AAA Video Game Sound Designer & Composer
Last active: 9 days ago
For all Portfolio Items and more info: http://www.atlantagameaudio.com
Atlanta Game Audio is run by sound designer and composer Jessica Gore. After receiving her Bachelors in Music Technology from Georgia State in 2005, Jessica has spent the next decade in professional music production, music licensing, and landed serendipitously in game audio.
As a classically trained pianist and innovative composer, Jessica finds no greater joy than giving a unique "voice" to a game through music and sound design. Her major releases to date are Lichdom: Battlemage (Xaviant), Brawlhalla (Blue Mammoth), and other indie/mobile/casino games and apps.
Jessica's work has also been featured in Kotaku, Music & Musicians Magazine, Billboard.com, and many other media outlets, as well as being endorsed by Propellerhead software. She is a regular speaker at local and national events on topics such as game audio, sound design, and women in gaming.
Game Engines: Unreal 4, CryEngine, Unity 3D, UDK, Adobe Flash
Audio Middleware: Wwise, FMOD
Music Production: ProTools 11, SoundForge 11, Soundminer, Cubase, Reason, Logic Pro, Waves Plugins
Other: Photoshop CS6, Perforce