Game Developers & Designers

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Are you looking for a professional freelance game developer? Upwork has millions of talented freelancers to choose from, many of which are skilled in graphic design for games, game character design, flash game development, MMORPG development, game development for iOS and Android, online games development, social integration, and game testing using Flash and Corona SDK.

Game development is the technical process of creating a game, typically one that can be played online, on a gaming device like an Xbox, or on smart gadgets. On Upwork, the world’s largest online workplace, companies and individuals hire game developers to efficiently execute every stage of game development, starting from storyboarding to social integration of games. Start your game development project today!

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Game Development Job Cost Overview

Typical total cost of Upwork Game Development projects based on completed and fixed-price jobs.

Upwork Game Development Jobs Completed Quarterly

On average, 201 Game Development projects are completed every quarter on Upwork.

201

Time to Complete Upwork Game Development Jobs

Time needed to complete a Game Development project on Upwork.

Average Game Development Freelancer Feedback Score

Game Development Upwork freelancers typically receive a client rating of 4.61.

4.61
Last updated: June 1, 2015
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  1. Timothy Wickey

    Timothy Wickey

    Mobile Game Development Studio

    United States - Last active: 11/13/2012 - Tests: 1

    I am looking to put my skills to work in creating high quality mobile games for iPhone, iPad, Android, Kindle Fire, and Nook Color. I was lead developer and manager for multiple apps and games for iOS and Android mobile devices. One of our games is Burst! (http://wickeyware.com/games/burst/). It is a physics based puzzle game written in Objective C on XCode. It uses Box2d as its physics engine. It received over 400,000 downloads on the App Store. Another game is called Jetpack Miner. It was written in LUA within the Corona SDK platform. It was designed to be a huge tile-based world with destructible blocks with realistic physics and also run on nearly all mobile devices. A single game can consist of up to 160,000 tiles in a randomly generated map.(http://wickeyware.com/games/jetpackminer/). We also built apps. One popular app we developed was for keeping track of volleyball stats. It was designed for iPad only so that the entire tracking system could be on one screen and replace a typical score pad. It used a SQL Lite database accessed via Core Data.

    $27.78 /hr
    102 hours
    0.00
  2. Kyle W.

    Kyle W.

    Experienced Corona Mobile Game and App Programmer with Benefits

    United States - Last active: 1 day ago - Portfolio: 7

    Hello! I'm an experienced and published mobile app and game developer. I've primarily used the Corona SDK for my cross platform game development. I've worked extensively on: * Box2D physics * Many of the Corona plugins (analytics, Facebook, all Ad platforms, etc.) * Cloud services (AppWave and App42, etc.) * Real-time multiplayer * In-app Purchasing * Push notifications * Advertising monetization (video, banner, interstitial, incentive) * Data storage (SQLite, JSON, cloud) Aside from coding, I also do quite a bit of drawing for basic graphic assets. I've done 100% of the assets for each of my games. I wouldn't call my design abilities a core strength rather a supporting ability where I can draw UI controls, basic sprites, etc. without the need for an artist. I'm available full time or as needed starting any time. No preference for team size or project stage. I work well with small or large teams and don't mind jumping into an existing codebase or starting from scratch. As for the **benefits**, I also have an existing codebase for general services that I don't mind reusing (with no licensing attached). Services include: * Complete In-App purchasing store * Real-time multiplayer framework * Push notifications and deep linking * Cloud based promotional services * Progression features including player profiles, leveling, perks and rewards, etc. * Facebook Login integration * Analytics Prior to the recent time I've spent developing games, I worked as a lead engineer in the mobile telecom world for over 12 years as a server side enterprise Java developer and SDK/tools developer. **Portfolio** I have seven puzzle games published on the Google Play store, and three on the App Store (remaining four are currently in review). These games were all solo projects. I've done all design, development, and publishing. Google Play Developer Profile - https://play.google.com/store/apps/developer?id=Mass+Deception+Games iTunes Developer Profile - https://itunes.apple.com/us/artist/kyle-wilgus/id770274910

    $40.00 /hr
    46 hours
    0.00
  3. Timothy J Hays

    Timothy J Hays

    Sr. Software Developer

    United States - Last active: 5 days ago

    Tim Hays has experience developing over 80 published products in the areas of games, education, training, science, defense, and is a cognitive scientist as an advanced artificial intelligence expert and a published senior member of the IEEE with 2 patents awarded, both relating to AI design and display of intelligent characters in games.

    $84.44 /hr
    213 hours
    0.00
  4. Fabrizzio S.

    Fabrizzio S. Agency Contractor

    Mobile Developer

    Uruguay - Last active: 10/20/2014 - Tests: 6 - Portfolio: 30

    Over the past 5 years, I have developed a wide range of apps, websites and games. My specialty is comprehensive work, developing everything from scratch, through Project Management. Some of my work includes: - Java Developement for Custom Web App - iPhone Application with Google App Engine Backend - 3D Graphic Artist & Web Game Design I'm now seeking opportunities that will allow me to develop my professional skills by providing creative and high quality solutions to my clients. I enjoy new challenges on a daily basis, looking to overcome my own high standard goals.

    Associated with: CodigoDelSur Agency

    $61.11 /hr
    42 hours
    0.00
  5. H Albano

    H Albano Agency Contractor

    PhoneGap Developer

    Uruguay - Last active: 2 months ago - Tests: 4 - Portfolio: 26

    Over the past 4 years, I have developed a wide range of apps (both PhoneGap and iOS) websites and games. My specialty is comprehensive work, developing everything from scratch, through Project Management. Some of my work includes: - PhoneGap development - iPhone Application with Google App Engine Backend - 3D Graphic Artist & Web Game Design I'm now seeking opportunities that will allow me to develop my professional skills by providing creative and high quality solutions to my clients. I enjoy new challenges on a daily basis, looking to overcome my own high standard goals.

    Associated with: CodigoDelSur Agency

    $61.11 /hr
    195 hours
    0.00
  6. Joe Wintergreen-Arthur

    Joe Wintergreen-Arthur

    Independent Game Developer

    Australia - Last active: 5 days ago - Portfolio: 7

    I've been making video games for over 5 years. I run a small independent company called Impromptu Games which has shipped games on Steam and the App Store. I work primarily in the Unreal Engine (3/4), and am skilled in many aspects of game development in that environment. I specialise particularly in level design and Blueprint programming. I'm also skilled in project management, having been solely responsible for the management and organisation of multiple team members on several shipped games.

    $40.00 /hr
    26 hours
    0.00
  7. Benjamin N.

    Benjamin N.

    Top .NET Programmer with 15+ years of experience

    Germany - Last active: 3 days ago - Tests: 1 - Portfolio: 6

    Over the last 15 years, I have developed a ton of computer, console and mobile games and apps. I am most known for my early .NET skills from 2002, when I developed the first commercial .NET game Arena Wars and became a Microsoft XNA MVP from 2006-2010. Since then I have worked on mobile apps and developing the Delta Engine to make this task easier for .NET programmers. Along the way I picked up a lot of skills with all .NET Frameworks from 1.0 to 4.6, Java, C++, JavaScript and many dynamic languages. I also have a lot of experience with graphics frameworks (OpenGL, ES, DirectX, XNA, Unity3D) and general development libraries and tools (WPF, Forms, SQL, HTML5, Css, Git, Hg, etc.). My core competency lies in completing mobile apps from start to finish and helping teams with their daily development problems. This is what my clients say about me: "I played around with the tool and the code, I have to say that this is beyond my expectations! In my daily job I am a product manager, I am used to work with developers, but I have to say that I have never seen this quality in such a short time."

    $33.00 /hr
    44 hours
    0.00
  8. Tung yee T.

    Tung yee T.

    Unity3D Game Developer

    Malaysia - Last active: 1 day ago - Tests: 2 - Portfolio: 4

    Nice to meet you! My name is Tung Yee, and I am a Unity3D developer with 3+ years of experience. In past years I have been creating multiplayer and single player games for iOS, Android and Web platform, so I have practical development experience including tools, workflow and tricks on especially 2D games, and 3D games as well. Also, I created complex MOBA game with MMO features, so I possess advanced experience on Photon, server, database and network programming. For more of my expertise and experience, you can view my constantly and carefully updated portfolio (http://atk9999.com/portfolio/). I'm looking forward to work with you! Many thanks in advance.

    $25.00 /hr
    376 hours
    0.00
  9. Pavel T.

    Pavel T.

    Unity3D Developer

    Russia - Last active: 2 days ago - Tests: 2 - Portfolio: 2

    Two years of experience in game programming. Durning these years I've developed several games for mobile platforms and web. Most noticeable projects are Dead Defence(tower defence game for iOS/Android, the only programmer in team) and Viking Stomp(physics/turn-based game for iOS/Android/Web, participate in team development). I have experience in both: starting from scratch and completing unfinished projects. -- Plugins intergration: Facebook SDK, Twitter, In-App, iCloud, Push Notifications, GameCenter (achievements, leaderboards), RateMyApp -- Mobile App Tracking, Flurry, Tapjoy. -- UI programming (NGUI, Untiy GUI) -- Asset bundles -- Platform independent -- Tools for Editor -- Build and upload automatization -- Client-Server interaction (Protobuf) -- Sprites/bone animation -- Performance enhancing -- Creating and publishing apps -- Physics games -- Tower Defense

    $16.00 /hr
    865 hours
    0.00