Game Developer, PhD (C++/Cocos2d-x)
Last active: 19 hours ago
Hi, my name is Narek.
I have got a PhD in Physics from Yerevan State University, in Armenia. Though I am a physicist, my passion is game development and design. I have 8+ years of experience in development of which 2+ in game development. I use Cocos2d-x game engine which makes possible to create high performance and cross platform mobile games. I believe, my strongest points are my Responsibility, Quality and Punctuality. My #1 goal will always be to meet your needs and deadline. When working on a new project, I speak with the client, so that I can have a clear understanding of his/her needs and vision of the project. I'm honest and fair. I am looking for long term employers with whom I can work with mutual trust and understanding.
I have a rich work history. I have worked in well known IT companies (CQG, Mentor Graphics) as a developer. In my last workplace I have lead a team of 5 developers. Please take a look at my work history for comments from other clients. Thank you in advance for your time and consideration. I look forward to working with you soon.
Listed below are my technical skills.
— Computer Graphics: OpenGL ES 2.0, GLSL
— C++ libraries: Cocos2d-x, STL, Boost, Qt, SystemC, MFC
— Frameworks: Box2D, Artemis, EntityX, PureMVC, Robotlegs II, Rapidjson;
— Data/Markup: XML, XML Schema, JSON, HTML/CSS;
— IDE: Visual Studio, Xcode, Eclipse, IntelliJ;
— Platforms: iOS, Android, Linux, Windows, OS X;
— VCS: Git, SVN, CVS;
— Databases: MySQL, MSSQL;
— Utility: Makefile, UML.