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Last updated: October 1, 2015
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Thomas V.

Thomas V.

Game Maker (Maya, Photoshop, Unity3d, C#, Py, JS) (iOS/Android/Win)

Japan - Tests: 1 - Portfolio: 15

Hello Quick skill overview : - Over 2000 hours on oDesk, a total of 12 jobs and 4.75 rate. - 3D artist in game industry since 2005 (Autodesk-Maya + Photoshop) - Unity3d dev programming since 2010 (C#) - 5 released ios apps working as Programmer & Artist, - 3 released ios app working as Programmer, - 9 released ios apps working as Artist, - plugins integration : Facebook, Twitter, GameCenter, InAppPurchase, Flurry, RevMob, adColony, Kiip, ChartBoost, MoPub, GoogleAnalytic, etc... Let me know if you also want my Resume as a *.doc file. I am a French 3D artist & programmer currently living in Japan, working as freelancer for over-sea. Working for the Game Industry since 2005 : Smartphone (iOS + Android), PsVita, xboxOne and PC, on small or large scale games (Single or MMO) Mainly performing Low Poly assets for Game use. I use to do everything on a character production : Modeling, Mapping, Texturing, Rigging, Skinning, Animation and game integration. I have skill with C# (Unity3d - iOS), Python & MelScript (Maya + external tool), and JavaScript (web development + Photoshop).

$33.33 /hr
2,041 hours

Sergey O.

Sergey O.

Android/Unity3D developer, 3d/2d designer

Belarus - Tests: 1 - Portfolio: 7

I’m a game developer on Unity3d. I have a 2+ years of experience on programming using Unity3d C#. And 5+ years of experience as 2D/3D game designer. I have own projects in the Google Play. What I can : - Android apps; - Cross-platform applications (Unity 3D); - UI (Photoshop, NGUI); - Optimization games for mobile; - Re topology high poly models (normal baking, global Illumination); - Texture models;

$33.33 /hr
0 hours

Riccardo A.

Riccardo A.

2d 3d Artist Modeller Animator Iphone Unity3d Developer

Italy - Tests: 3 - Portfolio: 29

Hello, I'm Riccardo A. ,I'm 28 years old and I've 9 years of experience in 3d animation, modelling and rigging, graphic design and web design and i come from Italy. PORTFOLIO ON-LINE: I'm an Industrial and virtual designer and I've studied at Politecnico of Torino in Italy. I've a great experience in modelation, texturing, and animation, of any kind of things. I know very well software like motion builder for the real time representation and I've experience with the system of Mo-cap like Gipsy. I've worked for Pulsar Motion Tecnology a studio of post production, web design, 3d representation, etc... Old work experience are for car designer and modeller in NURBS "A" and "B" class at the IDEA INSTITUTE. I've worked inIphone games as pixel artist and 3d artist as freelance for Javaground USA, I've made Jeopardy(Iphone), Ghostbuster ( Iphone) , 2012 for mobile phone, Poket Gold (Iphone) I've made a mine Iphone games as a programmer and artist using Unity3d, this is the link of the video and the link of the games on appstore: I've worked at Eutechnyx in a videogame studio in Newcastle Upon Tyne UK as vehicle artist for "Ride to the hell" games for x360 and ps3 and Supercar Challange for PS3.( & lt; span> ) I haved work for Milestone srl a video-game studio in Milan, Italy from Septembre 2006 to May 2008 . I've made in Milestone, "SBK 07" for PS2/PSP and "Moto GP 07" PS2 with CAPCOM, the main duties is made the track and the environment modelling and texturing. With the last title "SBK 08" /"MotoGP 2008"/ "WRC 2011"for XBOX 360/PS3/PS2/PSP I've to made the hi poly and low poly model of motorcycle and vehicle for the game and its texturing with also the use of normal mapping, and the responsibilities to check the quality and the functionality of the motorcycle created from the outsource. And also for all the PSP games i've the duty of convert all the tracks from PS2 to PSP I'm a great video gamer, I' ve started with Impossible Mission on C64 and i don't have stop to play video games. My favourite game play are FPS and RPG. I read a lot adventure/sci fi books and Manga. The software i know use are: 3D Studio MAX 2011, Maya 2011, Z-Brush 4, MUDBOX, Character Studio, Adobe Photoshop CS5, MAXscript, Flash MX, Fireworks MX, Freehand MX; Adobe Premiere cs5, Adobe After Effect cs5, Autocad R14, Autocad 2011, Microstation 7.0, Rhinoceros 3.0, Poser 5.0, Sound Forge 6.0, Acid PRO 4.0, DeepPaint 3D, Vegas Video 4.0, Character Studio, Alias Wavefront Studio Tools 11, Canopus Edius, Combustion 4.0, Nuke, Cat 2.0, Java Language, C and C++ Language, Director MX and lingo language, Illustrator, Dreamweaver and HTML , etc... For the rendering i know use Vray and Brazil. Thanks a lot for your attention!

Groups: BoonEx

83% Job Success
$22.22 /hr
4,948 hours

Aris Semertzidis

Aris Semertzidis

Mobile, Web & Desktop Game Developer - Unity3D, Kinect

Greece - Tests: 1 - Portfolio: 6

Having 3 years strong experience in game development and interactive technologies like Kinect and Holograms. I am focusing on Unity3D and i am an expert on Object Oriented languages such as C#. Moreover, i am familiar with 3DSMax, Maya, Photoshop. Have a look at my blog

$16.67 /hr
29 hours

Kushagra Gupta

Kushagra Gupta

Grad student in Game Design & Development at RIT

United States - Tests: 2

I'm a graduate student pursuing my Masters in Game Design & Development from Rochester Institute of Technology, Rochester, New York. I have completed my undergrads from University of Mumbai in Computer Science. I have a work experience of 2.5 years working for Infosys Ltd., India as senior systems engineer. I have been into couple of internships during my masters which includes working as a developer intern at Center For Open Science, Charllottesville, Virginia & as a Unity Developer at BrokenMyth Studios LLC, Rochester, New York. Both Academically & Professionally I have been working on various genres of games that includes 2D. 3D, 2.5D, FPS, TPS, Swipe Gestures based games, Multitouch. All these games were developed in Unity.

$16.67 /hr
0 hours

Evgeniy T.

Evgeniy T.

Top Game Developer and Artist | Unity3D | C++/Objective-C | Scala

Russia - Tests: 2 - Portfolio: 30

I offer you 12 years of experience in digital graphics and development. My strengths include the ability to both develop your application from the ground up and produce world class graphic designs. I have an extensive work history in game development and a passion for mobile development. I have worked in different roles on various game development projects and on games parts like game logic, graphics, engine and tools. I am more than capable of fully developing your small game project independently. The only skill I do not bring to the table is music/sound effect editing. I also have the leadership skills to manage a development team for your larger projects. I am ready to provide you with the following services: Mobile application/game development (iOs, Android): - Unity3d, Vuforia, Cocos2dx, Marmalade SDK, C++/Objective-C, Java. - Scala, Erlang or Python backends development, web-sites. - Augmented reality application development. IPhone or IPad gaming art & graphics production: - 2D concept art (locations, characters, illustrations …). - 3D modeling, texturing, animation, rendering. - IPhone or IPad application UI design. If you are ready to launch your new mobile development project, or you need a top notch game developer, just send me a message to discuss your pathway to success. Samples of apps/games available on request.

92% Job Success
$27.78 /hr
333 hours

Moazzem Hossain

Moazzem Hossain Agency Contractor

12 years experienced 2d and 3d artist, animator and special fx artist

Bangladesh - Tests: 5 - Portfolio: 14

I specialize in 3D modelling and animation required in computer games in different platforms like social games, mobile games and consoles. I am an expert in 3D Studio Max, along with other tools like Maya, Poser and Flash.

Associated with: studiomaqs

75% Job Success
$10.00 /hr
188 hours