Programmer (C++, C#, Unity, GLSL, JAVA)
Currently working full-time as a graphics programmer in the television broadcast industry in London, I'm seeking for opportunities in the game development industry.
Recently graduated in Computer Science at Technical University of Varna (Bulgaria), with massive knowledge in the problem solving and Object-Oriented Programming. In addition to my 4 years of education I developed skills in Web development, Server-side applications and even low-level memory management.
During my free time I am trying out graphics libraries and game engines, as SFML (Simple and Fast Multimedia Library), SDL (Simple DirectMedia Layer ), Unity 3D, Undeal Engine. I also have some experience with OpenGL 3.3 and GLSL.
For my Diploma assignment I made a 3D water surface simulation (pseudo-realistic physics) with Unity3D, and during my free time I made my own 2D particle engine on SFML.
I gained commercial experience in the programming industry using C++, Java, C#, JScript and Lua Script. For web applications I use PHP, MySQL, JQuery, XML, and others. Deep understanding in linear algebra, physics and good analytic thinking.
Other objectives and skills:
- Team working;
- Multitasking (working over several projects);
- Willing to learn and improve my knowledge