Last active: 10/22/2014
* Over 30 years of experience in developing large scale applications for real-time and internet environments.
* Expert in creating architecture and infrastructure of the distributed client-server applications.
* Possessing a proven track record of creating infrastructure of applications from scratch and building object oriented models.
* Performance specialist, having spent many years designing and optimizing everything from high level algorithms and code, to low level implementation details requiring a deep understanding of CPU and GPU architecture.
* Strong in creating original mathematical algorithms.
* Development for Windows, Windows Mobile, Mac OSX, IOS.
C/C++ (preferred), Objective C, Visual C# (including WPF), Assembler (x86/x64/inline asm/MMX/SSE/SSE2/SSE3), CUDA C, Visual Basic (VB 6.0/NET), Java, Visio.
Win32 API, WinSock, ATL/WTL/COM/ActiveX, STL, MFC, GDI/GDI+, CUDA, DirectX/OpenGL, OpenCV, PCL, Kinect 2.
OOD, OOP, Component oriented design and programming, Networking.
Databases: SQL Server, SQLite, Sybase, MS Access.
Math. Algorithms: Data Structures, 2D/3D Graphics, Image Processing and Analysis, Computing Geometry.