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Last updated: October 1, 2015
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Rich Ahee

Rich Ahee Agency Contractor

Music Videos to Feature Films and all in between

United States - Portfolio: 3

I am experienced in creating original promotional and artistic video content for a variety of industries. I have produced visually cohesive, stylish presentations by skillfully employing various creative techniques. My main focus is quality while working with strict deadlines and time sensitive material. I have a pro-active and collaborative work ethic and can effectively communicate concepts and ideas in a concise and easy to understand manner. My strong organizational skills allow me to handle multiple projects effectively and efficiently. I am also a 3d artist proficient in modeling, lighting, rendering, and texturing.

Associated with: Lorray Digital Media Group

$30.00 /hr
0 hours

Jacob Burke

Expert 3D Game Artist

United States - Tests: 1

Hey, I am the art director for a game studio in Vancouver Washington. I am a expert at making game assets in the 3d world. I primarily make game assets for mobile and PC. I have two recently made games on steam, as well as multiple games on the google play store. Send me a message for some free steam keys if you want to get a better look at my portfolio. A link to my Portfolio

$10.00 /hr
0 hours

Jason T.

Jason T.

Professional 3d rendering/modelling within Maya, Unity and UE4.

Canada - Tests: 4 - Portfolio: 4

Throughout the course of the last 5 years, I have utilized nearly 2 decades of computer experience to accumulate as much skill and understanding working within the 3d graphics and computer modelling industry as I can. While my core strengths reside in modelling and materials within Maya and Mudbox, as a generalist I am well versed in lighting, rendering and related skillsets and I can work in Unreal and Unity game engines as well. I am seeking opportunities to further develop my skills and portfolio by creating awesome 3d assets and renders for you or your business. I also have workable knowledge of Torque 3D, Quixel Suite, Keyshot and various other graphical design and rendering tools, so chances are if you need me to use it I can, and if I don't already know how I will learn it!

$15.00 /hr
0 hours

Alicia Keizer

Alicia Keizer

2D and 3D Artist

Australia - Tests: 2 - Portfolio: 7

Currently working part time as a Environment and storyboard artist at Create Production House. I graduated with a bachelor of Animation at SAE Institute in late 2015. With a passion for creating, I love working in both the 3D and 2D. I have experience in creating from concept all the way to final production and worked confidently on teams and individually. I have worked on many projects, both professionally and for myself. Some of these projects include 3D modelling, animation and digital compositing, as well as video editing and creating art assets (Concept art, Characters, Environment and Storyboards). I have also been part of game development teams and produced concept art, 3D models/animations as well as 2D sprites/assets and GUI material. I also have experience with exporting/importing into UE4. I am confident and proud of my skills. My favourite aspects of this work are 3D Sculpting, modelling and concept art. However I am more than happy to take on all sorts of work in the field. :)

$25.00 /hr
0 hours

Hao Chen

Hao Chen

3D Game Artist

United States - Tests: 13 - Portfolio: 5

I graduated with BA Physics degree from Berkeley in 2006. The root of my huge turn onto game art happened in my junior year there. I redrew my CS roommate’s very bad sketch of a girl into something not so very bad, so he invited me to make and animate 3d models for his class project of making a primitive game engine. I thought I could do it then, but of course, 3d modeling and animation isn’t something could be mastered in two weeks, so it turned out to be an “incomplete” disaster – alright, a complete disaster, but my roommate passed his class, and we had a lot of laugh watching a 3d female character “humping” a mech warrior due to extreme low frame rates during a turn-based fight in his engine. For the two weeks of sacrificing sleep and even grades at Berkeley, I realized I had more passion creating game art than doing experiments, solving integrals, and even playing games, so I chose to learn more about 3d art at the Academy of Art University after graduating from Berkeley. I wouldn’t necessarily say it was a good school choice, but over the years I learned more and more about the game industry inside and outside school. So far I’ve focused on 3d environment art, though I’ve also participated in other related fields now and then. It would be a great opportunity for me to have a chance working at a productive game studios / on an exciting game project. By the way, the same CS roommate and I formed an indie game group called teamCEL during 2009 – 2012. We successfully published an Android game, CellCross, which had been unpublished due to the dissolution of teamCEL. However, CellCross’s Google Play page is still secretly alive at: – Only for people who previously installed the game, unfortunately. So all I could provide is a Google Play screenshot and the tutorial video I made as public proof.

$12.00 /hr
0 hours

Jurenchi F.

Jurenchi F.

Expert Graphic Artist, 3D modeler and designer

Philippines - Tests: 3 - Portfolio: 3

Award-winning graphic artist with extensive experience in state-of-the-art technologies. Skilled in creating and successfully implementing new product lines to compete with market leaders. Also skilled in video production and computer-generated images, including creating two- and three-dimensional programs and commercials. Intense and creative production and designs of Websites and Web Development.

$13.00 /hr
24 hours

Abraham Tovmasyan

Abraham Tovmasyan

3D Artist with professional modeling sculpting experiences

Armenia - Portfolio: 7

3D artist , Hyperrealistic painter . Excellent knowledge of modeling in 3Ds max , Maya . Excellent knowledge of character retopology for rigging Strong knowledge of Sculpting in Zbrush , Mudbox . Knowledges of UV unwrapping . Excellent knowledge of texturing, painting very realistic models in Mudbox Ability to generate vector Displacement map , Normal map . Ability to work with models for 3D printing . Good knowledge of character and other Animation in 3Ds max , Maya . Strong knowledge of Vray Renderer . Strong knowledge of modeling in ArchiCad (Renders I Always do in 3Ds max) . Ability to make 2D Drawings in AutoCad . Knowledge of Photoshop, Corel Draw . Understanding Video editing principles . Knowledge of Sound effects editing for animation. Ability to work with Sony Vegas and After Effects for post production .

$6.67 /hr
0 hours