Sound Design/Music/Composer/Game Sound/Audio Post Production
I compose and create original soundtracks for videogames, shortfilms, trailers and for others audiovisual products.
My last works for a fantasy videogame:
My last work for a educational videogame:
Road Jump :
My last audio works for films:
I have made a lot of post-production audio work for Odesk&Upwork Clients. You can see the reviews and feedbak , here, in my profile.
I create sound effects , do audio engineering, sound design, audio editing, , mixing, mastering, post production sound for video and anything else you need in terms of audio production.
I have 6 years of experience composing musics for videogames, shortfilms, applications and trailers. I studied music in Malaga Conservatory and industrial engineer in Malaga University. I have composed the music soundtracks and made the sound effects for the following games and companies: Freedom Factory Studios, Explosive Muffin, Ibuprogames and Cretino Film.
Please check out my demo reels and everything about the studio at http://www.thelastofsounds.com
-Direct contact with the customer and flexibility.
-Custom music compositions 100% Original for main themes, ingame themes, leimotive themes, credits themes, menu themes, intro and final themes for every videogame soundtrack contracted.
-I get Orchestral sounds placing every instrument at the correct location according for the scene and using the best musical techniques..
-Mixing, remixing, and mastering.
-I have and play the following real instruments : Petrof Piano, Yamaha PSR 413 digital keyboard, alto sax J. Michael, guitars, basses, drums, vioins, cello, harmonica and flutes , which we play, record and edit at our studio. For the other instruments we have the best actual samples.
-Post production sound for video.
-Audio implementation in Unity3d,
-SVN(A revision control system )
-Redmine for daily/weekly customer relations.(schedule,wiki,news,posts, etc)
Software Audio Knowledges:
Ableton Live, Reason Propellerhead, Logic Pro, Avid Pro Tools, Sound forge, Arturia, Waves, Sound Toys, Akai, Native and Vienna Instruments, the best services, Sibelius/Finale, East West, Project Sam, NI's Komplete, Spitfire AudioFocal, Roland, AKG, Shure, Sennheiser, Kontakt, Sony, Rode, MXL, Zoom, M-Audio, Line-6, Ibanez, Fender, Aria, Crate, Blackstar, Audacity, Cool edit, Proteus 2000, etc, but I like to record live where I can, as do we all.
I have Ouya, OSX, IOS, Android, Wii, PS3, Xbox, NDS, PC, Ubuntu, Unity 3d devices for testing, I use SVN with the customer or using the Revision Control System proposed by the customer.