a self-starter and what I do not know I will find out about and study till I digest what I need. I am very quick once I know the direction I need to head. Currently a 3D and Special Effects Technical Director, Digital Cinema Imaging Technician, Concept Artist and Creative Director, Unity game engine and Apple developer Mr Blain has over 30 years experience in all facets of the entertainment, game and web technologies programming and arts fields. An award winning science fiction and fantasy artist, trained in Renaissance and Baroque techniques of The Italian and Dutch Masters, his eye for detail, a penchant for digesting the latest cutting edge tools and technologies, the ability to translate imaginative vision into completed works, as well as managing large projects with little oversight necessary has landed him a diverse range of projects over the years. Having started in the field at 14 as a Junior Sci Fi Editor for Penguin Books in Toronto, Canada, he studied Illustration at The New School For Social Research in NYC, after having danced off Broadway and being involved with a performance troupe whose founding members went on to become the first Cirque de Soleil cast. He then was Art Director for a sci fi magazine called "Aura", prior to moving to Atlanta in 1982 where he became Ted Turner's Art Director for Turner Outdoor and later produced the TNT logo as that network started up. Mr. Blain has produced,recorded and engineered soundtracks, albums and songs for local and national artists in his Sound Studio since 1984. He did all of the preproduction renders, stage light plots, mechanical puppets miniatures and designed the full sized (45 foot eagle) puppets and 80 foot revolving stage with 60 foot video screens, as well as producing a hard bound limited to one edition book for Prince Abdul of Saudi Arabia of the entire concert storyboards and renders for the cancelled Michael Jackson "Ones" tour. In the mid to late 80's Mr. Blain was art director, script polisher and sculptor for Fantasy Factory Productions out of Atlanta. He was involved with latex appliance, set building and decoration and fake blood sfx as well as any artwork, storyboards or collaterals needed. In the 90's Mr Blain was the Project manager and Lead Artist on The Great Fish sculpture in Buckhead ( The Southeast's largest freestanding statue with 10.5 tonnes of .999 fine coper cladding it in over 2700 hand pounded scales ad 3600 pieces of hand cut copper foil.) This work landed him the contract with Coca Cola for the Coca Cola Olympic City Icon Tower, a monster at 175 tonnes and 167 feet tall. He was also the hand behind several other well known Atlanta landmarks or statues, as well as many custom architectural installs for top restaurants and corporate lobbies. Since 2000 Mr Blain has concentrated his studies and expertise on the then emerging 3D and digital cinema fields keeping abreast of ongoing developments and tools, the use of various softwares and the implementation of various 3D, compositing, special effects and color grading pipelines. He has also released several games on iOS and desktop and web platforms and developed several cutting edge custom components for the Unity game engine for various clientele. Mr. Blain as well has much performance experience as a frontman and composer/songwriter for several bands, has had supporting cast roles in a few movies, is a scriptwriter, and been cameraman on several dozen shoots of all kinds. He, as well, has excellent written and communication skills, deals well with clientele and vendors and offers prompt attention to issues that will arise during any large project.

    $28.00 /hr
    0 hours
    5.00
  3. Ravikumar Sampath

    Freelance Zbrush 3D artist

    India - Last active: 1 day ago - Tests: 1 - Portfolio: 4

    I am motivated and passionate 3D Artist with a keen eye for high quality and aesthetics. I also have a solid understanding of the game art and creation process. I can work closely to create highly accurate 3D models based on provided concept art or can create characters based on own concepts. I have a good understanding of topology and mesh flow and also the requirements for animators in a specific model. For viewing more of my works visit my portfolio at : https://www.behance.net/Dbzmaniac

    $10.00 /hr
    0 hours
    5.00
  4. Jean Paul Marinho

    Jean Paul Marinho

    Games, App and Art Developer - Unity3D, Maya, Zbrush, Photoshop, Xcode

    Brazil - Last active: 2 months ago - Tests: 3 - Portfolio: 5

    I'm a very creative person who loves so much his job. I have solid goals in my life and I have faith and strength to achieve them. I have 5 years of experience in programming language. I worked with C++, C for microcontrollers, C#, Objective-C and Swift. I learned Unity, Maya, Zbrush and Photoshop with digitaltutors.com, the largest creative and tech training library on the planet with top professionals from industry. Digitaltutors.com is used by top studios like EA, Ubisoft, Rockstar, etc. I have a good number of certificates from this company.

    $10.00 /hr
    0 hours
    0.00
  5. Juan Arrabal

    Juan Arrabal

    Illustrator / Concept artist

    Spain - Last active: 1 day ago - Portfolio: 20

    My portfolio: http://kokodriliscus.deviantart.com/gallery/ My webpage: www.kokodriliscus.com I'd like to get jobs as concept artist or as illustrator. I think I could carry out any kind of job related, with satisfying results. My strong points are creatures, fantasy and manga, and my skills include digital artwork, animation, pixel art, pixel animation, 3D modeling, 3D animation and video editing. I can also manage with programming (specially Java)

    $27.78 /hr
    5,728 hours
    5.00
  6. Oleksandra Vasylieva

    Oleksandra Vasylieva

    3d artist

    Germany - Last active: 1 day ago - Tests: 6 - Portfolio: 5

    My portfolio: http://av-3d.de/ I am young driven ambitious motivated and hard-working 3d Artist and Junior game developer. My majors are: - 3d low/middle modelling, high poly sculpting, texturing - Unity3d game development, c# scripting I have been working as a 3d artist freelancer getting experience in modeling, visualization and completing illustrations, logos and 3d designs, 3d low poly assets for 2 years. I love and continue to work with my previous customers. For now I looking for possibility to improve my skills in 3d design and also widen knowledge in programming, as I always love using all the means of technology to create a piece of Art and feel equal in both logic and creativity. Tools: - Autodesk 3ds Max 2012 - Chaos group Vray 2.0 - Pixologic Zbrush 4r4 - Adobe Photoshop CS5 - xNormal - Unity3d (c# scripting) - UDK Education: - Darmstadt University of Applied science, Animation and Game, 2013 - now, Germany - Sevastopol National Technical University, IT science, 2002 - 2007, Ukraine Experience: - 3d artist, modeler, freelancer, Odesk.com, 2012 - now - database administrator and operator/IT manager, Marlow Navigation Ukraine, 2008-2013

    $7.78 /hr
    965 hours
    4.98
  7. Eugene Pozdnyakov

    Eugene Pozdnyakov

    3D Artist/ CG Generalist

    Ukraine - Last active: 2 days ago - Tests: 3 - Portfolio: 23

    Hello, Thank you for visiting my page. I have more than 10 years of professional work with computer graphics and architecture. Over last 4 years I working as lead 3D Artist on various projects. My main specialization is full circle of 3d and video contents creation. I have experience in: - 3D MODELING (envirionments, characters, hard surface/organic modeling, digital sculpting, interiour and exteriour design); - 3D ANIMATION (characters/objects/FX simulations); - VFX (preproduction, production and postproduction of video content and video presentations). --- Here is some examples of my portfolio. Have a nice day! My demo reel: https://www.youtube.com/watch?v=jiK4pgj1lfs&list=PLLzyeifxkIBa-1I-Ps9y2bVohKQowjyBQ&index=1 My portfolio: http://www.artstation.com/artist/ensns My video portfolio: https://www.youtube.com/playlist?list=PLLzyeifxkIBa-1I-Ps9y2bVohKQowjyBQ My Resume: https://www.dropbox.com/s/r7pnul0ybdybexs/Resume_Pozdnyakov_2015.pdf?dl=0

    $18.00 /hr
    820 hours
    5.00
  8. rufo enghoy

    rufo enghoy Agency Contractor

    2D/3D Animator (Maya/3DS Max), Photoshop, ZBrush, Adobe After Effects

    Philippines - Last active: 4 days ago - Tests: 4 - Portfolio: 20

    As a freelance animator/graphic artist, the majority of work that I do is offsite. Throughout the years, I have been responsible for the entire animation process: from storyboard and design, to completed final product, and integration into video projects. I continue to refine my technique, and expand my skillset with increasingly ambitious personal projects. I did some freelance comic coloring for Marvel Comics, some architectural design renderings, character conceptualization and design, and short TV commercials.

    Associated with: Quick Brown Pig

    $16.67 /hr
    484 hours
    4.94
  9. John Humphries

    Professional 3D video game artist

    United Kingdom - Last active: 12/07/2014 - Tests: 1

    My name is John Humphries and i am a 3D generalist with over 13years experience in the computer games industry, I used to work for EA then moved to Realtime Worlds before becoming a freelance artist. I am highly skilled in a number of different 2D and 3D packages and have also created games using the Unity and unreal engines. I have held the positions of Lead Artist, Lead Environment artist and lead Environment Technical artist in the past and have worked on the Burnout and harry potter series in the past. I am capable of creating anything from small props to large scale environments designed, modelled, textured and lit. please check out my website for examples. www.onyxdigitalstudios.co.uk

    $33.33 /hr
    1,074 hours
    5.00