Last active: 22 days ago
I love digital illustration and I've been doing it since the beginning of high school!
My most recent experience includes working for Sony Online Entertainment as a 3D artist, doing concept art, 3D modeling, UV unwrapping, sculpting, and texturing props for Massive Multi-player Online Everquest Landmark game. I also have experience with character design, comic strips, animation, 2D and 3D video game design, logos, flyers, promotional artwork, CD covers, tee-shirts, caricatures, and other various styles of art.
I'm used to fast-paced illustrations and renderings with environmental themes and features and am familiar with the following toolsets: Autodesk Maya, Adobe Photoshop, Premier, Flash, After Effects, and Illustrator. ZBrush, Quixel Suite, XNormals, Unreal 4 and Development Kit, Marmoset, Microsoft Office, Substance Painter, Roadkill and UV Layout