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Game development is the technical process of creating a game, typically one that can be played online, on a gaming device like an Xbox, or on smart gadgets. On Upwork, the world’s largest online workplace, companies and individuals hire game developers to efficiently execute every stage of game development, starting from storyboarding to social integration of games. Start your game development project today!

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Game Development Job Cost Overview

Typical total cost of Upwork Game Development projects based on completed and fixed-price jobs.

Upwork Game Development Jobs Completed Quarterly

On average, 318 Game Development projects are completed every quarter on Upwork.

318

Time to Complete Upwork Game Development Jobs

Time needed to complete a Game Development project on Upwork.

Average Game Development Freelancer Feedback Score

Game Development Upwork freelancers typically receive a client rating of 4.61.

4.61
Last updated: August 1, 2015
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  1. Andrey K.

    Andrey K.

    Programmer / Developer

    Kazakhstan - Last active: 12/02/2014 - Portfolio: 13

    Skills and competences Objective-C, iOS development: 4 years of experience Programmer Building Java applications with Java 6/7 and MySQL, Oracle: 9+ years Experience with REST, JSON-RPC, XML, JSP, Core Data, SSL. Experience in a number of other languages: C++, HTML, SQL, C#, ... Experience with graphic designs' programs: Photoshop, Corel Draw, Maya. Database expertise: primarily in MySQL / Oracle - Design, Index design, Performance optimization. Project management experience in managing in-house and remote teams: 2+ years. Professional experience iOS developer & publisher From September 2010 to the present Building and publishing iOS applications, iOS consultancy. Developed and published 20+ own titles on the App Store: “Reach the Moon”, “Jigtris Puzzle”, “Terrtris”, “Antonyms”, “Don't touch my FISH”, “JustWords.”, “Math Brainiac” etc. Developed and published 10+ titles for other companies on the App Store “Vesti.kz”, “Tengrinews for iPhone”, “WorldClass Almaty”, “NinjaMyApp SDK”, “Heaven & Hell”, “Hippie Trip”, “Just Timer”, “Word Monster” etc. From October 2007 to November 2011 Senior Software Engineer / (Java, Oracle, JSON, Protobuf, SSL, Digital signature-GOST, Objective-C) Kazakhstan Stock Exchange Responsibilities: • New software design & development from the beginning and throughout the development life-cycle • Existing System maintenance, troubleshooting, optimization, and 3rd line support • Interfacing with Internal clients, Stock Exchanges, Data consumers and other project stakeholders Developed and published FIX Getaway for MarketData distribution, FIX Getaway for trading, trading terminal STrade, mobile trading terminal MTrade. http://www.kase.kz/en/page/show/regulations_market_data http://www.etrade.kz/products/fix http://www.etrade.kz/products/strade https://itunes.apple.com/app/mtrade/id615200515 From August 2004 to October 2007 Software Engineer / (Assembler, C, DDK, SoftICE, WinDBG, Java) BIPS /Escape Driver development for Windows / Linux platforms IPW PCMCIA, USB modems. https://sourceforge.net/projects/ipw-client-soft Education and training Kainar University 2000 – 2004 Specialties: Information System. Qualification: Specialist of information technology computing and networks Courses Oracle certified courses 1Z0-001-002 SQL and PL/SQL

    $22.22 /hr
    96 hours
    5.00
  2. Marc Thompson

    Marc Thompson

    Unit Game Development Specialist

    United Kingdom - Last active: 2 months ago - Portfolio: 2

    I have worked in the software industry for 10+ years. I have worked as a game developer for some of the leading games companies. Games are my passion, and so much so that I spend much of my working hours making games for Android devices. I have also worked in software outside of the gaming industry. This includes working as a contractor for companies supplying software solutions to the petrochemical and energy trading industries. I provide a professional service, aiding the client from project conception and initial design, right through to timely completion of development and finally to testing and debugging. My clients can expect a service of the highest standard, using all available resources to take your project to a timely completion.

    $25.00 /hr
    75 hours
    4.95
  3. Shamandura C.

    Shamandura C.

    Game Developer

    Philippines - Last active: 01/12/2014 - Tests: 1

    I seek for opportunities to develop fun and exciting games and hone my programming, math, and physics skills in the process. I have a broad experience with Unity3D and have worked with Unigine as well. I was involved in MMORPG projects and wrote game flow, UI, networking, physics code as well as some shaders. I now work with a team developing mobile games for IOS. I am a front end developer but engage in back end code writing and maintenance as needed. I have used the following tools and languages: Unity3D, Unigine, UnityScript, UnigineScript, C++, Photon, Badumna, XM, SQL, PHP If you think I have the skills you need, please feel free to contact me.

    $30.00 /hr
    424 hours
    4.80
  4. Eduardo Acedo

    Eduardo Acedo

    Systems Engineer - Mobile Game Developer - oDesk Verified

    Venezuela - Last active: 25 days ago - Tests: 5 - Portfolio: 5

    Game developer and Systems Engineer. Have created applications and games for: iOS, Android, PC, Mac, Web. My main tool for game development is Unity3d Game Engine. Game Logic expert, and game designer. Fluent in Spanish and English. oDesk verified mobile developer.

    $50.00 /hr
    46 hours
    5.00
  5. Rocky Limandauw

    Rocky Limandauw

    Professional Game Programmer

    Indonesia - Last active: 08/22/2014 - Tests: 3 - Portfolio: 22

    Well, making game is one of my biggest passion.. I like programming and a big fan of old school game, so game programming is a perfect thing for me right? :) I'm currently working as iOS and Android game developer using Corona SDK. I started making game since I was in university, 2004, 'til now, using several programming languages, Pascal, Delphi, C++, Java, J2ME, Corona LUA, Flash AS3, and Objective C with Cocos2d. So far I had worked for several companies - Yellow Cat Studio, a flash game studio - Gameloft in Jogjakarta, Indonesia, J2ME games - Dragon Game Studio, iOS and Android game studio - and of course freelance jobs I also have some experience in SQL and PHP (usually for multiplayer turn based game) I always do my best for my work, for me task is more important than money. One thing for sure, I'll not disappoint you!

    Groups: Corona Labs

    $11.11 /hr
    0 hours
    5.00
  6. Cartrell H.

    Flash Game Engine Programmer (AS3)

    United States - Last active: 1 day ago - Tests: 4 - Portfolio: 51

    As a Flash game engine programmer, I am adept with the low-level engines for browser-based, 2D, single-player Flash games writing ActionScript 3. My own Flash games have also been sponsored, and I have coded over 50 Flash game engines for clients. Services and terms: 1). Programming and development of the game engine for single-player, 2D, browser-based Flash, non-ad game(s). This is game engine programming exclusively, and does not include designing the game(s), content management, building the web page(s) on which the game(s) might be hosted, or implementing or configuring other server-side resources (high-scoring, login system, user accounts, web scripting, databases, etc.) 2). An ideal minimum duration for the project should be at least 3 months. The project must be for the development of a new game engine, thus, not modifying an existing one, unless I was the previous, sole developer of that engine, and the engine has not been modified by someone else after I have worked on it. Furthermore, the project must not include integration onto third party social sites, such as Facebook, nor must the target platform designate mobile devices. An exception here is if I produce a Flash SWF, then send it to you (as the engine would be complete at this point), then on your end, you convert/port it to your desired platform. 3). Game design details, gameplay mechanics, media (graphics and audio) must already be provided. This includes, but not limited to concepts, gameplay rules, scoring systems, and user interface layouts/functionality. Please contact me if you have any questions.

    $25.00 /hr
    9,055 hours
    4.89