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Pixologic Zbrush Job Cost Overview

Typical total cost of Upwork Pixologic Zbrush projects based on completed and fixed-price jobs.

Upwork Pixologic Zbrush Jobs Completed Quarterly

On average, 29 Pixologic Zbrush projects are completed every quarter on Upwork.

29

Time to Complete Upwork Pixologic Zbrush Jobs

Time needed to complete a Pixologic Zbrush project on Upwork.

Average Pixologic Zbrush Freelancer Feedback Score

Pixologic Zbrush Upwork freelancers typically receive a client rating of 4.72.

4.72
Last updated: September 1, 2015

Popular Pixologic Zbrush Searches

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  1. Juan Arrabal

    Juan Arrabal

    Illustrator / Concept artist

    Spain - Portfolio: 22

    My portfolio: http://kokodriliscus.deviantart.com/gallery/ My webpage: www.kokodriliscus.com I'd like to get jobs as concept artist or as illustrator. I think I could carry out any kind of job related, with satisfying results. My strong points are creatures, fantasy and manga, and my skills include digital artwork, animation, pixel art, pixel animation, 3D modeling, 3D animation and video editing. I can also manage with programming (specially Java)

    $27.78 /hr
    5,866 hours
    5.00
  2. John Humphries

    Professional 3D video game artist

    United Kingdom - Tests: 1

    My name is John Humphries and i am a 3D generalist with over 13years experience in the computer games industry, I used to work for EA then moved to Realtime Worlds before becoming a freelance artist. I am highly skilled in a number of different 2D and 3D packages and have also created games using the Unity and unreal engines. I have held the positions of Lead Artist, Lead Environment artist and lead Environment Technical artist in the past and have worked on the Burnout and harry potter series in the past. I am capable of creating anything from small props to large scale environments designed, modelled, textured and lit. please check out my website for examples. www.onyxdigitalstudios.co.uk

    $33.33 /hr
    1,074 hours
    5.00
  3. Riccardo A.

    Riccardo A.

    2d 3d Artist Modeller Animator Iphone Unity3d Developer

    Italy - Tests: 3 - Portfolio: 29

    Hello, I'm Riccardo A. ,I'm 28 years old and I've 9 years of experience in 3d animation, modelling and rigging, graphic design and web design and i come from Italy. PORTFOLIO ON-LINE: www.ranimation.it I'm an Industrial and virtual designer and I've studied at Politecnico of Torino in Italy. I've a great experience in modelation, texturing, and animation, of any kind of things. I know very well software like motion builder for the real time representation and I've experience with the system of Mo-cap like Gipsy. I've worked for Pulsar Motion Tecnology a studio of post production, web design, 3d representation, etc... Old work experience are for car designer and modeller in NURBS "A" and "B" class at the IDEA INSTITUTE. I've worked inIphone games as pixel artist and 3d artist as freelance for Javaground USA, I've made Jeopardy(Iphone), Ghostbuster ( Iphone) , 2012 for mobile phone, Poket Gold (Iphone) I've made a mine Iphone games as a programmer and artist using Unity3d, this is the link of the video and the link of the games on appstore: http://itunes.apple.com/us/app/pacios-quest/id348686546?mt=8 http://www.youtube.com/watch?v=9xHyHKGoMMU I've worked at Eutechnyx in a videogame studio in Newcastle Upon Tyne UK as vehicle artist for "Ride to the hell" games for x360 and ps3 and Supercar Challange for PS3.( & lt; span>http://www.eutechnyx.com/ ) I haved work for Milestone srl a video-game studio in Milan, Italy from Septembre 2006 to May 2008 . I've made in Milestone, "SBK 07" for PS2/PSP and "Moto GP 07" PS2 with CAPCOM, the main duties is made the track and the environment modelling and texturing. With the last title "SBK 08" /"MotoGP 2008"/ "WRC 2011"for XBOX 360/PS3/PS2/PSP I've to made the hi poly and low poly model of motorcycle and vehicle for the game and its texturing with also the use of normal mapping, and the responsibilities to check the quality and the functionality of the motorcycle created from the outsource. And also for all the PSP games i've the duty of convert all the tracks from PS2 to PSP I'm a great video gamer, I' ve started with Impossible Mission on C64 and i don't have stop to play video games. My favourite game play are FPS and RPG. I read a lot adventure/sci fi books and Manga. The software i know use are: 3D Studio MAX 2011, Maya 2011, Z-Brush 4, MUDBOX, Character Studio, Adobe Photoshop CS5, MAXscript, Flash MX, Fireworks MX, Freehand MX; Adobe Premiere cs5, Adobe After Effect cs5, Autocad R14, Autocad 2011, Microstation 7.0, Rhinoceros 3.0, Poser 5.0, Sound Forge 6.0, Acid PRO 4.0, DeepPaint 3D, Vegas Video 4.0, Character Studio, Alias Wavefront Studio Tools 11, Canopus Edius, Combustion 4.0, Nuke, Cat 2.0, Java Language, C and C++ Language, Director MX and lingo language, Illustrator, Dreamweaver and HTML , etc... For the rendering i know use Vray and Brazil. Thanks a lot for your attention!

    Groups: BoonEx

    $22.22 /hr
    4,948 hours
    4.88
  4. Eric Raymond

    Eric Raymond

    3D Artist and Rapid Prototyping Professional

    United States - Tests: 1

    I'm professional in things relating to 3D modeling and Digital Sculpture. I have experience from concepting to sculptures to toy design. My experience at companies like Makerbot Industries and working from FDM PLA printers to high end machines have given me experience to any 3d printing problems that arise in the pipeline. My goal is to work with individuals who want to make an impression on the field and are ambitious to their personal goals. Making the best product and holding it to the highest possible standards.

    $24.00 /hr
    1,275 hours
    5.00
  5. Hussain Ali

    Hussain Ali Agency Contractor

    Expert Unity Games Developer

    Pakistan - Tests: 1 - Portfolio: 26

    I am an expert in making cross platform games and apps using unity3d and Cocos2d. I provide complete game programming services including game architecture development, gameplay implementation, engagement and monetization tools, virility tools, multiplayer integrations etc I lead my own Game Studio and using Unity3D and Cocos2D as primary gaming engines my development team has successfully completed over 50 projects with partners, and over 300 games (including re-skins) as independent publishers. So far we have received 100M+ downloads on our games. I have Extensive Experience on: Programming languages: C, C++, C#, Java, PHP knowledgeable experience: XML, SQL, Ajax Game Genres: First Person Shooters, Fashion, Racing, Endless Runners, Puzzle etc. Platforms: Games published for iOS, Android, Windows Phone, and Web. THIRD PARTY TOOLS: Ad Networks: AdMob, Chartboost, Heyzap, Leadbolt, Airpush, Supersonic, Tapjoy, InMobi, Vungle, RevMob, iAds, Smaato, InnerActive Analytics: Google Analytics, Flurry, Apsalar, Crittercism Other: Facebook (friend invites, leaderboards, gifting etc), Parse (data storage & notifications), Photon (multiplayer), Skillz (challenge bets), Play Services, Game Center, Tiled Map Editor such as: NGUI, Photon, Chartboost, AdMob, AppLovin, Heyzap, AdColony, Revmob, PlayHaven, Facebook, Twitter, Google Play Services, GameCenter, In App Purchases etc

    Associated with: DevAcc

    $28.00 /hr
    4,552 hours
    4.50
  6. Denys Kaliuta

    Denys Kaliuta

    3d artist

    Ukraine - Tests: 2 - Portfolio: 23

    Hi, I am 3d artist generalist with extensive experience in various fields of CG (characters, architectural visualization, animations, visualization of objects and many more). I have deep knowledge in 3ds Max, Vray, Zbrush, Photoshop and excellent skills of 3d modelling, lighting, texturing, creation of materials and rendering. I have a especially great expertise in the field of the architectural visualization. Throughout my career I have performed a huge number of atchviz projects, both independently and as a team leader. But I like variety, so enthusiastically work in projects on creation of characters, environments, backgrounds and different objects. So if you have non-standard tasks or projects - you are welcome :) I love my job and I work with passion on all projects. If you have any questions or proposals - feel free to contact with me.

    $35.00 /hr
    1,339 hours
    4.97
  7. Sean Fowler

    Sean Fowler

    | Top Rated | 2D / 3D Game Artist

    United States - Tests: 3 - Portfolio: 30

    Hello! My name is Sean Fowler and I am at your disposal, as a 2D / 3D game artist. I have a B.A in Game Art and I already have games out in the iphone app store with very satisfied clients. I define my skill set in game art as a generalist meaning I can do modeling, animation, rigging, rendering, lighting, level design, and character modeling for any game engine such as Unity-3D, Unreal, or Project Mayhem. My Goals: To contribute my creative and administrative qualities to effectively and efficiently see projects from concept to completion, while achieving maximum results for the client. My goal is to utilize my low and high polygon modeling skills to create characters, environments, and props. I seek an organization that I can grow with and learn the business from the ground up. I would picture one that values fun and fosters long-term relationships in their core value.

    $20.00 /hr
    2,924 hours
    4.93