I am an experienced 3D Artist with published titles ranging across platforms like mobile, tablet, PC, Oculus Rift and even real media in the form of 3D Print. I take on a variety of jobs for a small team or specialize in my passion, 3D environment art. I am a dedicated and driven artist who will constantly strive to go above and beyond expectations. I have been freelancing for the last two years and I am available for full time and part time work; both on site and telecommuting.
Titles contributed to include:
Dreadhalls (Oculus Rift)
Anchorman 2: Scotchy Scotch Toss (iOS)
Engines of War (Mobile)
Lost Toys (iOS)
Specialties: 3D Modeling in Maya and Silo, Texturing and Digital Painting in Adobe Photoshop, Layout and design in Unity 3D and Unreal Development Kit, 3D Print Design and organics sculpting in ZBrush, rigging and animation in Autodesk Maya, Illustrations in Adobe Illustrator.
Lost Toys: Won Best Game Design Award for Sense of Wonder Night 2013
Lost Toys: Won Most Artistic for Codame Indie Game Developers Showcase
Image of the Day feature on GameDev.net - February 27th, 2015