Animation specialist. Videos, TV, Film & Gaming
I've honestly done it all and I can offer, various production skill sets including, work for over 2 decades (and counting) as Maya Character Generalist since 2002 and working in Animation field since 1996. My working experience includes Video Games, TV, Film as Character Designer, Story boarding Artist, 3D Modeler, Maya 3D Rigger, Character Animation, After Effect editing and composting, Illustration, Info-graphics, Motion Graphics, GUI artist and pitch artist.
Some of my clients include: Royal Bank of Canada (Character Rigger), IMAX corp (DepthArtist), March Entertainment (Animator, Rigger, Modeler), Nelvana (Set Modeler, Prop Rigger), Five Archers (Indiegame Art Director), Core Digital (Character Rigger), Optix Studios (Character Rigger), Spin (Character Rigger), Bullseye (Modeling and Lead Character Rigger for Disney’s TV series), Trace Pictures (Generalist), Dan Kretch Productions (Modeler, Animator, Rigger, Generalist), Snap Media (Character Designer), Cinenova (Generalist), Centennial College (Rigging Instructor), Decode Entertainment ( Animator ).
Please review my portfolio as I feel it is truly the bottom line and my best selling points are visuals.