writer, researcher, audio producer, coder, gamer.
Last active: 6 days ago
I have completed my O and A levels. I have achieved A* grades in 7 subject and A grade in 1 subject out of my total 8 subjects in O levels, where in English I had achieved 92% (A*).
I got admitted to the reputed university, University College London in the UK, for a BSc degree in Physics which would follow to a one year MSc degree later on. I aspire to be a renowned physicist at some point in the future.
I am an avid reader and writer and have written several articles on science and technology in the past. A notable example is my article “Strolling Through Time” being published in the National Physics Olympiad. I enjoy writing stories as well, especially if that is about technology or science. But, fictional stories get me going.
I am a technology enthusiast in general and always keep myself updated with the current advancements or breakthroughs in technology. This ranges from computer hardware, such as processors and graphics cards, accessories such as headphones, to software such as blender, visual studio and MS office for productivity to the latest games on both PC and mobile devices for entertainment. This will enable me to write hardware or game reviews as soon as they are available or when I get my hands on them.
I love programming, mainly in C++, but in general, solving problems and writing algorithms is my strength which allows me to adapt to other programming languages very quickly. Most languages have a C++ like pattern, which is helpful as well. I started learning to code with visual basic and so, I have a pretty good idea about how visual elements work together with programming code.
I have taught a batch of 7th graders a programming course on Kodu Game Lab by Microsoft. It's an intuitive visual programming software for kids to learn programming logic and make their own games.
I have led a team of 3 to a robotics project where we displayed a working prototype of a "smart rover" that would detect obstacles in its way and automatically readjust its route. The bot was programmed by me, using the Arduino UNO microcontroller and its dedicated language – Arduino C, which uses a language similar to the C programming language.