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Last updated: October 1, 2015
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Inseong Ahn

Inseong Ahn

Specialist in graphics for creating games

South Korea - Tests: 2 - Portfolio: 6

Ison Ahn E-mail: Web site: I am a Korean game artist with more than ten years of professional experience, although I started drawing at age 4, while I specialize in 3D. I am able to work in various areas, including computer-generated draft and conceptual art, 2D, dot art, visual effects, and animation. I have developed games using diverse platforms such as Arcade, PC Online, Nintendo DS, Mobile, etc. and have been using Unity 3D engine for five years now. If you are looking for a competent person to bring satisfactory results, please feel free to contact me. I always do my best for my clients, working with professionalism and devotion. I am ready to add my energy and creativity to your projects. My portfolio shows work that is detailed, well- conceived and well-produced. I have developed a knack for graphic art that gamers find both fun and compelling. EXPERIENCE: • Helped create games for Arcade, PC Online, Console, NDS, Mobile • More than 10 years of creating games TOOLS: • Adobe Photoshop • 3DS Max • Unity 3D ABILITIES: • Planning • Design • Rough draft • Conceptual art • 2D jobs (User Interface, Sprite, Dot Art, Original, etc.) • 3D jobs (Modeling, Texturing, Rigging, Animation, Visual Effects) PROJECTS: • Live Action Ping Pong: Physical interactive game (Arcade / 2002 ‒ 2003) • G-Zero: Physical interactive game (Arcade / 2003 ‒ 2004) • XNB online: Racing game (PC in Korea / 2005 ‒ 2007) • DIGIDIGI online: Racing game (PC in Korea / 2007) • Vitamin DS (NDS / 2008) • Tornado DS (NDS / 2008) • Space Cowboy: Rhythm game (Mobile app for IOS / 2010) • Lord of the Bats: One-touch game (Mobile app in Korea / 2010 ‒ 2011) • Princess of Devildom “Evangeline”: Defense game (Mobile app in Korea / 2012) • Piko Pang: Puzzle game (Mobile app in Korea / 2012) • Monster Quest: Turn-based strategy game (Mobile app in Korea / 2012) EDUCATION: BA, Cartoon Art Sunchon University 2006 EMPLOYMENT: Freelance Artist Mar. 2014 ‒ Present PANDORA TV Seongnam-Si Gyeonggi-do, Korea Mar. 2013 ‒ Dec. 2013 Game Art Director IKINA Games Seoul, Korea Nov. 2011 ‒ Dec. 2012 Graphics Team Manager Next Dream Seoul, Korea Oct. 2009 ‒ Oct. 2011 Game Graphics Specialist Skonec Entertainment Inc. Seoul, Korea Dec. 2007 ‒ Jun. 2008 User Interface Designer Inforex Inc. Seoul, Korea Mar. 2007 ‒ Nov. 2007 3D Artist E-realife Seoul, Korea Dec. 2005 ‒ Feb. 2007 3D Artist D-gate Inc. Seoul, Korea Mar. 2002 ‒ Aug. 2004 Game Graphics Artist

$20.00 /hr
0 hours

Jason Miller

Jason Miller

3D Artist / Game Designer / Tech-Artist / Unity Developer

United States - Tests: 3 - Portfolio: 15

I am a skilled game developer with over a decade of professional experience developing mobile and console games. I have a range of experience ranging from game art to design and programming. With my skills I can start a prototype and/or bring it to a polished finish.

$44.00 /hr
148 hours

Vance Wu

Vance Wu

Senior 3D Artist

United States - Tests: 2 - Portfolio: 1

I am a 3D artist with 6+ years of experience working with web, mobile, and AAA game projects. I specialize in establishing and maintaining 3D pipelines, whether it's for existing IP or brand new IPs and projects. My key expertise lie in character/environment modeling, texturing, sculpting, lighting, rigging and tools development with Python/PyMel, as well as leading outsource and internal artist management. 1 Tech Crunch Crunchie Award: "CityVille" - Best Time Sink (2010) 1 Academy of Interactive Arts & Sciences Award "CityVille" - Social Networking Game of the Year (2010) Skills: • Proficiency in: Maya • 3ds Max • Photoshop • ZBrush • Unreal • Unity • Motionbuilder • Flash • Illustrator • After Effects • MEL/Python • Javascript • HTML/CSS • SVN/Perforce • Git • 3D hard surface and organic art creation for characters and environments, modeling, UV mapping, texturing, rigging, lighting, rendering, animation and tools development with MEL/Python • Internal/outsource art management, scheduling and creating comprehensive art style guides • UX development, art direction and artist mentoring • Fluency in English and Chinese Mandarin Working Titles: • TinyCo Project (TBA) - 2015 Shipped Titles: • Volt-Air (Android) - 2014 • The Sims 4 (PC) - 2014 • Battlestone (iOS, Android) - 2013 • Germ Smash (iOS) - 2013 • CityVille (Web, iOS) - 2010 • YoVille (Web) - 2009 • PlayStation Home (PS3) - 2009

$50.00 /hr
885 hours

Denys P.

Denys P.

Android App Developer

Ukraine - Tests: 1 - Portfolio: 2

Self-directed and motivated developer with 1+ years' experience in Android/Java, 3+ year's in HTML/CSS. Excellent at developing and maintaining user friendly applications. I am hardworking and a fast learner with good communication skills and a strong design background. I also have strong experience in 3ds Max, AutoCAD, Photoshop, Corel Draw

$15.00 /hr
0 hours

Ivan Papa

Ivan Papa

Game tester, 3D artist

Croatia - Tests: 4 - Portfolio: 3

As a game tester I want to get a lot of new experiences from game testing as I love games above everything. Also, if ever possible to get a chance to work on a game project in which would one day my name appear. As a 3D artist I want to push my imagination beyond my boundaries and to have a chance to get to know new techniques from other people and co-workers.

$4.44 /hr
0 hours

Totolici A.

Totolici A.

Fast Freelance, Autocad arhitect/ 2D & 3D designer, Romanian

Romania - Tests: 8 - Portfolio: 8

Over the last 5 years, I have been using AutoCAD for developing in 2D and 3D. I have studied for 1 year at the university "Dunarea de jos" in Romania.Standards used in tehnical drawing and computer graphics representations. Representation for the construction of geometric figures and geometric forms on computer. Introduction to AutoCAD, Three-dimensional modeling objects. Drawing strategies. Model space and paper space (multiple views, drawing the piece). At the final exam i obtain 9/10, in procent view 90%.I am studding automatic Engineering in first year of master degree and I have also, experience in programming in C/C++/Java SE. I hope I can be an asset of your company.

93% Job Success
$8.89 /hr
1,189 hours

Andre Schaan

Andre Schaan

Unity3D Programmer

Brazil - Tests: 1 - Portfolio: 11

Im a programmer with extensive experience in Unity3D. Developing games along the last five years (Unity3D), im one of the pioneers developing games in Unity3D. My focus today is program 3D/2D games, visualizations and Apps for desktop, web and mobile devices (IPhone and Android). I've participated in more than 15 games projects, including the last work with Unity3D people on Unity3D Bootcamp (release of version 3.0 of Unity3D) In a game develop i'm know all areas of concerning games: modeling 3D, animation, but today i only just programming games. I work with gameplay, GUI / HUD / (UI) user interface, IA, Physics engines, and all necessary.I develop IA systems with sofisticated algorithms, create great shaders in GLSL, CG and do pos- processing with the best quality in worked games. In short, i try to do games with my best quality, to have satisfied clients! Best Regards, Andre Schaan.

$27.78 /hr
36 hours