Autodesk Maya Specialists & Designers

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Autodesk Maya Job Cost Overview

Typical total cost of Upwork Autodesk Maya projects based on completed and fixed-price jobs.

Upwork Autodesk Maya Jobs Completed Quarterly

On average, 117 Autodesk Maya projects are completed every quarter on Upwork.

117

Time to Complete Upwork Autodesk Maya Jobs

Time needed to complete a Autodesk Maya project on Upwork.

Average Autodesk Maya Freelancer Feedback Score

Autodesk Maya Upwork freelancers typically receive a client rating of 4.73.

4.73
Last updated: May 1, 2015
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  1. Rajneesh K.

    Rajneesh K. Agency Contractor

    Explainer Video | 2D | 3D | Animation | Game Design | Whiteboard Anim

    India - Last active: 3 days ago - Tests: 3 - Portfolio: 43

    Our Services include, but are not limited to :- Explainer Video, Promotional Videos, Whiteboard Animations, 3d Residential, Commercial, Advertising & Film/media, Engineering & gaming Sector which consists: Promotional/Whiteboard Vidoes Motion Graphics White board videos Info Graphics Explainer videos 2D/ 3D Animation Children Rhymes & Cartoon Animated Music Video Character Animation Cartoon Animation Commercial Videos Architectural Walkthrough 3D Walkthrough 3D Interior Design 3D Virtual Design & Rendering 3D / 2D Floor Plan 3D Landscape Interior Rendering Exterior Rendering Bathroom Rendering Furniture Rendering Booth Stage Modeling Films & TV Tv Series Long Format/Feature Film E-Learning E-Learning Game Design & Development IOS Android Windows PC And Xbox Gaming Designing (Art and Animation) 2D/Graphic Designs Abstract Art Background Styling Book Drawings & Illustration Brochure Design Caricature & Mascot Designing Character Design & Illustration Comic Art Design Human Figure Poses Icons & Vector Art Layouts Logo Designing Website Designs Medical Animation Medical Illustration Medical Animation Scientific Modeling Prototype 3D Product Design And Animation 3D Prototype Process Animation 3D Virtual Prototype Simulation 3D Training Systems Products & Prototype Engineering Animation

    Associated with: Magic Spangle Studios, Magic Spangle Studios Pvt. Ltd. Agency

    $21.00 /hr
    113 hours
    4.93
  2. Saswata D.

    Saswata D. Agency Contractor

    3D Artist, 2D Artist, Animator, Game Artist, Game developer, Unity3d

    India - Last active: 4 days ago - Tests: 2 - Portfolio: 7

    I am an Autodesk Certified 3D artist with 6+ years of industry experience. Also owner of Interactive Entertainment Studios. My company's website: Visit here for more portfolio items http://interactiveentertainmentstudios.com/ Demoreel: http://www.youtube.com/watch?v=kM4cTGstcxU&feature=youtu.be Services: 2D & 3D Games (Art & Development) Augmented Reality (AR) and Virtual Reality (VR) Games & Application 3D Interactive Product Demonstration/Visualization 3D Interactive Architectural Flythrough/Visualization IOS/Android/Windows/WEB - All Mobile platforms 2D & 3D Character Design/Asset Design/Game Art 2D & 3D Animated Commercial/Film/Explainer (3D ART) 3D Character Design/Asset Design/Game Art 3D Animated Commercial/Film/Explainer Rigging Animation Modelling Texturing/Mapping (Diffuse, Specular, Occlusion, Normal, Light Baking) Lighting (Scan line, Mental Ray, Vray, Photometric) Special Effects (Particle Dynamics) Rendering (2D ART) 2D Character Design/Asset Design/Game Art 2d Illustration & Digital Painting, Concept art & Game Art, UI & Layout Design Game Design & Level Design

    Associated with: IES Interactive Entertainment Studios

    $11.11 /hr
    288 hours
    4.96
  3. Matt R.

    Matt R. Agency Contractor

    3D Artist and Unity3d Developer

    United States - Last active: 7 days ago - Tests: 2

    I have 7 years experience working as a Sr. 3D Artist and Simulation Developer for Raytheon. I am currently taking on freelance work as I can. About 20 hours per week as I am currently also working my full time position. I have a lot of experience working with Unity3D, Maya, Adobe Creative Suite and programming languages such as AS3, JS, C#, Android for Unity and some html5. I am also a Certified Autodesk Maya Professional. Since most of my work is under contract it cannot be shown here but I can show screenshots if needed. I also have a lot of experience developing for Augmented Reality, Oculus Rift and have Unity3d Pro with the ability to publish to Android Pro.

    Associated with: DEADicated Games

    $30.00 /hr
    117 hours
    5.00
  4. Felipe Zuleta

    Felipe Zuleta

    Graphic Artist

    Colombia - Last active: 05/30/2014 - Tests: 1

    I am a Graphic Artist/Developer with over 10 years of experience in different areas: Web design, Graphic Design, Animation 2D/3D, game development. I count with experience in big Studio productions like Ankama Animations (France) and smaller studios in Vancouver (canada) and colombia for a sample of my work please visit: Graphic Design: www.felipezuleta.com Animation: http://bit.ly/xqckFN Game Design: www.chulecookies.com

    $38.89 /hr
    4,130 hours
    5.00
  5. Brandon Simonds

    Brandon Simonds

    Veteran Game Designer

    United States - Last active: 12/18/2014 - Tests: 1 - Portfolio: 7

    Veteran game designer with over 15 years’ experience designing highly successful video games across multiple platforms and genres. Expert user experience creator with an eye for clean, engaging, and intuitive interface designs. Creative and technical expertise seamlessly blends for rapid design, iteration, and prototyping new concepts. Continual involvement in social media, industry trends, and emerging technology. Adept at gamification, monetization, and free-to-play design methodologies.

    $38.89 /hr
    25 hours
    4.92
  6. Sean C.

    Sean C.

    Unity Developer and Tech Artist

    United States - Last active: 3 months ago - Tests: 3 - Portfolio: 4

    My passion is designing, and developing video games in Unity3D. I primarily code in C# and I often use NGUI for the user interface in projects. I also develop Unity Editor tools primarily for extending NGUI and speeding up workflow, content pipeline and localization. I have extensive knowledge using Photoshop to create tiled textures, sliced sprites and UI interfaces. I am experienced in using 3D packages such as Autodesk Maya to model, UV, texture and rig 3D content. I have some experience in web development and writing HTML5, Javascript and CSS. I am available for the wide variety of tasks involved with developing video games for you and your organization.

    $27.78 /hr
    0 hours
    5.00
  7. Pradyumn S.

    Pradyumn S.

    Production Coordinator

    India - Last active: 01/05/2014 - Tests: 1

    Film Production Coordinator. Worked on Following titles: Hercules, Guardians of the Galaxy, Teenage Mutant Ninja Turtles, Transcendence, Godzilla, X-MEN : Days of future past, Need for speed, Noah, Captain America: The Winter Soldier, Star Trek - Into Darkness, R.I.P.D. : Rest In Peace Department, The Wolverine, Iron Man 3 Percy Jackson: The Sea of Monsters, Thor: The Dark World

    $45.00 /hr
    0 hours
    5.00
  8. Cicel Riveros

    Cicel Riveros

    UI Artist / App Designer / Game designer

    Argentina - Last active: 1 day ago - Tests: 7 - Portfolio: 65

    I have over 10 years of artwork, content in video games and devices apps (IOS and Android). I have created a wide range of icons, backgrounds, characters, animations and interface for apps. Create products which are usable and help the customers is my strength. I've worked for both local and international clients - from small startups to large firms and with every client I find it immensely rewarding bringing the ideas we develop together to life.

    $38.89 /hr
    168 hours
    4.84
  9. Riccardo A.

    Riccardo A.

    2d 3d Artist Modeller Animator Iphone Unity3d Developer

    Italy - Last active: 1 month ago - Tests: 3 - Portfolio: 26

    Hello, I'm Riccardo A. ,I'm 28 years old and I've 9 years of experience in 3d animation, modelling and rigging, graphic design and web design and i come from Italy. PORTFOLIO ON-LINE: www.ranimation.it I'm an Industrial and virtual designer and I've studied at Politecnico of Torino in Italy. I've a great experience in modelation, texturing, and animation, of any kind of things. I know very well software like motion builder for the real time representation and I've experience with the system of Mo-cap like Gipsy. I've worked for Pulsar Motion Tecnology a studio of post production, web design, 3d representation, etc... Old work experience are for car designer and modeller in NURBS "A" and "B" class at the IDEA INSTITUTE. I've worked inIphone games as pixel artist and 3d artist as freelance for Javaground USA, I've made Jeopardy(Iphone), Ghostbuster ( Iphone) , 2012 for mobile phone, Poket Gold (Iphone) I've made a mine Iphone games as a programmer and artist using Unity3d, this is the link of the video and the link of the games on appstore: http://itunes.apple.com/us/app/pacios-quest/id348686546?mt=8 http://www.youtube.com/watch?v=9xHyHKGoMMU I've worked at Eutechnyx in a videogame studio in Newcastle Upon Tyne UK as vehicle artist for "Ride to the hell" games for x360 and ps3 and Supercar Challange for PS3.( & lt; span>http://www.eutechnyx.com/ ) I haved work for Milestone srl a video-game studio in Milan, Italy from Septembre 2006 to May 2008 . I've made in Milestone, "SBK 07" for PS2/PSP and "Moto GP 07" PS2 with CAPCOM, the main duties is made the track and the environment modelling and texturing. With the last title "SBK 08" /"MotoGP 2008"/ "WRC 2011"for XBOX 360/PS3/PS2/PSP I've to made the hi poly and low poly model of motorcycle and vehicle for the game and its texturing with also the use of normal mapping, and the responsibilities to check the quality and the functionality of the motorcycle created from the outsource. And also for all the PSP games i've the duty of convert all the tracks from PS2 to PSP I'm a great video gamer, I' ve started with Impossible Mission on C64 and i don't have stop to play video games. My favourite game play are FPS and RPG. I read a lot adventure/sci fi books and Manga. The software i know use are: 3D Studio MAX 2011, Maya 2011, Z-Brush 4, MUDBOX, Character Studio, Adobe Photoshop CS5, MAXscript, Flash MX, Fireworks MX, Freehand MX; Adobe Premiere cs5, Adobe After Effect cs5, Autocad R14, Autocad 2011, Microstation 7.0, Rhinoceros 3.0, Poser 5.0, Sound Forge 6.0, Acid PRO 4.0, DeepPaint 3D, Vegas Video 4.0, Character Studio, Alias Wavefront Studio Tools 11, Canopus Edius, Combustion 4.0, Nuke, Cat 2.0, Java Language, C and C++ Language, Director MX and lingo language, Illustrator, Dreamweaver and HTML , etc... For the rendering i know use Vray and Brazil. Thanks a lot for your attention!

    Groups: BoonEx

    $22.22 /hr
    4,942 hours
    4.88
  10. Paolo Angelo Martinez

    Paolo Angelo Martinez

    3D Artist

    Philippines - Last active: 17 hours ago - Tests: 5 - Portfolio: 19

    A dedicated and disciplined contractor, driven to channel passion into every job worked on. ~5 years immersion in 3D game art production, Contribution to AAA console games such as: -The Last of Us -Uncharted 3 My portfolio site (in progress): http://www.gelomartinez.com Skills and services: -Concept Art: Able to create concept art based on reference and asset brief. -3D modeling & optimization: I am both inclined in modeling both inorganic and organic designs mainly in low poly to high poly resolutions with preference on characters. I can also do LoDs and other various topology optimization. -UV layout: Knowledgeable in maximizing texture resolution via UV layout. Tactical in putting UV seams and arrangement of UV shells. -Rigging: Competent in making rigs for low-poly assets. -Animation: Has understanding of good poses and arrangement of key poses. Can do clean animation cycles (walk, run, attack, etc.) -Texturing: Preference on hand painted texturing. I'm also able to bake normal maps/ambient occlusion maps. -Sculpting: Has used Sculptris, Mudbox, and Zbrush for sculpting. Employs a workflow that is disciplined on focusing and creating the big shapes rather than rush details in. Assets I have worked on or been a part of are environment, props, and characters. I am both inclined in modeling both inorganic and organic designs mainly in low poly to high poly resolutions with preference on characters. Some sample works viewable in 3D: https://sketchfab.com/gmart8/models You may also check my blog site for early works: http://onlywhatyoutakewithyou.blogspot.com/

    $22.22 /hr
    746 hours
    5.00