I'm a Freelance Character and Creature Artist. Currently I'm using all the latest tools for creating versatile characters for my clients. I have over 3 years of experience in using the following softwares.
Maya, Zbrush, Mari, KeyShot, 3ds MAX, Marvelous Designer, Marmoset Toolbag, xNormal and Unfold 3D.
I also have experience in 3D modeling of high and low polygon characters for Indie-Games and platforms like IOS and Android.
My Additional skills include composting, rigging, lighting, rendering and animation. I possess a vast knowledge of history of art, culture, fashion and architecture in conjunction with rich experience and skills in both traditional and digital visual art; with all its aspects like color, perspective, proportions, anatomy etc.
Client's satisfaction with my work is my main focus and i also make sure i complete the given project 2, 3 days before the deadline.